wesnoth-units - en to sr translation catalogue (496 entries)

note: [attack]: type=impact [attack]: type=arcane
en: fist
sr: pesnica

note: [attack]: type=impact
en: tail
sr: rep

note: [attack]: type=impact
en: tentacle
sr: pipak

note: [attack]: type=pierce
en: ink
sr: tinta

note: [attack]: type=impact
en: mace
sr: topuz

note: [attack]: type=impact
en: staff
sr: štap

note: [attack]: type=impact
en: crush
sr: gaženje

note: [attack]: type=impact
en: entangle
sr: uplitanje

note: [attack]: type=blade
en: short sword
sr: kratki mač

note: [attack]: type=cold
en: chill wave
sr: talas mraza

note: [attack]: type=arcane
en: shadow wave
sr: talas senki

note: [attack]: type=impact
en: sling
sr: praćka

note: [attack]: type=blade
en: axe
sr: sekira

note: [attack]: type=blade
en: greatsword
sr: veliki mač

note: [attack]: type=impact
en: flail
sr: mlatilo

note: [attack]: type=blade [attack]: type=arcane
en: sword
sr: mač

note: [attack]: type=pierce [attack]: type=fire
en: bow
sr: luk

note: [attack]: type=blade
en: claws
sr: kandže

note: [attack]: type=blade
en: cleaver
sr: satara

note: [attack]: type=blade
en: saber
sr: sablja

note: [unit_type]: id=Walking Corpse, race=undead [unit_type]: id=Walking Corpse Shynal, race=undead
en: Walking Corpse
sr: bauljaš

note: [variation] [unit_type]: id=Walking Corpse, race=undead [unit_type]: id=Walking Corpse Shynal, race=undead
en: Walking Corpses are the bodies of the dead, re-animated by dark magic. Though not especially dangerous to a trained soldier, the sight of one’s former comrades amongst their number is frightening to say the least.
sr: Bauljaši su tela mrtvih, podignuta iz smrti mračnom magijom. Iako ne posebno opasni pred uvežbanim vojnikom, ugledati svoje bivše saborce u poderanim redovima bauljaša veliki je udarac za samopouzdanje.

note: [attack]: type=arcane [attack]: type=impact [attack]: type=fire [attack]: type=cold
en: touch
sr: dodir

note: [attack]: type=impact
en: club
sr: batina

note: [attack]: type=cold
en: chill tempest
sr: hladna oluja

note: [unit_type]: id=Necromancer, race=human [unit_type]: id=Sacrifice, race=human
en: Necromancer
sr: nekromant

note: [attack]: type=cold [attack]: type=pierce
en: curse
sr: kletva

note: [unit_type]: id=Dwarvish Dragonguard, race=dwarf [unit_type]: id=Dwarvish Masked Dragonguard, race=dwarf
en: It is not clear why the Dragonguards are called what they are, a name given by their dwarven brethren. Some speculate that the name comes from their weapon of choice, these strange staves that belch fire and death. Others have surmised that it is because such weapons would be a threat against even a true Dragon, should such a thing be seen again in the known world. Whatever the case, it is for these weapons that the guardians of the great Dwarven citadels are both renowned and feared; weapons that have broken the mightiest of warriors with a single blow.
sr: Nije poznato zašto se zmajogardi nazivaju tako, imenom koje su im nadenula njihova patuljačka braća. Neki nagađaju da ono sledi iz njihovog voljenog oružja, tih čudnovatih prečki što bljuju vatru i smrt. Drugi pretpostavljaju da je to zato što takva oružja mogu biti pretnja i pravom zmaju, vidi li se opet takvo stvorenje u poznatom svetu. Šta god bilo u pitanju, zbog tog oružja su ovi čuvari velikih patuljačkih citadela i čuveni i strahopoštovani; oružja koje je slomilo i najveće ratnike jednim udarcem.

note: [attack]: type=blade
en: dagger
sr: bodež

note: [attack]: type=pierce
en: dragonstaff
sr: zmajoštap

note: [unit_type]: id=Dwarvish Fighter, race=dwarf [unit_type]: id=Dwarvish Masked Fighter, race=dwarf
en: Dwarvish Fighters wield mighty battle axes and hammers, which make them feared opponents in close-range combat. They are excellent in mountainous terrain or underground. Their power and endurance more than compensate for their relatively poor mobility.
sr: Patuljački borci rukuju moćnim bojnim sekirama i čekićima, što ih čini žestokim protivnicima u bliskoj borbi. Izvrsni su na planinskom terenu i u pećinama. Njihova snaga i izdržljivost više nego nadoknađuju ponešto slabu pokretljivost.

note: [attack]: type=impact
en: hammer
sr: čekić

note: [unit_type]: id=Dwarvish Guardsman, race=dwarf [unit_type]: id=Dwarvish Masked Guardsman, race=dwarf
en: The dwarven race has always been famed for its sturdiness of build, and many of their warriors outfit themselves to take advantage of this. Dwarven guardsmen march into battle with tower shields and spears. Most often, their role is to hold the line, and to take a heavy toll on those who try to break it. As the line marches forward, they act to secure its hard-won advance.
sr: Patuljačka rasa je oduvek bila čuvena po svojoj kršnoj građi, i mnogi od njihovih ratnika se opremaju tako da iskoriste ovu prednost. Braniči stupaju u boj uz isturene kulin-štitove i koplja. Najčešće im je dužnost da održavaju položaj, i da nanesu teške gubitke onima koji bi se pokušali probiti. Dok redovi vojske marširaju, braniči su tu da obezbede teško izvojevani napredak.

note: [attack]: type=pierce
en: spear
sr: koplje

note: [attack]: type=pierce
en: javelin
sr: džilit

note: [attack]: type=blade
en: battle axe
sr: bojna sekira

note: [attack]: type=blade
en: hatchet
sr: sekirica

note: [unit_type]: id=Dwarvish Masked Sentinel, race=dwarf
en: Champions among their fellow troops, the dwarven sentinels form the bulwark of their battle lines. Leading a direct assault against a line that they fortify, is often out of the question; it tends toward being suicidal, rather than merely ineffectual. These dwarves are masters of the melee, and can hold a patch of earth with the singleminded tenacity of an oak.
sr: Zatočnici među svojim saborcima, patuljački stražari sačinjavaju grudobran svojih borbenih redova. Pokrenuti neposredan juriš protiv linije koju oni utvrđuju, uglavnom ne dolazi u obzir; ne da ne bi bio delotvoran, već obično i samoubilački. Ovi patuljci majstori su bliske borbe, i mogu držati parče prašnjavog polja neobazirućom žilavošću jednog hrasta.

note: [unit_type]: id=Dwarvish Stalwart, race=dwarf [unit_type]: id=Dwarvish Masked Stalwart, race=dwarf
en: The wiles of experience and training turn guardsmen into worthy soldiers. These stalwart troops are equipped to match their skills, and can hold their ground against all but the most visceral assault. It is a dangerous thing to lose a foothold to one such as these, for it will not be easily reprised.
sr: Trikovi iskustva i uvežbavanje pretvaraju braniče u dostojne vojnike. Ova kršna vojska opremljena je prema svojoj veštini, i može se održati na položaju protiv svakog do najodlučnijeg juriša. Opasno je odstupiti sa položaja pred stamenima, jer se taj neće moći lako povratiti.

note: [unit_type]: id=Dwarvish Thunderer, race=dwarf [unit_type]: id=Dwarvish Masked Thunderer, race=dwarf
en: When the men of Wesnoth first encountered the dwarves, they were mystified by the power of the Dwarvish Thunderers, who were able to hurl death from afar through the apparatus of these strange wands they carried into battle. The deafening noise of these ‘thundersticks’ is terrifying to behold, and is made more so by the secrecy which dwarves wrap about their workings.
sr: Kada su ljudi iz Vesnota prvi put susreli patuljke, bili su zapanjeni moćju patuljačkih gromovnika, koji su mogli da hitnu smrt izdaleka kroz nekakve čudne naprave, „gromoštapove“ koje su nosili u bitku. Zaglušujuća buka gromoštapova je istinski zastrašujuća, i još više usled tajnosti kojom patuljci obavijaju njihova unutrašnja ustrojstva.

note: [attack]: type=pierce
en: thunderstick
sr: gromoštap

note: [unit_type]: id=Dwarvish Thunderguard, race=dwarf [unit_type]: id=Dwarvish Masked Thunderguard, race=dwarf
en: The Dwarven Thunderguards are famed for their curious weaponry, these strange staves of wood and iron that make a thunderous noise in their anger. The machinations behind this weaponry are a mystery, a secret taken to the grave by the dwarves of Knalga who wield them, and are assumed to have even forged them. The most that is known are reports of dwarves pouring a strange black dust into the mouth of their weapons, which some say is a food to fuel the beast imprisoned within.
    
    Though a single shot from these ‘thundersticks’ can take several minutes to prepare, the results are seen by the Dwarves as being well worth the wait.
sr: Patuljački gromogardi na glasu su po svom neobičnom oružju, čudesnim prečkama od drveta i gvožđa što gromovito huče u svom besu. Ustrojstva koja pokreću ovo oružje nepoznata su, tajna koju sa sobom u grob nose patuljci Knalge koji njima vladaju, i za koje se pretpostavlja da su ih čak sami iskovali. Najviše što se zna su izveštaji o patuljcima koji sipaju čudnu crnu prašinu u usta svog oružja, za koju neki kažu da je hrana opakoj zveri u oružju zatočenoj.
    
    Iako može proći nekoliko minuta dok se pripremi samo jedan hitac iz gromoštapa, u očima patuljaka njegovo dejstvo je sasvim dostojno tog čekanja.

note: [unit_type]: id=Dwarvish Runemaster, race=dwarf [unit_type]: id=Dwarvish Rune Lord, race=dwarf
en: Dwarvish Runemaster
sr: patulj-runomajstor

note: [unit_type]: id=Dwarvish Runemaster, race=dwarf [unit_type]: id=Dwarvish Rune Lord, race=dwarf [unit_type]: id=Undead Dwarvish Rune Lord
en: Except for those with almost supernatural skill, the highest rank a runecrafter can rise to is that of the Dwarvish Runemaster. Striking blows nearly as powerful as those of the best warriors, they would be fearsome without their craft, but with it they are also nigh on invincible, since their runes cause the physical blows of their enemies to deal less damage than would be expected.
sr: Osim onih sa gotovo natprirodnom veštinom, najveći čin koji proučavalac runa može doseći jeste onaj patulj-runomajstora. Nanoseći udare skoro kao u najboljih ratnika, bili bi zastrašujući i bez svog runoumeća, a sa njim su zamalo nepobedivi: runama postižu da fizički udari njihovih neprijatelja nanose manje štete nego što bi obično.

note: [unit_type]: id=Elvish Shyde, race=elf [unit_type]: id=Autumn Shyde, race=elf
en: female^Elvish Shyde
sr: vilin-šejda

note: [attack]: type=blade
en: bite
sr: ugriz

note: [attack]: type=pierce
en: lance
sr: bojno koplje

note: [attack]: type=impact
en: ensnare
sr: klopka

note: [attack]: type=pierce
en: thorns
sr: trnje

note: [attack]: type=pierce
en: longbow
sr: dugi luk

note: [attack]: type=impact
en: faerie touch
sr: vilin-dodir

note: [attack]: type=arcane
en: lightbeam
sr: svetlosni snop

note: [attack]: type=blade [attack]: type=pierce
en: fangs
sr: očnjaci

note: [attack]: type=impact
en: ram
sr: ovan

note: [attack]: type=arcane
en: faerie fire
sr: vilin-vatra

note: [unit_type]: id=Blood Bat, race=bats
en: Blood Bat
sr: krvo-šišmiš

note: [unit_type]: id=Blood Bat, race=bats
en: Blood Bats are so named because of their ruddy hue, which some mark as a symbol of their preferred diet. These creatures are fast and can drain the blood of those they attack, thereby gaining some of the health lost by their victims.
sr: Krvo-šišmiši tako su nazvani usled svoje rumene pojave, što nekim izgleda kao obeležje njihove omiljene ishrane. Ova su stvorenja brza, i mogu crpsti krv onih koje napadnu, tako ulivajući sebi nešto od narušenog zdravlja usled dejstva protivnika.

note: [unit_type]: id=Dread Bat, race=bats
en: Dread Bat
sr: užas-šišmiš

note: [unit_type]: id=Dread Bat, race=bats
en: The most vicious, predatory, and successful of the Blood Bats become Dread Bats, gaining the ability to drain not merely the blood but the very life energy of their victims.
sr: Najzlobniji, najgrabljiviji i najuspešniji od krvo-šišmiša postaju užas-šišmiši, zadobivši sposobnost da crpe ne tek krv, već samu životnu silu iz svojih žrtava.

note: [unit_type]: id=Vampire Bat, race=bats
en: Vampire Bat
sr: vampir-šišmiš

note: [unit_type]: id=Vampire Bat, race=bats
en: Vampire bats are flying beasts that feed on the blood of other creatures. While their fangs are not very powerful, the health of victims is drained away along with their blood, and given to the Bats.
sr: Vampir-šišmiši su leteće zveri koje se hrane krvlju drugih stvorenja. Iako im očnjaci nisu previše jaki, mogu isisavati krv žrtve i tako je slabiti, istovremeno okrepljujući šišmiša.

note: [unit_type]: id=Boat, race=mechanical
en: Boat
sr: čamac

note: [unit_type]: id=Boat, race=mechanical
en: Propelled by oars or small sails, boats are used to travel short distances and in shallows where large ships cannot navigate.
sr: Pogonjeni veslima ili malim jedrima, čamcima se prevaljuju kratka rastojanja u plićacima gde veći brodovi ne mogu uploviti.

note: [unit_type]: id=Galleon, race=mechanical
en: Galleon
sr: galija

note: [unit_type]: id=Galleon, race=mechanical
en: Galleons are blue-water ships built for trade and transport.
sr: Galije su prekookeanski brodovi građeni za trgovinu i nošenje tovara.

note: [unit_type]: id=Pirate Galleon, race=mechanical
en: Pirate Galleon
sr: gusarska galija

note: [unit_type]: id=Pirate Galleon, race=mechanical
en: Pirate galleons are to transport ships what wolves are to sheep. The pirates who crew them are more than happy to help relieve other ships of their weighty cargo.
sr: Gusarske galije su teretnim brodovima što su vukovi ovcama. Gusari što njima jedre više su nego radi da rasterete druge brodove njihovog teškog tovara.

note: [attack]: type=pierce
en: ballista
sr: balista

note: [unit_type]: id=Transport Galleon, race=mechanical
en: Transport Galleon
sr: tovarna galija

note: [unit_type]: id=Transport Galleon, race=mechanical
en: Transport Galleons are well-armed ships that carry troops. If they reach the shore, they can land the troops to attack.
sr: Tovarne galije su dobro naoružani brodovi, koji nose i vojsku. Kada pristignu na obalu, mogu iskrcati te snage u napad.

note: [unit_type]: id=Drake Arbiter, race=drake
en: Drake Arbiter
sr: zmago-presudnik

note: [unit_type]: id=Drake Arbiter, race=drake
en: Arbiters take their caste duty of enforcing order very seriously. In order to better execute their duties, they have abandoned the drakes’ traditional hand-mounted claws and traded their spears for the spike and blade of the halberd. In their minds, the loss of maneuverability is a fair price for the raw heft the massive metal head provides. The thick plate these drakes wear protects them well against weapons that could slip between their scales.
sr: Presudnici vrlo ozbiljno shvataju zaduženost svoje kaste za očuvanje reda. Kako bi bolje izvršavali dužnosti, napustili su običajne zmaške priručne kandže i razmenili koplja za šiljak i sečivo helebarde. Gubitak pokretljivosti shvataju kao pravičnu cenu za sirovi zamah koji pruža masivna metalna kaciga. Debeo oklop koji nose štiti ih dobro od oružja koja bi im inače mogla skliznuti između krljušti.

note: [attack]: type=pierce [attack]: type=blade
en: halberd
sr: helebarda

note: [unit_type]: id=Armageddon Drake, race=drake
en: Armageddon Drake
sr: zmago-sudnjičas

note: [unit_type]: id=Armageddon Drake, race=drake
en: Were it not for the armor they wear, certain drakes might be indistinguishable from true dragons, at least to the lesser races for whom dragons are but legend. The creatures known as ‘Armageddon Drakes’ are towering things, both immune to and possessed of a tremendous fire.
sr: Da nije oklopa koji nose, pojedini zmagovi ne bi se razlikovali od istinskih zmajeva, barem u očima nižih rasa za koje su zmajevi bića iz predanja. Oni poznati kao zmagovi-sudnjičasi su uzvišena stvorenja, kako obdarena neizmernom vatrom tako i neosetljiva na nju.

note: [attack]: type=blade
en: battle claws
sr: bojne kandže

note: [attack]: type=fire
en: fire breath
sr: vatrodah

note: [unit_type]: id=Drake Blademaster, race=drake
en: Drake Blademaster
sr: zmago-oštrohvat

note: [unit_type]: id=Drake Blademaster, race=drake
en: Black armor marks the elite order of the Fighter caste: the Blademasters. Only a few manage to gain the skill and power necessary to be admitted to this highest rank without perishing in battle. Though other drakes may disparage the Fighter caste, they always check twice to be sure none are around; Blademasters fiercely protect their fellows’ honor, and no-one would dispute their right to do so.
sr: Crni oklop obeležje je oštrohvatâ̂, elitnog reda kaste boraca. Tek nekolicina uspe da se domogne veštine i moći potrebne za proizvođenje u ovaj najviši čin pre nego što strada u boju. Drugi zmagovi umeju da nipodaštavaju kastu boraca, ali se dvaput osvrnu da neki oštrohvat nije u blizini; jer oni vatreno štite čast svojih drugova, i nema onoga koji bi im nešto tu zamerio.

note: [attack]: type=blade
en: war talon
sr: ratna kandža

note: [unit_type]: id=Drake Burner, race=drake
en: Drake Burner
sr: zmago-kremen

note: [unit_type]: id=Drake Burner, race=drake
en: Drake Burners are the proud few in whom the blood and strength of their remote ancestors runs truest, giving them the ability to breathe fire. This, coupled with their sheer size and fearsome claws, makes them deadly foes in combat.
sr: Kremen-zmagovi su oni malobrojni i ponositi u kojima teče najčistija krv i snaga njihovih udaljenih predaka, dajući im mogućnost bljuvanja vatre. To, spregnuto sa njihovom golemošću i zastrašujućim kandžama, čini ih smrtonosnim protivnicima u borbi.

note: [unit_type]: id=Drake Clasher, race=drake
en: Drake Clasher
sr: zmago-sudarač

note: [unit_type]: id=Drake Clasher, race=drake
en: The Clashers are members of a unique caste among the drakes. Their thick armor, while compensating for the drakes’ natural weakness against spears and arrows, is so heavy and restricting that they are not able to fly or muster enough breath to use their inner fire. They have embraced this handicap, completely encasing their wings to emphasize that they do not need flight to triumph in battle.
    
    This is also the only caste that is allowed to break taboo and fight with spears in addition to the drake’s traditional metal claws, which makes them particularly good at "resolving" territorial disputes with other drakes and enforcing the laws of their tribe.
sr: Sudarači su pripadnici jedinstvene kaste u zmagova. Njihovi debeli oklopi, iako nadomeštaju urođenu slabost zmagova na koplja i strele, toliko su teški i ograničavajući da sudarači ne mogu leteti niti doći do dovoljno daha da upregnu svoju unutrašnju vatru. Oni su, pak, prigrlili ovaj nedostatak, potpuno optočavajući svoja krila, kako bi istakli da im letenje nije neophodno da bi prevladali u boju.
    
    Ovo je takođe jedina kasta kojoj je dozvoljeno da prekrši tabu boreći se kopljima, u dodatak zmaškim običajnim metalnim kandžama. To ih čini posebno dobrim u „razrešavanju“ teritorijalnih razmirica sa ostalim zmagovima i nametanju zakonâ̂ svoga plemena.

note: [unit_type]: id=Drake Enforcer, race=drake
en: Drake Enforcer
sr: zmago-silnik

note: [unit_type]: id=Drake Enforcer, race=drake
en: Not for Enforcers are the tactics of maneuver and deception; rather, they charge in wherever the melee is the fiercest. At close range, it matters little that their armor prevents them from spouting flame; all that matters is the power they’ve learned to focus in each strike. Drake leaders are careful not to besmirch the honor of the Enforcers, and generally call upon them to combat only the most pernicious of enemies.
sr: Za silnike nisu taktike vrdanja i obmane; oni jurišaju tamo gde je najžešća borba prsa u prsa. Na tako bliskom rastojanju, nije bitno što ih oklop sprečava da bljuju plamen — bitna je samo snaga koju su naučili da usredsrede u svakom udaru. Zmaški vođi paze da ne ukaljaju čast silnikâ̂, pa ih pozivaju u boj samo pred najpogubnijim neprijateljima.

note: [attack]: type=pierce [attack]: type=blade
en: trident
sr: trozubac

note: [unit_type]: id=Drake Fighter, race=drake
en: Drake Fighter
sr: zmago-borac

note: [unit_type]: id=Drake Fighter, race=drake
en: Drake Fighters wield curved war blades, and possess the fire-breathing skills of their ancestors. They can also fly, which is troubling to any foe. Their great strength, coupled with their hardened scales, is rightly frightening to swordsman of any other race.
sr: Zmagovi borci rukuju zakrivljenim ratnim sečivima, i poseduju zmajobljuvačke sposobnosti svojih predaka. Takođe umeju leteti, što je zabrinjavajući bilo kom protivniku. Njihova velika snaga, u sadejstvu sa otvrdnulim krljuštima, pravo je zastrašujuća za mačevaoce bilo koje druge rase.

note: [attack]: type=blade
en: war blade
sr: ratno sečivo

note: [unit_type]: id=Fire Drake, race=drake
en: Fire Drake
sr: zmago-vatropir

note: [unit_type]: id=Fire Drake, race=drake
en: Not yet permitted to wear the red-gold reserved for the highest ranks of the Burners, the Fire Drakes trim their armor with silver. Though they have only begun to dedicate their lives to the flame that burns within them, its vitality emanates through their skin, scorching their scales to a reddish-gray.
sr: Budući da im još uvek nije dozvoljeno nošenje crvenog zlata, privilegije najviših redova kremenaša, vatropiri optočavaju svoj oklop srebrom. Iako su tek stupili na put posvećivanja svom unutrašnjem plamenu, njegova životnost izbija kroz njihovu kožu, prljeći im krljušti crvenkasto sivom.

note: [unit_type]: id=Drake Flameheart, race=drake
en: Drake Flameheart
sr: zmago-plamenoduh

note: [unit_type]: id=Drake Flameheart, race=drake
en: Flamehearts lack the strength to defeat other high-ranking drakes in single combat, but prefer in any case to avoid confrontation within the tribe. Experience has taught any drake of this stature the extent of his authority: where he can push those he leads and when it is best to leave them to their own devices. Only occasionally will a Flameheart challenge his tribe’s leader for supremacy, and only if he is sure of the support of his fellow drakes.
sr: Plamenodusima nedostaje snaga da se obračunaju sa višim zmagovima u borbi jedan na jedan, ali svejedno izbegavaju sukobljavanje u okviru plemena. Iskustvo je poučilo svakog zmaga ovog čina o dometu njegovog autoriteta: kada treba pritisnuti one koje vodi, a kada ih je najbolje ostaviti sopstvenim naumima. Vrlo retko će plamenoduh izazvati premoć svog plemenskog vođa, i to samo ako je siguran u podršku svojih parnjaka.

note: [unit_type]: id=Drake Flare, race=drake
en: Drake Flare
sr: zmago-bakljar

note: [unit_type]: id=Drake Glider, race=drake
en: Drake Glider
sr: zmago-jedren

note: [unit_type]: id=Drake Glider, race=drake
en: Many drakes enjoy the flow of air over scales, leading them to don the light robes of the Glider caste. The long forays to the far reaches of the tribal territory are their passion, though other drakes often wonder what could lead someone to take on the drudgery of hunting when more glory could be found on the battlefield.
    
    Most often, Gliders hunt larger game like deer, swine, or dolphins; the drakes’ ancestral ability to aim fire, hampered in other castes by armor, is invaluable for flushing and herding the quarry without harming it. If a Glider is called to the battlefield, he prefers to harass the enemy from a distance – and if all else fails, he will fight with his feet, keeping his precious wings as far from the enemy as possible.
sr: Mnogim zmagovima prija strujanje vazduha preko krljušti, što ih vodi ogrtanju lakim plaštovima kaste jedrena. Strast su im dugi lovački izleti u udaljene kutke plemenske teritorije, iako se drugi zmagovi često pitaju šta može navesti nekoga da se prihvati jednoličnosti lova kada veća slava čeka na bojištu.
    
    Jedreni se najčešće okomljuju na veću lovinu, poput jelena, svinja ili delfina; zmaška urođena sposobnost da usmeravaju plamen, ometena u drugih kasta zbog njihovih oklopa, ovde je nezamenljiva za razotkrivanje i saterivanje plena bez povređivanja. Kada se jedren nađe na bojištu, radije kidiše na neprijatelja iz daljine; kada to više nije moguće, boriće se nogama, držeći dragocena krila što dalje od neprijatelja.

note: [attack]: type=impact
en: slam
sr: tresak

note: [unit_type]: id=Hurricane Drake, race=drake
en: Hurricane Drake
sr: zmago-olujnik

note: [unit_type]: id=Hurricane Drake, race=drake
en: Hurricane Drakes have moved above the menial hunting and gathering to which the lower members of their caste are relegated. They are an integral part of the drakes’ military, scouting ahead of the main forces, carrying messages across the battlefield, and falling upon the enemy where it’s least expected. Being allowed—grudgingly—to train with the newcomers from other castes has increased their skill in combat, but their greatest strength still lies in their speed and flight.
sr: Zmagovi olujnici izdigli su se iznad rutinskog lova i sakupljanja, za koje su zaduženi niži članovi njihove kaste. Oni čine sastavni deo zmaških vojski, izviđajući ispred glavnine snaga, raznoseći poruke preko bojišta, i zaskačući neprijatelja gde ovaj to najmanje očekuje. Borbena veština im je uvećana time što im je dozvoljeno — iako s izvesnim neodobravanjem — da vežbaju sa pridošlicama iz drugih kasti, ali im najveća prednost i dalje leži u brzini i letu.

note: [unit_type]: id=Inferno Drake, race=drake
en: Inferno Drake
sr: zmago-paklenik

note: [unit_type]: id=Inferno Drake, race=drake
en: Inferno Drakes are masters of the fire they breathe, respected and feared in their tribes nearly as much as the draconic ancestors themselves. They can prowl unharmed through a firestorm of their own creation, scales tinged red from extensive use of their inner flame, their sculpted red-gold armor enhancing the illusion that they are, in fact, dragons.
sr: Paklenici su gospodari vatre kojom dišu, strahopoštovani u svojim plemenima gotovo koliko i sami njihovi zmajski preci. To što se mogu probiti nepovređeni kroz vatrenu oluju sopstvenog dela, krljušti oprljene do crvenila opsežnom upotrebom unutrašnjeg plama, i izvajani crveno-zlatni oklop, pojačava privid da su ovi zmagovi, u stvari, zmajevi lično.

note: [unit_type]: id=Sky Drake, race=drake
en: Sky Drake
sr: zmago-nebohvat

note: [unit_type]: id=Sky Drake, race=drake
en: The lightweight ceramic armor that the Sky Drakes wear is a symbol of their rank, glazed silver to honor their connection to the air. As leaders of the hunt, they are often away from their homes for long periods of time. Each tries to bring as much game home as possible, competing to gain the respect of their tribe and, just possibly, time with one of the closely-guarded drake females.
sr: Laki keramički oklop koji nose nebohvati simbol je njihovog čina, optočen srebrom u čast njihove povezanosti s vazduhom. Kao lovački vođi, često provode dugo vremena izvan svojih domova. Svaki se trudi da kući donese što više lovine, kako bi pridobio poštovanje od svog plamena i, samo možda, vreme s jednom od pažljivo čuvanih zmaških ženki.

note: [unit_type]: id=Drake Thrasher, race=drake
en: Drake Thrasher
sr: zmago-razlamač

note: [unit_type]: id=Drake Thrasher, race=drake
en: Instead of letting themselves be bound by their armor, Thrashers have learned to redirect its weight to supplement their bodies’ momentum, adding power to the blows of their short spears and hand-mounted claws. Equipment and body are one; even their thick helms and the thick skulls beneath them are weapons. A Thrasher will gladly fulfill his caste duties, as long as it can be done on the battlefield.
sr: Umesto da dopuste da budu sputani svojim oklopom, razlamači su naučili da preusmere njegovu težinu u korist zamaha svojih tela, dodajući silinu udarima svojih kratkih kopalja i borbenih kandži. Oprema i telo su jedno; čak su i njihove debele kacige i tvrde lobanje pod njima oružja. Razlamač će rado ispunjavati dužnosti svoje kaste, dok god to može činiti na bojnom polju.

note: [unit_type]: id=Drake Warden, race=drake
en: Drake Warden
sr: zmago-nadzornik

note: [unit_type]: id=Drake Warden, race=drake
en: Wardens are set apart from the rest of the Clasher caste by two things: their ornate helms, modeled after their dragon ancestors, and the care with which they drape their armored wings in brightly colored cloth before reporting for duty. Though this mode of dress stems from the pride they feel for their role in drake society, it is far from ceremonial. Their cumbersome bronze plate is the strongest work from the Drake forges, and their halberds can cleave a human in half.
sr: Nadzornici se u kasti sudarača ističu po dve stvari: svojim ukrašenim kacigama, oblikovanim po uzoru na zmajske pretke, i pažnjom s kojom uvijaju svoja oklopljena krila u tkanja svetlih boja pre nego što se jave na dužnost. Iako ovaj običaj odevanja potiče od ponosa koji osećaju zbog svoje uloge u zmaškom društvu, daleko je od paradnog. Njihov kabasti bronzani oklop najčvršća su izrađevina zmaških kovnica, a svojim helebardama mogu rascepiti čoveka nadvoje.

note: [unit_type]: id=Drake Warrior, race=drake
en: Drake Warrior
sr: zmago-ratnik

note: [unit_type]: id=Drake Warrior, race=drake
en: Drakes of the Fighter caste, like the Warrior, are the foundation of any tribe’s army. No special abilities or skills set them apart; only their natural brute strength and military training help them carve their way through enemy forces. They fight as they have for centuries, clad in ceramic-plated leather with the traditional war blade mounted on the back of each hand.
sr: Zmagovi iz boračke kaste, poput zmago-ratnika, oslonac su svake plemenske vojske. Nemaju posebnih mogućnosti niti veština kojima bi se izdvojili; samo im urođena sirova snaga i vojnička uvežbanost pomažu da se probiju kroz neprijateljske redove. Tako se bore već vekovima, odeveni u kožu prekrivenu keramičkim pločicama i naoružani ratnim sečivima preko nadlanica.

note: [attack]: type=blade
en: longsword
sr: dugi mač

note: [unit_type]: id=Dwarvish Arcanister, race=dwarf
en: Dwarvish Arcanister
sr: patulj-volšebnik

note: [unit_type]: id=Dwarvish Arcanister, race=dwarf
en: The most powerful of all the runecrafters, the Dwarvish Arcanister destroys wounded enemies almost instantly, and rarely fails to cause a wound when that is his intent. His skill in runecrafting is unrivaled, and the glyphs he carves into his weapons and armor deflect the blows of his enemies.
sr: Najsilniji među svim runotvorcima, patuljački volšebnik uništava povređene neprijatelje skoro u trenu i retko kad ne rani onog koga je nameravao. Njegove veštine u runotvorstvu su bez premca, i rune što ih on urezuje u svoje oružje i oklop odvraćaju protivničke udare.

note: [unit_type]: id=Dwarvish Berserker, race=dwarf
en: Dwarvish Berserker
sr: patulj-bezglav

note: [unit_type]: id=Dwarvish Berserker, race=dwarf
en: Berserkers are a rare caste of Dwarves, who work themselves into a towering rage before combat. These warriors disdain all notion of defense, thinking only of the unrelenting assaults for which they are legendary.
sr: Bezglavi su pripadnici retke kaste patuljaka, koji se pre boja sami dovode u stanje neobuzdanog besa. Ovi ratnici odbacuju svaku pomisao o odbrani, nemajući na umu ničeg drugog do neumornog juriša, po kojem su ušli u predanja.

note: [attack]: type=blade
en: berserker frenzy
sr: bezglavi bes

note: [unit_type]: id=Dwarvish Dragonguard, race=dwarf
en: Dwarvish Dragonguard
sr: patulj-zmajogard

note: [unit_type]: id=Dwarvish Explorer, race=dwarf
en: Dwarvish Explorer
sr: patulj-istraživač

note: [unit_type]: id=Dwarvish Explorer, race=dwarf
en: Dwarvish Explorers are peerless survivalists. Using only the equipment they carry, they can range for months around the forests and mountains looking for new seams of ore and deposits of minerals. Whilst their skill in a melee is less than some other dwarves, they are unmatched with throwing axes, having practiced this skill hunting in the mountains. Their maneuverability makes them dangerous and tricky foes.
sr: Patulj-istraživači su bez premca u umeću preživljavanja. Služeći se samo opremom koju ponesu, mesecima mogu lutati šumama i planinama u potrazi za novim žilama rude i nalazištima minerala. Dok im je veština bliske borbe manja nego u nekih drugih patuljaka, neprikosnoveni su bacači sekira, što su uvežbali loveći po planinama. Pokretljivost ih čini opasnim i prepredenim protivnicima.

note: [unit_type]: id=Dwarvish Fighter, race=dwarf
en: Dwarvish Fighter
sr: patulj-borac

note: [unit_type]: id=Dwarvish Guardsman, race=dwarf
en: Dwarvish Guardsman
sr: patulj-branič

note: [unit_type]: id=Dwarvish Lord, race=dwarf
en: Dwarvish Lord
sr: patulj-gospodar

note: [unit_type]: id=Dwarvish Lord, race=dwarf
en: Clad in shining armor, these dwarves look like kings from under the mountains. They wield axe and hammer with masterful skill, and can hit a target with a thrown hand axe at several paces. Though slow on their feet, these dwarves are a testament to the prowess of their kin.
sr: Obujmljeni sjajnim oklopom, ovi patuljci izgledaju kao kraljevi odozdo planina. Vladaju sekirom i čekićem majstorskom veštinom, i sa velike udaljenosti mogu pogoditi metu ručnom sekiricom. Iako spori u pokretu, ovi patuljci su svedočanstvo srčanosti svoga roda.

note: [unit_type]: id=Dwarvish Pathfinder, race=dwarf
en: Dwarvish Pathfinder
sr: patulj-nastupač

note: [unit_type]: id=Dwarvish Pathfinder, race=dwarf
en: These hardy dwarves are sometimes away from their caves for long periods, scouting and patrolling the borders. They spend this time watching for invaders, and fighting bandits and thieves who encroach on dwarvish territory. They are powerful fighters in a melee, and from a distance their deftly thrown axes can rival the power and accuracy of a human archer.
sr: Ovi srčani patuljci ponekad provode dugo vremena izvan svojih pećina, izviđajući i nadgledajući granice. Vreme provode pazeći na upadice i boreći se protiv razbojnika i lopova što nasrću na patuljačke teritorije. Moćni su borci prsa u prsa, a na odstojanju spretno bacanim sekirama mogu domašiti silinu i preciznost ljudskih strelaca.

note: [unit_type]: id=Dwarvish Runesmith, race=dwarf
en: Dwarvish Runesmith
sr: patulj-runotvorac

note: [unit_type]: id=Dwarvish Runesmith, race=dwarf
en: Dwarvish runesmiths, now practiced at their craft, carve arcane runes into their weapons and armor. These runes infuse the runesmith’s blows with power and accuracy, and disrupt the blows of their enemies, causing them to strike softly, weakly and on the armor of the defender.
sr: Patulj-runotvorci, sad izvežbani u svom zanatu, urezuju rune u svoje oružje i oklope. Ove rune ulivaju tačnost i snagu u runokovčeve udare i remete udare njihovih protivnika, terajući ih da udaraju sporo, slabo i po oklopu branioca.

note: [unit_type]: id=Dwarvish Scout, race=dwarf
en: Dwarvish Scout
sr: patulj-izviđač

note: [unit_type]: id=Dwarvish Scout, race=dwarf
en: Although the dwarves cannot match the taller races in a sprint, when unencumbered by heavy armor their tremendous stamina and endurance allows them to match all but the fastest on foot. Dwarvish Scouts use this to their advantage, ranging ahead of the main force and reporting back on troop movements and dispositions, or securing important objectives. Outside of battle, they are often used to relay messages between dwarvish communities. However, they pay for their speed with the poorer protection provided by their lighter armor.
sr: Iako se patuljci ne mogu takmičiti u trčanju na kratke staze sa stasom višim rasama, kada su neopterećeni teškim oklopom neizmerna izdržljivost i otpornost im omogućava da u stopu prate sve osim najbržih. Patulj-izviđači uprežu ovo u svoju korist, jezdeći ispred glavnine snaga i izveštavajući o pokretima i razmeštaju neprijatelja, ili obezbeđujući važne ciljeve. Izvan bitke, često im se poverava prenošenje poruka između patuljačkih zajednica. Međutim, svoju brzinu plaćaju slabijom zaštitom koju pruža lakši oklop.

note: [unit_type]: id=Dwarvish Sentinel, race=dwarf
en: Dwarvish Sentinel
sr: patulj-stražar

note: [unit_type]: id=Dwarvish Stalwart, race=dwarf
en: Dwarvish Stalwart
sr: patulj-stamen

note: [unit_type]: id=Dwarvish Steelclad, race=dwarf
en: Dwarvish Steelclad
sr: patulj-gvozden

note: [unit_type]: id=Dwarvish Thunderer, race=dwarf
en: Dwarvish Thunderer
sr: patulj-gromovnik

note: [unit_type]: id=Dwarvish Thunderguard, race=dwarf
en: Dwarvish Thunderguard
sr: patulj-gromogard

note: [unit_type]: id=Dwarvish Ulfserker, race=dwarf
en: Dwarvish Ulfserker
sr: patulj-ludotrk

note: [unit_type]: id=Dwarvish Ulfserker, race=dwarf
en: Dwarves are an ancient race of powerful fighters. Ulfserkers are the most ferocious of these; in battle, they will work themselves into a blind rage wherein they feel neither fear nor pain, and will pay no heed to any wounds they receive.
sr: Patuljci su drevna rasa moćnih boraca. Ludotrci su u borbi najdivljiji među njima: u boju će se prepustiti slepom besu kada više ne osećaju ni straha ni bola, i neće se ni osvrnuti na povrede koje sami zadobiju.

note: [unit_type]: id=Elvish Archer, race=elf
en: Elvish Archer
sr: vilin-strelac

note: [unit_type]: id=Elvish Archer, race=elf
en: Elves have always had a reputation for archery, a skill that, for many reasons, comes naturally to them. Even the frail of body can be deadly with a bow in hand, and in times of war, many will take up this weapon. Though their relative inexperience with combat leaves them somewhat vulnerable, their natural grace ensures that they can best any of humanity’s fresh recruits.
sr: Vilenjaci su oduvek bili na glasu po veštini streljaštva, koja im je, iz mnogih razloga, prirodno svojstvena. Čak i krhko telo može biti smrtonosno sa lukom u ruci, i u vreme rata, mnogi vilenjak će podići ovo oružje. Iako ih izvesno neiskustvo u borbi čini donekle ranjivima, njihova prirodna skladnost osiguraće da mogu nadmašiti i najbolje ljudske novajlije.

note: [female]
en: female^Elvish Archer
sr: vilin-strelašica

note: [unit_type]: id=Elvish Avenger, race=elf
en: Elvish Avenger
sr: vilin-osvetnik

note: [unit_type]: id=Elvish Avenger, race=elf
en: The curious name of the elvish ‘Avengers’ comes from a tactic often employed by these master rangers. The enemy is allowed to break through a feint defense, and when the vulnerable troops behind the front line follow, these archers break cover and attack, cutting the supply lines and surrounding the enemy in one fell stroke.
    
    This has, at times, been interpreted as a form of vengeance for their brethren lost earlier in the battle. Although not so base in design, it is not at all inaccurate.
sr: Čudnovat naziv vilenjačkih „osvetnika“ potiče od taktike koju ovi majstori šumočuvari često primenjuju. Neprijatelju se dopusti da probije lažnu odbranu, i kada prateći proboj naiđu njegove ranjive pozadinske snage, ovi strelci iskaču iz zasede i napadaju, odsecajući snabdevanje neprijatelju i opkoljavajući ga jednim udarom.
    
    Ponekada se ovakvo ponašanje tumači kao oblik osvete za svoju sabraću stradalu u ranijem toku boja. Iako motivi nisu zaista tako iskonski, ovo tumačenje nije ni sasvim netačno.

note: [female]
en: female^Elvish Avenger
sr: vilin-osvetnica

note: [unit_type]: id=Elvish Captain, race=elf
en: Elvish Captain
sr: vilin-kapetan

note: [unit_type]: id=Elvish Captain, race=elf
en: Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. In this they differ greatly from humanity, for whom leadership is often a matter of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves.
sr: Vilenjaci, za razliku od mnogi drugih rasa, brzo će priznati i pratiti svoje sadruge koji su se prekalili u borbama. Ovo je posebno nasuprot ljudima, kod kojih je vođstvo često nepostojana zbrka prisile i zastrašivanja. Sposobnost da odaberu sposobne vođe i spremnost da prihvate njihovu mudrost, zajedno uzete jedna su od tihih snaga vilenjaka.

note: [unit_type]: id=Elvish Champion, race=elf
en: Elvish Champion
sr: vilin-zatočnik

note: [unit_type]: id=Elvish Champion, race=elf
en: Those few elves who deliberately hone themselves into weapons of war become something which belies the peace-loving reputation of their race. Dedication and skill are matched with purity of form, and the result is swordsmanship to which few can compare. Even their archery, treated as a secondary pursuit, is masterfully executed.
sr: Ono malo vilenjaka koji se hotimice izoštre u upotrebi ratničkih oruđa, staju nasuprot miroljubivom ugledu svoje rase. Posvećenost i veština upareni sa čistotom oblika, vode gospodarenju mačem sa kojim se malobrojni mogu ogledati. Čak i streljaštvo, koje uzimaju za sporedno, izvode majstorskom veštinom.

note: [unit_type]: id=Elvish Druid, race=elf
en: female^Elvish Druid
sr: vilin-druidka

note: [unit_type]: id=Elvish Druid, race=elf
en: The magic of the wood-elves is poorly suited for combat, but effective nonetheless. The forests in which they thrive can become quickened by a word of command, and will lash out at those who threaten their peace.
    
    The chief ability of Druids lies in healing, and it is for this skill that they are revered by their people.
sr: Magija šumskih vilenjaka loše pristoji borbi, ali se ipak može delotvorno upotrebiti. Šuma u kojoj bivstvuju može biti oživljena jednom rečju, i sručiti bes na one koji prete vilenjačkom miru.
    
    Glavna sposobnost vilin-druidki leži u lečenju, i po tome su štovane među svojim narodom.

note: [unit_type]: id=Elvish Enchantress, race=elf
en: female^Elvish Enchantress
sr: vilin-opsenarka

note: [unit_type]: id=Elvish Enchantress, race=elf
en: The magic of the elves is wholly unlike that of humanity, so much so that humans are almost universally incapable of understanding it, let alone using it. Likewise, those who are masters of it are equally enigmatic; though it can be said that they are revered by their people, very little can be said about their actual function or purpose within that society.
sr: Magija vilenjaka je potpuno različita od one koju koriste ljudi, toliko da su ovi gotovo univerzalno nesposobni da je razumeju, a kamoli upotrebe. Vilenjaci koji njome ovladaju su jednako zagonetni; iako se može reći da su obožavani među svojim narodom, vrlo malo se zna o njihovom stvarnom nameštenju ili svrsi u vilenjačkom društvu.

note: [unit_type]: id=Elvish Fighter, race=elf
en: Elvish Fighter
sr: vilin-borac

note: [unit_type]: id=Elvish Fighter, race=elf
en: Elves are not warlike by nature, but in times of need, their natural grace and agility serve them well, as does their skillful craftsmanship. An elf can grasp the basics of swordsmanship and archery in a time uncannily short by the standards of other races, and put them to effective use on the battlefield.
sr: Vilenjaci po naravi nisu ratoborni, ali u slučaju nužde, njihova prirodna skladnost i okretnost, kao i vešto zanatstvo, služe im dobro. Vilenjak može usvojiti osnove mačevanja i streljaštva za vreme neshvatljivo kratko po merilima drugih rasa, i dobro ih upotrebiti na bojištu.

note: [unit_type]: id=Elvish Hero, race=elf
en: Elvish Hero
sr: vilin-junak

note: [unit_type]: id=Elvish Hero, race=elf
en: Elves, though not warlike by nature, are swift to learn; a relatively small amount of experience will turn an elf from a competent fighter into a master of combat. Those who are honored as heroes are strong with both sword and bow, and their skill once acquired does not fade for lack of practice.
sr: Vilenjaci, iako ne ratoborni po prirodi, brzo uče; potrebna je srazmerno mala količina iskustva da se vilenjak pretvori iz sposobnog borca u majstora bojnog polja. Oni koji su udostojeni junaštva, jaki su i na maču i na luku, i te im veštine ne venu čak i kada ne vežbaju.

note: [unit_type]: id=Elvish High Lord, race=elf
en: Elvish High Lord
sr: vilin-nadgospodar

note: [unit_type]: id=Elvish High Lord, race=elf
en: The leaders of elvenkind command an instinctive loyalty from their people that rulers of other races can only envy, and earn it with great mindfulness and wisdom. Quiet and contemplative in times of peace, a High Lord in the full of his wrath is an awesome sight indeed.
sr: Vođi vilenjački uživaju nagonsku vernost svoga naroda, na kakvoj im vođi drugih rasa mogu samo pozavideti, a zadobijaju je velikom promišljenošću i mudrošću. Tih i zamišljen u mirna vremena, nadgospodar u naletu besa uistinu je zastrašujuć prizor.

note: [unit_type]: id=Elvish Lady, race=elf
en: female^Elvish Lady
sr: vilin-gospa

note: [unit_type]: id=Elvish Lady, race=elf
en: Elves choose their leaders for their wisdom and sensitivity to the balance of universal forces; foresight is what has protected them in times of uncertainty. Their just reign is rewarded by the unflagging fealty of their people, which is the greatest gift for which any ruler could ask.
sr: Vilenjaci biraju svoje vođe po njihovoj mudrosti i razumevanju za ravnotežu sveopštih sila; dalekovidost je ono što ih čuva u neizvesna vremena. Pravedna vladavina biva nagrađena nepokolebanom vernošću narodnom, najveći dar koji jedan vladar može iskati.

note: [unit_type]: id=Elvish Lord, race=elf
en: Elvish Lord
sr: vilin-gospodar

note: [unit_type]: id=Elvish Lord, race=elf
en: The nobility of the elves are possessed of merit to match their standing in society. Elvish Lords are the wisest and strongest of their people, and are fearsome in their command of magic.
sr: Vilenjačko plemstvo obdareno je vrlinama pristalim njihovom položaju u društvu. Vilin-gospodari su najmudriji i najjači od svoga naroda, i nenadmašni u vladanju magijom.

note: [unit_type]: id=Elvish Marksman, race=elf
en: Elvish Marksman
sr: vilin-oštrook

note: [female]
en: female^Elvish Marksman
sr: vilin-oštrook

note: [unit_type]: id=Elvish Marshal, race=elf
en: Elvish Marshal
sr: vilin-maršal

note: [unit_type]: id=Elvish Marshal, race=elf
en: The longevity and natural intelligence of elves make them apt for military matters, enough even to counter their general distaste for war. Elves remember things much more clearly than humankind, and can often intuit what others can only be trained to do. Certainly, on those rare occasions when an elf sets his mind to war, the strategy that results is often the work of a master.
sr: Dugovečnost i prirodna oštroumnost vilenjaka proizvodi neobičnu nadarenost za vojna pitanja, dovoljnu da suzbije njihov opšti odbojni stav prema ratovanju. Vilenjaci mnogo jasnije pamte nego ljudi, i često sami mogu zaključiti ono o čemu bi drugi morali biti poučeni da shvate. Zaista, u retke prilike kada se vilenjak lati umovanja o ratu, strategije koje proiziđu često su majstorsko delo.

note: [unit_type]: id=Elvish Outrider, race=elf
en: Elvish Outrider
sr: vilin-nadjahač

note: [unit_type]: id=Elvish Ranger, race=elf
en: Elvish Ranger
sr: vilin-šumočuvar

note: [unit_type]: id=Elvish Ranger, race=elf
en: Though a man might spend years in the forest, he will never shake the feeling that he is a guest in a realm of which he is not truly a part. With elves, this is quite reversed. Any elf that studies the lore of the woods rapidly becomes a master of them. This, combined with a considerable skill at archery and swordsmanship, is very useful in warfare.
sr: Iako bi čovek mogao provesti godine živeći u šumi, nikada se ne bi mogao otresti osećaja da je samo gost u carstvu kojeg nikada zaista ne može postati deo. Svaki vilenjak koji proučava nauke šume brzo njima zagospodari, što kada se doda veštini streljaštva i mačevanja, postaje moćno oruđe rata.

note: [female]
en: female^Elvish Ranger
sr: vilin-šumočuvarka

note: [unit_type]: id=Elvish Rider, race=elf
en: Elvish Rider
sr: vilin-jahač

note: [unit_type]: id=Elvish Rider, race=elf
en: The master horsemen of the elves are able to move through forests at a speed which would be suicidal for any human. Awe of the rider is quite justified — but questions have also been raised about the stock of the horses, for the feats they perform seem almost supernatural.
    
    This combination of incredible mobility and potent combat strength is one of the greatest assets the elves possess in warfare.
sr: Majstori konjanici vilenjaka mogu se kretati šumom brzinom koja bi bila pogubna za bilo kog čoveka. Iako ovo svakako izaziva uzdahe ljudi upućene jahaču, pitanja su takođe postavljana o uzgoju konja koji ih nose, jer činovi koje izvode deluju gotovo natprirodno.
    
    Ova uparenost neverovatne pokretljivosti i moćne borbene spreme, jedna je od najvećih prednosti koje vilenjake ističe u borbi.

note: [unit_type]: id=Elvish Scout, race=elf
en: Elvish Scout
sr: vilin-izviđač

note: [unit_type]: id=Elvish Scout, race=elf
en: The horsemen of the wood elves have some skill with bow and sword, but their true skill lies in their horsemanship. Even other elves are impressed by their uncanny speed in the woods, and their ability to dart through the thick of the forest with nary a scratch. They may be the only cavalry in existence that fares better in the woods than on open ground.
sr: Konjanici šumskih vilenjaka donekle su spretni sa lukom i mačem, ali njihova prava prednost leži u jahačkim veštinama. Čak su i drugi vilenjaci ponekad iznenađeni njihovom izvanrednom brzinom kretanja kroz šumu, sposobnošću da se kroz najgušće granje provuku jedva ogrebani. Oni su, verovatno, jedina poznata konjica koja se bolje snalazi u šumi nego na otvorenom prostoru.

note: [unit_type]: id=Elvish Shaman, race=elf
en: female^Elvish Shaman
sr: vilin-vračarka

note: [unit_type]: id=Elvish Shaman, race=elf
en: Being partly faerie in nature, elves have an inherent capability for magic. This is realized in their affinity with the natural world, which they can call upon as an ally in combat. Enemies wandering in their forests may soon find themselves entangled by roots and hindered by the very ground they stand on.
    
    The healing abilities of the elves are also remarkable, and of capital use in battle.
sr: Pošto su delom vilinske prirode, vilenjaci imaju urođene magijske sposobnosti. One se ostvaruju kroz njihovu sklonost ka svetu prirode, kojeg mogu dozvati za saveznika u borbi. Neprijatelji koji se namere u vilenjačku šumu mogu se ubrzo naći upetljani u korenje preko koga samo što su pregazili.
    
    Vidarske sposobnosti vilenjaka takođe su izuzetne, i od suštinskog značaja u bitkama.

note: [unit_type]: id=Elvish Sharpshooter, race=elf
en: Elvish Sharpshooter
sr: vilin-dalekometaš

note: [unit_type]: id=Elvish Sharpshooter, race=elf
en: There was a legend of an elf who stopped an arrow by shooting it out of the air with one of his own. It is a testament to the skill of the elves that such a story could be taken seriously. The sharpshooters of the elves have, quite simply, mastered the art of archery.
sr: Kružiše jednom izvesna priča, o vilenjaku koji je odbio strelu u letu pogodivši je jednom od svojih. Da se takvo šta može prihvatiti zaozbiljno, svedočanstavo je vilenjačke veštine. Vilenjački dalekometaši su, jednostavno, do konca zagospodarili umetnošću streljaštva.

note: [female]
en: female^Elvish Sharpshooter
sr: vilin-dalekometašica

note: [unit_type]: id=Elvish Shyde, race=elf
en: Devotion to the path of faerie may eventually transform an elf maiden into a creature of both worlds. Guided by a power which is little understood, these beautiful stewards of the elven forests epitomize the grace and mystery of their people.
sr: Posvećenost putu vilinstva može preobraziti vilenjačku devojku u stvorenje od oba sveta. U okrilju moći koja je slabo razjašnjena, ove predivne nastojnice vilenjačkih šuma uzor su skladnosti i tajnovitosti svog naroda.

note: [unit_type]: id=Elvish Sorceress, race=elf
en: female^Elvish Sorceress
sr: vilin-čarobnica

note: [unit_type]: id=Elvish Sorceress, race=elf
en: The world of faerie is far more potent than the corporeal world. Simply bringing some of this world into our own can have violent results. This is well-understood by the elves, although rarely used with malicious intent; doing so is no easy task, and is a very ill-regarded use of their strength.
    
    Those able to do so are roughly titled as ‘sorceresses’ by other races; and certainly are capable of acting the part.
sr: Vilinski svet je mnogo moćniji od svakodnevnog opipljivog. Jednostavno uvođenje elemenata tog sveta u ovaj naš može dovesti do burnih posledica. Vilenjakinje to sasvim razumeju, ali retko iskorišćavaju sa zlobnim povodom; prvo što nije lako postići, a drugo što se smatra vrlo ružnom upotrebom njihovih moći.
    
    One koje su sposobne da upravljaju vilinskim tvarima često među drugim rasama bivaju nazivane „čarobnicama“ — i zasigurno su dorasle takvom zvanju.

note: [unit_type]: id=Elvish Sylph, race=elf
en: female^Elvish Sylph
sr: vilin-silfa

note: [unit_type]: id=Elvish Sylph, race=elf
en: Rarely seen, the sage-like Sylphs are masters of both their faerie and mundane natures. They are possessed of wondrous, and sometimes terrifying powers. Legends concerning these have given other races a healthy fear of the elves.
sr: Retko viđane, mudrolike silfe su majstori i svoje vilinske i ovosvetovne prirode. Obdarene su čudesnim, ponekad zastrašujućim moćima, ispredenih u mitove koji drugim rasama ulivaju zdravu dozu straha od vilenjaka.

note: [attack]: type=impact
en: gossamer
sr: koprena

note: [unit_type]: id=Fog Clearer, race=monster
en: dummy_unit^Fog Clearer
sr: razvejavač magle

note: [unit_type]: id=Direwolf Rider, race=wolf
en: Direwolf Rider
sr: grozosedlaš

note: [unit_type]: id=Direwolf Rider, race=wolf
en: ‘Dire wolves’ differ from the common variety only in size and color. They typically stand taller than a horse at the shoulder, and have an appetite to match. Only a madman would willingly encounter them; but goblins, at great cost to themselves, have managed to tame and ride them.
    
    The claws of a wolf are not generally regarded as being the more dangerous parts, but on a beast this large, they are thicker and longer than iron nails. Their riders smear a poison on the front set, not unlike that used by the orcish assassins, making a swipe from these beasts’ paws into a most deadly stroke.
sr: „Grozovukovi“ razlikuju se od baštenskog nakota samo po veličini i boji. Obično su u ramenima viši od konja, i imaju tome odgovarajući apetit. Samo bi se ludak mogao svojevoljno susresti sa jednim; ali goblini, uz veliki danak, uspeli su da ih ukrote i upregnu.
    
    Kandže vuka se obično ne smatraju njegovim opasnijim posedom, ali kod zveri ovako velike, deblje su i duže od gvozdenih čavla. Na prednji par, njihovi jahači im mažu otrov, ne mnogo različit od onog koji koriste orkovske ubice, čineći zamah šape ovih zveri izuzetno smrtonosnim potezom.

note: [unit_type]: id=Goblin Impaler, race=goblin
en: Goblin Impaler
sr: gobli-nabijač

note: [unit_type]: id=Goblin Impaler, race=goblin
en: Goblins are used by the orcs as skirmishers to disrupt the enemy’s battle line. Those who manage to survive their first few battles equip themselves with a long spear to compensate for their short reach, and better armor to guard their diminutive frames.
sr: Orkovi koriste gobline kao potrošno meso za prednje linije svojih neprijatelja. Goblini koji nekako uspeju da prežive prve bojeve, opremaju se dugim kopljem koje im pomaže da nadoknade svoj kratak dohvat, i boljim oklopom da zaklone svoju sitnu građu.

note: [unit_type]: id=Goblin Knight, race=wolf
en: Goblin Knight
sr: gobli-vitez

note: [unit_type]: id=Goblin Knight, race=wolf
en: The Goblin ‘Knights’ have little in common with the men who share that title, and the title is bestowed in mockery by their enemies. The similarity is simply that they are the elite of the wolf riders, likely promoted to their position by their success in some audacious raid.
    
    The wolves they are given are bred for speed and strength, making them quite dangerous in combat.
sr: Goblinski „vitezovi“ imaju malo zajedničkog sa ljudima koji dele isto zvanje, već se ono najpre koristi u žargonu njihovih neprijatelja. Sličnost dolazi jedino otuda što čine elitu vukosedlaša, najverovatnije unapređeni na taj položaj povodom uspeha u kakvom smelom pohodu.
    
    Vuci koji im se daju odgajaju se za brzinu i snagu, čineći ih vrlo opasnim u borbi.

note: [unit_type]: id=Goblin Pillager, race=wolf
en: Goblin Pillager
sr: gobli-pljačkaš

note: [unit_type]: id=Goblin Pillager, race=wolf
en: Some Goblins train their wolves to overcome their fear of fire. In raids, these goblins take a supporting role; they will torch the homes and crops of their foes, and also carry nets to wreak havoc against those attempting to rally for defense or reprisal.
sr: Neki goblini vežbaju svoje vukove da prevaziđu urođeni strah od vatre. U pohodima, ovi goblini imaju ulogu podrške; paliće domove i letinu svojih protivnika, i nositi mreže za unošenje pometnje među one koji pokušaju da zbiju redove za odbranu ili odmazdu.

note: [attack]: type=fire
en: torch
sr: baklja

note: [attack]: type=impact
en: net
sr: mreža

note: [unit_type]: id=Goblin Rouser, race=goblin
en: Goblin Rouser
sr: gobli-podstrekač

note: [unit_type]: id=Goblin Rouser, race=goblin
en: Standard-bearers are an oddity amongst goblins. A goblin who has survived enough battles to be considered a veteran is rare enough, and it is rarer still for the other goblins to recognize and respect his veteran status. Nonetheless, a rouser’s frenzied goading effectively steels the less veteran fighters to strive harder and longer before they die.
sr: Nosioci barjaka su neobičan prizor među goblinima. Goblin koji je preživeo dovoljno bitaka da se može smatrati veteranom prava je retkost, a još je ređe da mu drugi goblini priznaju i poštuju veteranski status. Pa ipak, podstrekačevo gnevno unjkanje pokreće mlađe borce da se upinju jače i duže pre nego što stradaju.

note: [unit_type]: id=Goblin Spearman, race=goblin
en: Goblin Spearman
sr: gobli-kopljanik

note: [unit_type]: id=Goblin Spearman, race=goblin
en: In any litter of orcs, several are born much smaller and weaker than the rest. These runts are called ‘Goblins’ and are looked down on by the rest of their kin. In battle, these are given the most meager of equipment, and are used as a soak-off force to give the Warlords time to prepare the real assault.
    
    Some speculate that the existence of these creatures is the beginning of a failure of the orcish bloodline, though no one knows enough of their history to state anything conclusive.
sr: U svakom nakotu orkova, nekoliko ih se izrodi mnogo manjim i slabijim od ostalih. Ovi nedonošci nazivaju se „goblinima“, i prema njima se odnosi sa nipodaštavanjem. U bitkama, daje im se najbednija oprema, i koriste se kao zavara da kupe ratovođima dovoljno vremena za pripremu pravog napada.
    
    Neki nagađaju da postojanje ovih stvorenja predstavlja početak kraha orkovskog nasleđa, ali niko ne zna dovoljno o njihovom istorijatu da bi doneo nepobitne zaključke.

note: [unit_type]: id=Wolf Rider, race=wolf
en: Wolf Rider
sr: vukosedlaš

note: [unit_type]: id=Wolf Rider, race=wolf
en: No one is quite sure how the practice of taming and riding wolves came into being, but the advantages of it for a goblin are obvious. Goblins are smaller and much weaker than their orcish kin, and are often tasked to the most dangerous and unwanted parts of a fight. Any who can manage to win themselves a mount have a much safer, and daresay, more amusing role in combat.
    
    Wolves, likely, could never support the weight of a man in plate, but a goblin in leather armor is a simple load to bear. Quite unlike horses, these mounts have a rather easy time traversing the mountains, though water and woods will still slow them down.
sr: Niko nije sasvim siguran kako je postao običaj kroćenja i jahanja vukova, ali je prednost toga za jednog goblina očita. Goblinima, budući manjim i mnogo slabijim od svojih punokrvnih sunarodnika orkova, često se zadaju najopasnije i najneželjenije uloge u boju. Stoga, svaki goblin koji uspe sebi da osigura sedlo ima mnogo bezbedniju, i zašto ne reći, zabavniju ulogu u borbi.
    
    Vukovi, s druge strane, nikako ne bi mogli izdržati težinu čoveka u bojnom oklopu, ali goblina u kožnom oklopu već mogu lako izneti. Za razliku od konja, lako im je da gaze planinskim terenom, ali će ih voda i šuma jednako usporavati.

note: [unit_type]: id=Gryphon, race=gryphon
en: Gryphon
sr: grifon

note: [unit_type]: id=Gryphon, race=gryphon
en: These majestic and powerful creatures are masters of the sky. Gryphons are both dangerous and wary of other intelligent creatures, and thus should not be disturbed without a good reason.
sr: Ova veličanstvena i moćna stvorenja gospodare nebom. Grifoni su i opasni i obazrivi prema drugim mislećim stvorenjima, i stoga ih ne treba uznemiravati bez dobrog razloga.

note: [unit_type]: id=Gryphon Master, race=gryphon
en: Gryphon Master
sr: grifo-majstor

note: [unit_type]: id=Gryphon Master, race=gryphon
en: Gryphon Masters have long experience flying the Gryphons, which have become an extension of themselves. This special relationship makes the heart of the earth-bound tremble, for these mighty birds of prey may strike from anywhere.
sr: Grifonski majstori imaju dugo iskustvo u letenju grifonima, koji su im postali duhovni produžetak. Ovaj poseban odnos među njima čini da se tresu srca onih vezanih za zemlju, jer moćna grabljivica može udariti iznenada i niotkud.

note: [unit_type]: id=Gryphon Rider, race=gryphon
en: Gryphon Rider
sr: grifo-jahač

note: [unit_type]: id=Gryphon Rider, race=gryphon
en: Only a few are able to bond with the mighty Gryphons. Those who do may become Gryphon Riders, and discover the world of the skies upon the backs of these flying beasts.
sr: Samo nekolicina sposobna je da se sjati sa moćnim grifonima. Oni koji uspeju, postaju grifonski jahači, i otkrivaju carstvo neba na leđima tih letećih zveri.

note: [unit_type]: id=Grand Knight, race=human
en: Grand Knight
sr: velevitez

note: [unit_type]: id=Grand Knight, race=human
en: Grand Knights have reached the acme of skill with sword and lance. Wearing full plate, and riding steeds bred more for power than for speed, these warriors form the core of any serious cavalry force. A grand knight at the head of a charge is a terrifying sight for infantry, and is often enough to break right through a defensive line.
sr: Velevitezi su dostigli vrhunac umeća sa mačem i bojnim kopljem. Noseći puni čelični oklop, i jašući na vrancima uzgajanim pre za snagu nego brzinu, ovi ratnici čine jezgro bilo koje ozbiljne konjičke sile. Velevitez na čelu juriša zastrašujući je prizor za pešadiju, i često je dovoljan da probije odbrambenu postrojbu.

note: [unit_type]: id=Knight, race=human
en: Knight
sr: vitez

note: [unit_type]: id=Knight, race=human
en: Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt.
sr: Disciplinovani i sposobni konjanici unapređuju se u vitezove. Prekaljeni u borbama, nagledali su se često kobnih posledica neuspelih juriša, i naučili da obuzdaju njegovu upotrebu. Vitezovi, stoga, nose mačeve u svom arsenalu i praktikuju taktike koje, iako zahtevaju mnogo više strpljenja, daleko su bezbednije za izvođenje. Međutim, i dalje su im pri ruci bojna koplja, koja smotreno upotrebljavana mogu im biti samo od koristi.

note: [unit_type]: id=Lancer, race=human
en: Lancer
sr: jurišnik

note: [unit_type]: id=Lancer, race=human
en: Lancers are among the bravest and most feared riders in all of Wesnoth. Clad in minimal armor, they free themselves to ride swiftly, faster than any of their peers. The daring tactics they employ are like a double-edged sword, for they often win either glory or a swift death. Lancers excel in hunting down infantrymen who have made the mistake of breaking formation, and in piercing defensive lines. However, they have limited use in defense.
sr: Jurišnici su među najhrabrijim i najstrahopoštovanijim konjanicima u celom Vesnotu. Odeveni u vrlo malo oklopa, oslobađaju ga se da bi hitro jahali, brže od bilo kojih saboraca. Odvažne taktike koje primenjuju dvosekli su mač, često im ili donoseći slavu, ili brzu smrt. Jurišnici se ističu u lovu na zlosrećne pešadince koji su rasuli svoje redove, i u probijanju odbrambenih linija. Međutim, u odbrani imaju ograničenu upotrebu.

note: [unit_type]: id=Paladin, race=human
en: Paladin
sr: paladin

note: [unit_type]: id=Horseman, race=human
en: Horseman
sr: konjanik

note: [unit_type]: id=Horseman, race=human
en: Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a horseman is a powerful though risky tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers for whom their large size provide inviting targets.
sr: Često poreklom iz prilično neukroćenih oblasti Vesnota, konjanici se od detinjstva uče da jašu i prate strogi kodeks časti. Juriš konjanika moćna je ali i nemarna taktika, koja se ponovo i ponovo iskazuje na bojištima. Konjanici se ističu protiv većine pešadije, posebno one koja razbije redove, ali se moraju paziti protiv kopljanika i strelaca, kojima veličina i zamah konjanika predstavljaju privlačne mete.

note: [unit_type]: id=Bowman, race=human
en: Bowman
sr: lukaš

note: [unit_type]: id=Bowman, race=human
en: The use of archery in shooting something other than game was seen from its inception, and archers have been indispensable in warfare since time immemorial. Usually of humble origins, hailing from the peasantry or woodsmen, military bowmen are trained to competence with both a bow and a short sword, and are very common on the battlefield.
sr: Upotreba streljaštva u odstreljivanju i drugog osim lovine viđenja je od njenog zameća, i strelci su nezamenljivi u ratovanju još od davno zaboravljenih vremena. Obično skromnog porekla, dolazeći iz seljaštva ili šumljaštva, vojni lukaši dobro su uvežbani i s lukom i s kratkim mačem, i vrlo su čest prizor na bojnim poljima.

note: [unit_type]: id=Cavalier, race=human
en: Cavalier
sr: kirasir

note: [unit_type]: id=Cavalier, race=human
en: Cavaliers are masters at the use of both sword and crossbow from horseback. Their combination of striking power and mobility is fearsome; and they have a reputation for dash and aggressiveness to match it. The daring deeds of Cavaliers are the subject of many a tale and song.
sr: Kirasiri su majstori upotrebe i mača i samostrela sa konja. Poseduju zastrašujuće jedinstvo udarne moći i pokretljivosti, i na glasu su po tome odgovarajućoj smelosti i ratobornosti. Odvažna dela kirasira tema su mnogoj priči i pesmi.

note: [attack]: type=pierce [attack]: type=fire
en: crossbow
sr: samostrel

note: [unit_type]: id=Cavalryman, race=human
en: Cavalryman
sr: husar

note: [unit_type]: id=Cavalryman, race=human
en: Cavalrymen are distinguished from horsemen by their tactics and equipment. A cavalryman wears heavier armor, and carries a sword and shield, rather than a lance. Their tactics do not include charging; instead they maneuver to slash with a sword, using both horse and rider as an effective tool of melee.
    
    Cavalrymen are very useful for taking and holding positions on open ground, for screening friendly soldiers, and also for scouting work.
sr: Husari se razlikuju od običnih konjanika po svojim taktikama i opremi. Husar nosi teži oklop, a od oružja mač i štit, pre nego bojno koplje. Husarske taktike ne uključuju jurišanje, već manevrisanje brzim udarima i povlačenjima, koristeći i konja i jahača kao korisno oruđe u bliskoj borbi.
    
    Husari su vrlo korisni za zauzimanje i držanje položaja na otvorenim terenima, za zaklanjanje prijateljskih vojnika, kao i za izviđačke namene.

note: [unit_type]: id=Dragoon, race=human
en: Dragoon
sr: dragun

note: [unit_type]: id=Dragoon, race=human
en: The more talented cavalrymen in the armies of Wesnoth are trained in the use of the crossbow, and matched with much more powerful steeds. Well-armored, and skilled in the use of their swords, these soldiers can drive forward and hold the ground they take. Their mobility and resilience make them of great value on the battlefield.
sr: Nadareniji među husarima u vojskama Vesnota vežbaju se za upotrebu samostrela, i bivaju upareni s mnogo snažnijim vrancima. Dobro oklopljeni, umešni sa mačem, ovi vojnici mogu pritiskati napad i držati položaje koje zauzmu. Njihova pokretljivost i žilavost od velike su vrednosti na bojištu.

note: [unit_type]: id=Duelist, race=human
en: Duelist
sr: izazivač

note: [unit_type]: id=Duelist, race=human
en: It is a peculiar custom of Wesnoth’s nobility that they typically enroll their sons into one of two orders of armigers, training them either in the art of horsemanship or fencing. Duelists are so named for an unfortunately common practice of young aristocrats, for whom the sting of insult, whether real or fancied, can incite a rash demonstration of their natural right.
    
    Experienced fencers carry with them a small crossbow that is easily concealed under a coat or cape. Slow to load and sometimes thought dishonorable to use, it is in fact very useful, and those of their ranks who live long enough to be veterans typically do so by making such concessions to utility and survival.
sr: Čudna je moda među Vesnotovim plemstvom, da obično učlanjuju svoje sinove u jedan od dva reda štitonoša, gde se vežbaju ili umetnosti jahanja, ili mačevanja. Izazivači su tako nazvani po nesrećno čestoj navici među mladim aristokratama, koje oštrina uvrede, bilo prave ili izveštačene, može potaknuti na naglo ispoljavanje svog prirodnog prava.
    
    Iskusni mačevaoci nose sa sobom mali samostrel, koji se lako skriva pod kaputom ili plaštom. Iako spor za punjenje i prokazan nečasnim za upotrebu, u stvari je veoma koristan. Oni među mačevaocima koji požive dovoljno dugo da se ubroje u veterane, to su obično i uspeli pomirivši se sa neophodnostima preživljavanja.

note: [unit_type]: id=Fencer, race=human
en: Fencer
sr: mačevalac

note: [unit_type]: id=Fencer, race=human
en: Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.
    
    Outfitted with only a dagger and saber, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.
sr: Mačevaoci pripadaju školi mišljenja koja smatra oklop koji većina vojnika nosi u bici, njihovim sopstvenim najgorim neprijateljem. Dok oklop može samo ublažiti udarac, potpuno izmicanje udarcu će izbeći svaku štetu. Računati na pouzdano izmicanje većini napadačkih zamaha, luksuz je koji sebi mogu priuštiti samo prirodno okretni, pa čak i tada tek posle strogog uvežbavanja.
    
    Opremljeni samo bodežom i vitkim mačem, mačevaoci su laki na nogama i korisni u mnogim okolnostima gde bi njihovi oklopom sputani sadruzi bili u nezgodnom položaju. Uživaju u saletanju krugova oko snaga kakve su teška pešadija, rugajući se ceni koji ovi moraju da plate svojim teškim oklopima.

note: [unit_type]: id=General, race=human
en: General
sr: general

note: [unit_type]: id=Grand Marshal, race=human
en: Grand Marshal
sr: velemaršal

note: [unit_type]: id=Grand Marshal, race=human
en: The rank of Grand Marshal is one of the most esteemed in the armies of humanity, and those who bear its title have survived many trials by fire, proving both their tactical wit and their considerable mettle at personal combat.
sr: Čin velemaršala jedan je od najpoštovanijih u vojskama ljudi, i oni koji nose to zvanje prevazišli su mnoga vatrena krštenja, iskazavši svoje taktičke mudrosti i značajnu odlučnost u ličnoj borbi.

note: [unit_type]: id=Halberdier, race=human
en: Halberdier
sr: helebardir

note: [unit_type]: id=Halberdier, race=human
en: A halberd is a heavy weapon and difficult to use, but very powerful in the hands of an expert. It is also much more flexible than the spear from which it descended. As any halberdier can tell you, the weapon possesses four primary striking points, two more than a spear or pike; these are the tip, the blade, the spike at the base of the shaft, and the inner point on the blade, which can be used in a motion pulling back towards the wielder. All this makes for a very versatile weapon in melee, especially against cavalry.
    
    However, a halberd is notably more expensive to craft than a spear, and in the hands of a novice, much less effective. In the armies of Wesnoth, it is customary only to grant these weapons to veteran pikemen, who have proven that they have the skill to employ them properly on the field of war.
sr: Helebarda je teško oružje i nezgodno za upotrebu, ali vrlo moćno u rukama stručnjaka. Takođe je mnogo prilagodljivije od koplja, od koga je postalo. Kao što će vam svaki helebardir reći, ovo oružje poseduje četiri glavne udarne tačke, dve više nego koplje ili dugo koplje; to su vrh, sečivo, šiljak u osnovi šipke, i unutrašnja tačka na sečivu, koja se može upotrebiti u povlačenju ka rukovaocu. Sve ovo je čini višenamenskim oružjem u bliskoj borbi, posebno protiv konjice.
    
    Međutim, helebardom je primetno teže rukovati nego kopljem, i u rukama novajlije, mnogo je manje delotvorna. U vojskama Vesnota, običaj je da se ovo oružje izdaje samo veteranima pikenirima, koji su dokazali da poseduju veštinu neophodnu da je pravilno upotrebe na ratištu.

note: [unit_type]: id=Heavy Infantryman, race=human
en: Heavy Infantryman
sr: teškohod

note: [unit_type]: id=Heavy Infantryman, race=human
en: Heavy infantry are brawny fighters clad in full plate and wielding massive impact weapons. Though they fight with unmatched power in melee combat, they have poor mobility and are best employed in static defense of fortified positions. A few of these in battle line will stiffen it considerably, albeit at an obvious cost in tactical flexibility.
sr: Tešku pešadiju čine mišićavi borci opremljeni punim čeličnim oklopom i glomaznim udarnim oružjem. Iako im je snaga u bliskoj borbi nenadmašna, zbog slabe pokretljivosti najbolje ih je uposliti za statičku odbranu utvrđenih položaja. Nekoliko teškohoda značajno će ojačati udarnu liniju, mada po očiglednu cenu u taktičkoj prilagodljivosti.

note: [unit_type]: id=Iron Mauler, race=human
en: Iron Mauler
sr: baščelik

note: [unit_type]: id=Iron Mauler, race=human
en: Iron Maulers are given their name for reasons which are all too obvious to their foes. The men within these suits of armor can match ogres in contests of strength, and are marked as the champions of the castle guards in which they serve. They are, however, expensive to maintain, and cannot be sent to distant battles without a full convoy of servants to support them.
    
    Though staggering in melee combat, there are many drawbacks to being outfitted in this way; Iron Maulers tire easily, and know all too well that they cannot run on the battlefield. Too often have they seen a distant comrade fall, yet were powerless to reach the scene in time to help.
sr: Baščelici su dobili takvo ime iz očitih razloga. Ljudi u ovim borbenim oklopima mogu se nositi sa ogrovima u natecanju snage, i obično su prvaci dvorskih straža u kojima služe. Međutim, skupi su za održavanje, i ne mogu se slati u udaljene bitke bez pune pratnje poslužilaca za podršku.
    
    Iako zapanjujući u bliskoj borbi, ima mnogo nedostataka ovakvog opremanja. Baščelici se lako umaraju, i predobro znaju da ne mogu trčati na bojištu. Često im se događa da vide kako im saborac u daljini strada, ali su nemoćni da stignu na lice mesta dovoljno brzo da pruže pomoć.

note: [unit_type]: id=Javelineer, race=human
en: Javelineer
sr: džiliter

note: [unit_type]: id=Javelineer, race=human
en: Spearmen almost always equip themselves with a few javelins, to harry, if not kill, enemies at range. Some, however, take to them rather well, finding that they have a natural talent in their use. Javelineers are a valuable asset to an army, being able to supplement their skill in melee combat with an ability to handle distant foes. They can hurl javelins into enemy ranks from a distance, often without retribution, and still hold their ground in melee.
sr: Kopljanici obično sa sobom nose i nekoliko džilita, da uznemiravaju, ako već ne i da ubiju, neprijatelja iz daljine. Nekima se, međutim, džilitiranje vrlo primi, nalazeći da su prirodno nadareni za to. Džiliteri su važna faktor u vojsci, pošto mogu dopuniti svoju veštinu u bliskoj borbi mogućnošću da se nose sa udaljenim protivnicima. Mogu hitati džilite u neprijateljske redove iz daljine, često bez uzvraćanja, pa ipak držati svoj položaj u bliskoj borbi.

note: [unit_type]: id=Lieutenant, race=human
en: Lieutenant
sr: poručnik

note: [unit_type]: id=Longbowman, race=human
en: Longbowman
sr: dugolukaš

note: [unit_type]: id=Longbowman, race=human
en: Longbows are fearsome weapons, but too difficult for beginning archers to wield. It takes great strength to draw one, and the added range and power it confers remain useless unless one has good aim with the weapon. Longbowmen carry their weapons as a badge of pride, and most bowmen look forward to the day they can begin using one.
sr: Dugi lukovi su strašno oružje, ali previše teško za rukovanje strelcima početnicima. Potrebna je velika snaga da se njime zapne, a povećani domet i moć su beskorisni ako se oružjem ne može dobro ciljati. Dugolukaši nose svoje oružje kao beleg ponosa, i većina lukaša se nada danu kada će i sami moći početi da ga koriste.

note: [unit_type]: id=Master Bowman, race=human
en: Master Bowman
sr: majstor-lukaš

note: [unit_type]: id=Master Bowman, race=human
en: Master bowmen have reached the zenith of their art, inasmuch as any human is capable. Armed with both a sword, and a great yew bow, these warriors crown battalions of archers with their presence, bringing down many a foe with their well-aimed shots. Their skill with the sword is also not to be discounted; they are easily as good with it as any novice swordsman. Of the many races in the world, only the elves surpass humanity in archery, and their human counterparts have speculated, perhaps in envy, that this is only by dint of age.
sr: Majstor-lukaši su dosegli vrhunac svoje veštine, koliko je za čoveka to već moguće. Naoružani i mačem i velikim tisovim lukom, ovi ratnici krunišu bataljone strelaca svojim prisustvom, obarajući mnogog protivnika dobro naciljanim hicima. Ne treba se olako odbaciti ni njihova veština s mačem, jer mogu biti dobri u mačevanju kao bilo koji mačevalac početnik. Od mnogih rasa na svetu, samo su vilenjaci nadmašili ljude u streljaštvu; njihovi ljudski savremenici nagađaju, uz malo ljubomore, da to može biti samo zaslugom vilenjačke dugovečnosti.

note: [unit_type]: id=Master at Arms, race=human
en: Master at Arms
sr: majstor-oružar

note: [unit_type]: id=Master at Arms, race=human
en: Master fencers have an envied place in life. Though the journey to their station was a dangerous way of life, they have reached the time wherein they reap its rewards. Famed for their skill and dashing manner, these gentlemen have the bearing of natural aristocrats, and are followed by the eyes of many a high born lady.
    
    They usually have the luxury of choosing their appointments, and are free to roam the land should they so elect. Often, they will be found as the captains of a castle guard, or as the master of a military academy, positions in which their flamboyant nature is not only accepted, but is perhaps even useful.
sr: Majstori mačevaoci na zavidnom su položaju u društvu. Iako im je put do toga vodio preko opasnog načina života, doživeli su doba da žanju njegove plodove. Čuveni po svojoj veštini i poletnom vladanju, ova gospoda imaju nošenje prirodnih aristokrata, i praćeni su očima mnoge dame visokog porekla.
    
    Obično imaju taj luksuz da biraju svoja nameštenja, i slobodni su da tumaraju zemljom ako tako odaberu. Često ih se može naći u svojstvu kapetana dvorskih straža ili zapovednika vojnih akademija, položajima za koje njihova rasipna priroda ne samo da je prihvatljiva, već možda i korisna.

note: [unit_type]: id=Pikeman, race=human
en: Pikeman
sr: pikenir

note: [unit_type]: id=Pikeman, race=human
en: Promising spearmen in the armies of Wesnoth are often graduated to wielding pikes, and are outfitted with something far superior to the motley collection of leather armor they wore as recruits. A pike is a much longer weapon than a spear, and thus facilitates different combat tactics. A wall of pikemen is the bane of any cavalry charge, and with proper discipline and tactics, pikemen can also hold most other infantry at bay.
sr: Obećavajući kopljanici u vojskama Vesnota često se obučavaju rukovanju dugim kopljima, i snabdevaju spremom nadmoćnijom od raznoraznih kožnih oklopa koje su nosili kao regruti. Dugo koplje, budući znatno duže od običnog, poziva na upotrebu različitih taktika. Zid pikenirâ je krvnik mnogom konjičkom jurišu, a uz odgovarajuću disciplinu i taktiku, mogu i većinu pešadije držati na odstojanju.

note: [attack]: type=pierce
en: pike
sr: dugo koplje

note: [unit_type]: id=Royal Guard, race=human
en: Royal Guard
sr: carigardejac

note: [unit_type]: id=Sergeant, race=human
en: Sergeant
sr: narednik

note: [unit_type]: id=Shock Trooper, race=human
en: Shock Trooper
sr: bojolom

note: [unit_type]: id=Shock Trooper, race=human
en: Shock troopers are the elite of the heavy infantry, and a significant part of their use is mere intimidation. The only men who can enter their ranks are prodigiously well-built, and when clad in black plate brimming with spikes, they are a fearsome sight to behold. The sight of Shock Troopers breaking an enemy often does the same to the morale of any opposition, who sometimes wonder if such armor covers monsters, rather than men. The drawback of such heavy armor is, of course, the time it takes to move into and out of combat.
sr: Bojolomi su elita teške pešadije, i pola njihove upotrebe u ratu svodi se na prosto zastrašivanje neprijatelja. Samo ljudi neobično kršnog stasa mogu ući u njihove redove, i kada se obujme crnim oklopima načičkanim šiljcima, postaju pojava strašna za gledanje. Prizor bojoloma dok razaraju neprijatelje svojim severnjačama, dovoljan je da razbije u parčiće moral protivnika, koji se ponekad pitaju pokriva li taj oklop čudovišta pre nego ljude. Nedostatak teškog oklopa, svakako, jeste vreme potrebno da se uključe i isključe iz borbe.

note: [unit_type]: id=Spearman, race=human
en: Spearman
sr: kopljanik

note: [unit_type]: id=Spearman, race=human
en: Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a spearhead, though most can afford one. Clad in leather armor, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only the most basic training.
sr: Mačevi su skup luksuz, koji seljaci teško sebi mogu priuštiti. Koplja je mnogo lakše napraviti i biće korisna i bez šiljka, iako ga većina već može priuštiti. Odeveni u kožni oklop, i često naoružani štitom i sa nekoliko džilita, kopljanici su osnovna sprema mnogih vojski, često bivajući bačeni u boj samo sa osnovnom obukom.

note: [unit_type]: id=Swordsman, race=human
en: Swordsman
sr: mačeruk

note: [unit_type]: id=Swordsman, race=human
en: An experienced soldier will often save enough to equip himself with a suit of scale or chain armor, and a sturdy broadsword. Though trading their spears for swords can be a jarring change, most spearmen will leap at the chance, knowing all too well the limitations of the weapon they are leaving behind. A sword is not without its own drawbacks, but is more versatile than a spear, and much better in close quarters.
sr: Iskusan vojnik će često uštedeti dovoljno da se opremi ljuspičavim ili lančanim oklopom, i robusnim širokim mačem. Iako je odmena koplja mačem donekle drastična izmena, većina kopljanika će požuriti da tako učini, poznavši predobro ograničenja oružja koje ostavljaju za sobom. Ni mač nije bez nedostataka, ali je mnogo pokretljiviji od koplja, i stoga mnogo bolji za blisku borbu.

note: [unit_type]: id=Mage, race=human
en: Mage
sr: mag

note: [unit_type]: id=Mage, race=human
en: Humans have often pondered the workings of the world in which they live. Some endeavor to take this beyond idle musing, to set it as the primary enterprise of their lives. Any magi worthy of the title have spent at least a decade in study, amassing a sum of knowledge which sets them apart from other people. These men and women, who have committed themselves fully to the pursuit of wisdom, stand in stark contrast to a world where few can even read and write. Their ranks are filled with the children of hopeful nobility, or those who sought an escape from the intellectual void of manual labor.
    
    It is an irony that, with all their knowledge, and their unassuming monopoly thereof, the collective community of magi could likely rule society, were they ever to try. However, their true love is neither money, nor power, and those who see the study of magic as a means to such ends often lack the very conviction required for true mastery.
    
    Physically frail, and lacking familiarity with combat, magi do possess certain arts which are of great utility in battle.
sr: Ljudi često mozgaju o ustrojstvima sveta u kome žive. Neki nastoje da odu sa ovim dalje od besposličarske zabave, da to postave kao glavni poduhvat svojih života. Magovi su proveli već nekoliko godina u proučavanju, i sakupili dovoljnu količinu znanja da se izdvoje među svetom. U svetu gde malo ko ume da čita i piše, ovi muškarci i žene su se sasma posvetili gonjenju za znanjem. Njihovi redovi ispunjeni su decom punonadežnog plemstva, ili onima koji bi da pobegnu od intelektualne praznine koja prožima radnički život.
    
    Ironično je to, pored svog znanja sakupljenog i njihove isključive povlastice na nj, da bi zajednica magova lako mogla zavladati društvom, ako bi ikada to pokušali. Međutim, njihova prava ljubav nije ni novac ni moć, i oni koji toga radi žele da proučavaju magiju, često ne poseduju unutrašnje ubeđenje neophodno za istinsko ovladavanje njome.
    
    Iako fizički krhki i bez upućenosti u borbene veštine, magovi ipak imaju određene veštine koje su od velike koristi u boju.

note: [attack]: type=fire
en: missile
sr: projektil

note: [female]
en: female^Mage
sr: maga

note: [unit_type]: id=Arch Mage, race=human
en: Arch Mage
sr: arhimag

note: [unit_type]: id=Arch Mage, race=human
en: The title of Arch Mage is traditionally conferred only after a lifetime of study and achievement to match. Arch Magi are often employed in positions of education, or as advisors to those sensible enough to seek the fruits of their wisdom. Many tend to wealthy patrons, a profitable enterprise for both as, outside of the occasional thaumaturgy or word of advice, it gives the mage leave to pursue their research undisturbed. From this flows the greater body of human knowledge; the sciences, the philosophies, and the arts which give beauty to the world at large.
    
    Though not trained for any sort of combat, if need arises an Arch Mage can unleash the full power of their art, something which is not to be taken lightly.
sr: Zvanje arghimaga poverava se samo posle celog veka proučavanja i dostignuća ruku pod ruku. Arhimagovi su često zaposleni podučavanjem, ili kao savetnici dovoljno razboritih da zatraže plodove njihove mudrosti. Mnogi se staraju o bogatim pokroviteljima, što je unosno za oboje; pored povremenih zadataka ili reči saveta, magu ostaje vremena da se neometano bavi svojim istraživanjem. Odatle proističe veći deo znanja čovečanstva — filozofija, nauke i umetnosti koje daju lepotu svetu što ih okružuje.
    
    Iako nisu obučavani za bilo kakav vid borbe, kada se ukaže potreba arhimag može da oslobodi svu moć svog znanja i umeća, što ne treba uzimati olako.

note: [attack]: type=fire
en: fireball
sr: vatrenica

note: [female]
en: female^Arch Mage
sr: arhimaga

note: [unit_type]: id=Elder Mage, race=human
en: Elder Mage
sr: stari mag

note: [unit_type]: id=Elder Mage, race=human
en: Once great, Elder Magi have seen their power a little diminished from wearying years of battle. Nevertheless they remain feared on the battlefield on account of their powerful lightning bolts.
sr: Nekada veliki, starim magovima moć se pomalo umanjila tokom godina izmarajućih bojeva. Pa ipak ih se i dalje čuva na bojištu, usled snopova munja kojima vladaju.

note: [attack]: type=fire
en: lightning
sr: munja

note: [unit_type]: id=Great Mage, race=human
en: Great Mage
sr: veliki mag

note: [unit_type]: id=Great Mage, race=human
en: Any person who is even considered for the title of Great Mage is quite nearly a legend in their own time, and town criers have forcibly learnt discretion in applying the title. Merit for the title is carefully considered by a council of the leading magi of the age, and the conferment of the title is given only by a majority vote. Regardless, anyone who is seriously nominated for the honor of being called a Great Mage is, without question, a master of their art, and has surpassed almost any of their peers in skill.
    
    Though they are not warriors, by any means, the application of their art to combat is something that often causes other soldiers to stand aside in awe.
sr: Ko god se makar razmatra za zvanje velikog maga, sasvim sigurno je skoro legenda za života, i gradski vesnici su silom prilika naučili da budu diskretni pri upotrebljavanju tog zvanja. Dostojnost zvanju pažljivo razmatra veće vodećih magova tog doba, i ona se dodeljuje većinskim glasom. Bez obzira, svako ko je ozbiljno bio predložen za velikog maga, jeste, bez sumnje, majstor svojih veština, neprevaziđen među gotovo svim savremenicima.
    
    Iako ni na koji način nisu ratnici, primena njihovih veština u borbi često dovodi do toga da drugi vojnici zastaju zapanjeni.

note: [female]
en: female^Great Mage
sr: velika maga

note: [unit_type]: id=Red Mage, race=human
en: Red Mage
sr: crveni mag

note: [unit_type]: id=Red Mage, race=human
en: Upon the successful culmination of their apprenticeship, a mage is stripped of the brown robes of an apprentice and given the ruddy cloak of a master. The significance of this change is often lost on the peasantry, who mistakenly title Master Magi as ‘Red Magi’. Likewise, the symbolism of the change in colors is often mistaken to signify the mage’s ability to seemingly conjure fire from nothing but thin air, a trick which, although undeniably useful, is viewed by the magi themselves as a crass application of their hard-won knowledge.
    
    Though physically frail, and untrained as warriors, the ‘Red Magi’ have a number of tricks up their sleeves, including the gouts of fire which may have cemented their colloquial name.
sr: Po uspešnom okončanju svog šegrtovanja, magu se uzima smeđa šegrtska odežda, i daje mu se rumena odežda majstora. Značaj ove promene se često gubi među seljaštvom, koje neretko oslovljava majstora maga sa „crveni magu“. Takođe, simbolizam promene boja se često pogrešno uzima kao stečena sposobnost za prizivanje vatre iz vedra neba; trik koji, premda nesumnjivo koristan, u očima magova predstavlja tek tričavu primenu znanja koje su mukotrpno osvojili.
    
    Iako fizički slabašni, i neuvežbani za ratnike, „crveni magovi“ imaju mnoge trikove iz rukava, uključujući i klobuke vatre koji su ustanovili njihovo kolokvijalno oslovljavanje.

note: [female]
en: female^Red Mage
sr: crvena maga

note: [unit_type]: id=Silver Mage, race=human
en: Silver Mage
sr: srebrni mag

note: [unit_type]: id=Silver Mage, race=human
en: The many paths that a mage can take in study lead to strikingly different ends. Often viewed as sages, or wandering mystics, silver magi act under an agenda which is obscure even to their own colleagues. Though helpful to the magisteriums which often employ them in the field, they remain somewhat aloof.
    
    They have, in fact, their own order amongst the ranks of magi, an order which withholds certain secrets from their peers. One of these is an apparent ability to cross great distances, faster than one could possibly travel on foot. Members of the silver order ardently refuse to discuss the workings of this with any of their fellow magi, and on those rare occasions when others have pried into their work, they have abandoned the endeavor, never to speak of it again.
    
    Silver magi are often more physically adept than other magi, and their skills are of undeniable use on the battlefield, if one can manage to induce the mage to apply them.
sr: Mnoga putešestvija kojima mag može krenuti u svom proučavanju, vode do zapanjujuće različitih krajeva. Često viđeni kao mudraci, ili lutajući mistici, srebrni magovi delaju po planovima neshvatljivim čak i svojim sopstvenim kolegama. Iako korisni magisterijumima koji ih najmljuju, ostaju nekako podvojeni.
    
    Srebrni magovi imaju, u stvari, sopstveni red u staležima magova, koji prikriva izvesne tajne od svojih savremenika. Jedna od takvih je sposobnost da prelaze velike udaljenosti brže nego što bi iko to mogao učiniti peške. Članovi reda srebrnih magova svesrdno odbijaju raspravu o načinima postizanja ovog, čak i sa drugim magovima. U retkim prilikama kada su drugi uspeli da zađu u njihove poslove, brzo bi napuštali takva nastojanja, da više nikad ne progovore o tome.
    
    Srebrni magovi su često fizički vičniji od ostalih magova, i njihove su mogućnosti na bojištu neosporne — ako neko uspe da pritera maga da ih upotrebi.

note: [unit_type]: id=Silver Mage, race=human
en: SPECIAL_NOTE^ Silver Magi are well-attuned to their magical natures and are highly resistant to non-physical damage.
sr:  Srebrni magovi su dobro prilagođeni svojoj magičnoj prirodi i vrlo su otporni na ne-fizičke napade.

note: [female]
en: female^Silver Mage
sr: Srebrna maga

note: [unit_type]: id=White Mage, race=human
en: White Mage
sr: beli mag

note: [unit_type]: id=White Mage, race=human
en: Some magi, as they learn about the world around them, and learn the truth of the suffering and squalor in which humanity too often lives, find that they cannot bring themselves to be cloistered into a life of study. These men and women give up the life of a mage, and join monastic orders, dedicating the skills they have been given to the good of all. After their ordination, they often travel the world, ministering to sickness and injury.
    
    Though not trained for combat, they are a potent ally against magical or unnatural things.
sr: Neki magovi, kako spoznaju svet oko sebe i uviđaju istinu o patnji i bedi u kojoj čovečanstvo prečesto bitiše, nalaze da se ne mogu ograditi životom izučavanja. Ovi muškarci i žene odbacuju život magova i priključuju se monaškim redovima, posvećujući steknute veštine dobrobiti sviju. Posle inicijacije, oni često lutaju svetom, na putu zbrinjavajući bolesne i ranjene.
    
    Iako nisu uvežbani za borbu, moćni su saveznici protiv svih magičnih i neprirodnih bića.

note: [female]
en: female^White Mage
sr: bela maga

note: [unit_type]: id=Mage of Light, race=human
en: Mage of Light
sr: mag svetlosti

note: [unit_type]: id=Mage of Light, race=human
en: After years of experience, the most devout of white magi develop vast spiritual powers. By strict devotion to the path of the light, they can call upon its aid to chase away the shadows of the night.
    
    Following a strict code of piety and honor, these men and women work tirelessly to bring life and order to the troubled world in which they live.
sr: Posle godina sticanja iskustva, najposvećeniji beli magovi bivaju darovani nesagledivim duhovnim moćima. Svojom nepokolebljivom odanošću putu svetla, mogu se pozvati na njegovu pomoć da razveje tame mraka.
    
    Prateći strogi kodeks štovanja i časti, ovi muškarci i žene neumorno rade na uspostavljanju života i reda u svetu punom nevolja u kome žive.

note: [female]
en: female^Mage of Light
sr: Maga svetlosti

note: [unit_type]: id=Outlaw, race=human
en: Outlaw
sr: odmetnik

note: [unit_type]: id=Outlaw, race=human
en: After some years of service, former ‘footpads’ rise up in the ranks of their fellow outlaws. Having proven themselves in combat, they are given more dangerous tasks, and a greater share of the spoils. Though many opponents would mock their choice of weaponry, the outlaws are well aware of its deadly capacity, and also of the ready availability of ammunition. Outlaws are somewhat ill at ease fighting during the day, preferring the cover of nightfall.
sr: Posle nekoliko godina služenja, bivši „potrčko“ izdiže se u redovima svojih odmetničkih družbenika. Pošto se dokazao u borbi, daju mu se opasniji zadaci, ali i veći deo ostvarenog plena. Iako se mnogi protivnici rugaju njihovom izboru oružja, odmetnici su vrlo svesni njegovog smrtonosnog dejstva, i lake dostupnosti municije. Odmetnicima nije najprijatnije da se bore u po bela dana, već im više odgovara zaklon noći.

note: [attack]: type=impact
en: morning star
sr: severnjača

note: [female]
en: female^Outlaw
sr: odmetnica

note: [unit_type]: id=Assassin, race=human
en: Assassin
sr: ubica

note: [unit_type]: id=Assassin, race=human
en: The greatest of thieves are sometimes tasked to take far more than their victim’s belongings. Masters of knife-fighting and uncannily light on their feet, these menacing figures will employ any means to dispatch their victims, be it poisoned knives thrown from afar, or a dagger planted in the back. Deadly at night, assassins are less able fighting under the sun.
sr: Najsposobniji među lopovima nekada se zadužuju da oduzmu žrtvi mnogo više od njenih poseda. Majstori borbe sa nožem i volšebno okretni na nogama, ove zastrašujuće spodobe upošljavaju bilo koji pogodan način za tiho odstranjivanje žrtava; bilo pomoću otrovanog noža bačenog iz daljine, ili bodeža izbliza zabijenog u leđa. Smrtonosni noću, nije im sasvim prijatno da se bore po svetlu dana.

note: [attack]: type=blade
en: throwing knives
sr: nož za bacanje

note: [female]
en: female^Assassin
sr: ubica

note: [unit_type]: id=Bandit, race=human
en: Bandit
sr: razbojnik

note: [unit_type]: id=Bandit, race=human
en: Bandits are a motley collection of men, most of dubious background. They are the strong arm of any organized group of criminals, and though they may lack in finesse, or intelligence, they excel at their preferred task of pummeling victims into submission. Like any sort of outlaw, they’re not comfortable fighting in broad daylight, being used to working at night.
sr: Razbojnici su šarolika skupina ljudi, većinom nezavidne prošlosti. Oni su udarna pesnica bilo koje organizovane kriminalne grupe; iako im može nedostajati suptilnost i oštroumnost, sasvim su pogodni za uobičajene zadatke uterivanja žrtava u poslušnost. Kao i ostali odmetnici, nije im prijatno da dejstvuju po dnevnom svetlu, već su navikli na obavljanje poslova noću.

note: [unit_type]: id=Footpad, race=human
en: Footpad
sr: potrčko

note: [unit_type]: id=Footpad, race=human
en: These petty criminals are often derisively called ‘footpads’ by their superiors, for they are tasked with any job that requires a great deal of running around, often being employed as couriers, or scouts. The endurance and agility they gain from this serves them well in combat, and despite their inferior weaponry they are quite good at harrying their enemies, especially under cover of darkness.
sr: Ove sitne kriminalce njihovi šefovi često sa nipodaštavanjem nazivaju „potrčcima“, jer im se obično u zadatak daju poslovi koji zahtevaju puno trčkaranja unaokolo, kao kurirski ili izviđački. Izdržljivost i lakonogost koju iz toga izvlače, korisno im služi i u borbi; bez obzira na ništavno naoružanje, dobri su u maltretiranju neprijatelja, posebno pod pokrovom mraka.

note: [female]
en: female^Footpad
sr: potrčkica

note: [unit_type]: id=Fugitive, race=human
en: Fugitive
sr: begunac

note: [unit_type]: id=Fugitive, race=human
en: Veteran criminals become notorious for both their ruthlessness and ability to elude capture. They can be dangerous in their element, though no match for the sheer numbers that law-abiding soldiery can throw at them.
sr: Prekaljeni kriminalci postaju ozloglašeni kako po svojoj bezobzirnosti tako i po sposobnosti da izmaknu hvatanju. Mogu biti opasni u svom prirodnom okruženju, ali ipak nisu dorasli brojčanoj nadmoći zakonoljubivog vojništva.

note: [female]
en: female^Fugitive
sr: begunica

note: [unit_type]: id=Highwayman, race=human
en: Highwayman
sr: drumaš

note: [unit_type]: id=Highwayman, race=human
en: Highwaymen have gained an infamous reputation for underhanded deeds of violence. Ready to hire themselves out to whoever will pay the most, they lead bands of lesser rogues against their employer’s enemies, often attacking on lonely roads or in the dead of night. Their experience with such encounters makes them deadly foes in hand to hand combat.
sr: Drumaši su izašli na rđav glas po potajnim delima punim nasilja. Spremni da se unajme kome god da plati najviše, vode družine manjih odmetnika protiv neprijateljâ̂ svoga poslodavca, često udarajući na osamljenim drumovima pod okriljem noći. Iskustvo iz takvih okršaja čini ih smrtonosnim protivnicima u borbi prsa u prsa.

note: [unit_type]: id=Rogue, race=human
en: Rogue
sr: nitkov

note: [unit_type]: id=Rogue, race=human
en: The ringleaders of any group of thieves earn their positions by skill. These rogues have spent many an unpleasant moment darting through crowds and dodging away from those who wish them ill, a set of skills which is very handy in a fight. Masters of knifework, they can also throw knives with reliable accuracy, and their long hours of prowling around at night leave them more comfortable fighting in the dark.
sr: Kolovođe u lopovskim organizacijama zarađuju svoje položaje veštinom. Proveli su mnoge neprijatne trenutke srljajući kroz gomilu i izmičući onima koji bi im naudili, čime su stekli iskustvo vrlo korisno i u borbama. Majstori su rukovanja nožem, mogu ih i bacati sa pouzdanom preciznošću, a dugi časovi noćnih šunjanja navikli su ih da to još bolje čine po mraku.

note: [female]
en: female^Rogue
sr: nitkovica

note: [unit_type]: id=Ruffian, race=human
en: Ruffian
sr: sirovina

note: [unit_type]: id=Ruffian, race=human
en: Some men without particular skills cannot or will not make an honest living. Those that attempt to make their way through life by the heavy end of a stick, are known as ‘Ruffians’. With enough luck and experience, they sometimes manage to avoid the imprisonment or death that awaits most of their colleagues.
sr: Neki ljudi bez posebnih veština ne mogu ili ne žele pošteno da zarađuju za život. Za one koji pokušavaju da se probiju kroz život teškim krajem mačuge, kaže se da su „sirovine“. Uz dovoljno sreće i iskustva, nekada uspeju da izbegnu ćeliju ili gubilište koje čeka većinu njihove sorte.

note: [unit_type]: id=Thief, race=human
en: Thief
sr: lopov

note: [unit_type]: id=Thief, race=human
en: For as long as anyone can remember, the members of the various ‘guilds’ of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little merit in a ‘fair fight’.
sr: Od kada se pamti, članovi raznih „esnafa“ hvatača pacova, koji izniknu u svakom većem gradu, imaju čudan običaj da ispiraju kosu krečom sve dok ne postane bleda nijansa plave. To je odvažan postupak, jer se mnogi od njih upuštaju u ne sasvim legalne poduhvate, gde mogu biti lako uočeni. Lopovi su obdareni mnogim veštinama, po prirodi svog posla moraju biti dobri sa noževima i laki na nogama. Rado se služe ne sasvim časnim taktikama u borbi, ne videći puno smisla u „poštenom obračunu“.

note: [female]
en: female^Thief
sr: lopovka

note: [unit_type]: id=Thug, race=human
en: Thug
sr: secikesa

note: [unit_type]: id=Thug, race=human
en: Thugs come from a wide variety of sources; while a few are born into thuggery, many are former soldiers deemed unfit to serve in the army or peasants thrown off their lands. They become thugs as a means of sustenance. Regardless of their background, they all share a penchant for beating their victims with large clubs.
sr: Secikese pristižu iz raznih izvora; dok ih se nekolicina rodi u takvoj sredini, mnogi su bivši vojnici otpušteni kao nesposobni, ili seljaci koji su ostali bez zemlje. Na ovakav način života brzo se odlučuju radi preživljavanja. Bez obzira na pojedinačne prošlosti, svi dele isti običaj prebijanja svojih žrtava velikim batinama.

note: [unit_type]: id=Peasant, race=human
en: Peasant
sr: seljak

note: [attack]: type=pierce
en: pitchfork
sr: vila

note: [unit_type]: id=Royal Warrior, race=human
en: Royal Warrior
sr: bojar

note: [unit_type]: id=Woodsman, race=human
en: Woodsman
sr: šumljak

note: [unit_type]: id=Woodsman, race=human
en: Woodsmen are hunters, woodcutters, charcoal-burners, and others who eke out a living where the human world verges on the wilderness. Wits and woodcraft often support them where weapons will not.
sr: Šumljaci su lovci, drvodelje, drvenougljaši, i drugi koji uživaju u životu na granici sveta ljudi i divljine. Dosetljivost i umeće sa drvetom često im pomognu gde oružje ne bi.

note: [unit_type]: id=Huntsman, race=human
en: Huntsman
sr: lovodar

note: [unit_type]: id=Huntsman, race=human
en: Hunting is a popular sport of noblemen, but it can also be a livelihood for commoners. Like any other craft, it has men of masterful skill in its practice. Huntsmen know all the tricks of their trade, and are skilled at navigating the wilderness, at tracking, and at the use of the bow. They are a fair shot at moving targets, and targets hiding under brush and cover; a skill wrought from years of practice at shooting game, and one which garrisoned bowmen often lack.
    
    Master hunters are employed by any group living in or passing through wild country, be they men of the law, or those working against it. Even nature itself can have deadly surprises, and any commander who fails to hire a such a guide can lose his men to nothing more than terrain. Good woodsmen can save lives, ease travel, provide food, and their skill with a bow is capitally useful in a fight.
sr: Lov je omiljena razbibriga plemstvu, ali može biti i sredstvo izdržavanja pučanstvu. Kao i za svaku veštinu, ima onih koji su lov majstorski savladali. Lovodari poznaju sve trikove zanata, izvešteni su u kretanju divljinom, praćenju, i upotrebi luka. Valjani su strelci za mete pokretne i skrivene po žbunju i zaklonima, veština koju su stekli godinama gađanja lovine, i koja obučenim stojećim strelcima često nedostaje.
    
    Prekaljene lovce u službu uzimaju sve družine što žive ili se kreću divljim predelima, bilo da su ljudi od zakona ili suprotstavljeni mu. Priroda sama ume iznedriti pogibeljna iznenađenja, te zapovednik koji ne unajmi ovakvog vodiča rizikuje gubitak ljudstva ni do čega drugog do opasnog terena. Spretni ljudi od šume spasavaju živote, olakšavaju putovanje, nabavljaju hranu, a veština im s lukom može biti ključna u borbi.

note: [unit_type]: id=Poacher, race=human
en: Poacher
sr: krivolovac

note: [unit_type]: id=Poacher, race=human
en: Though not trained as warriors, the skills possessed by a hunter (especially those of archery) are useful in battle. Any group of soldiers or bandits traveling through the wild will need a few poachers in their employ, not merely for hunting but for lending a hand in any serious fight.
    
    Because of their experience, these hunters are unusually capable at night, and in forests and swamps.
sr: Iako nisu uvežbani kao ratnici, veštine koje lovci poseduju, posebno vezane za streljaštvo, korisne su u bici. Svakoj družini koja se probija divljinom, što vojničkoj što razbojničkoj, trebaće nekoliko krivolovaca u službi — ne samo lova radi, već i na pomoć u kakvoj ozbiljnoj borbi.
    
    Tekom svog iskustva, ovi lovci su neobično delatni u toku noći, i u šumama i močvarama.

note: [unit_type]: id=Ranger, race=human
en: Ranger
sr: samosvoj

note: [unit_type]: id=Ranger, race=human
en: Rangers are wild men and wanderers, who have chosen to shun the company of their fellow men for myriad reasons. They have spent the better part of their lives in the thick of nature, and know many of its secrets. They are excellent pathfinders and explorers, and can find food and shelter where other men would find only sticks and stones.
    
    The presence of these men troubles the more authoritarian of rulers; they are an element that knights and landed armies cannot control. They are men of dubious motives, and are the first to scoff at any royal decree, if they even hear of it at all. Rangers can be hired, but they are just as likely to be in the employ of bandits, as they are to be in the king’s service.
sr: Samosvoji su ljudi divljine i lutalice, što odabraše izbegavanje društva sa bližnjima iz mnoštva razloga. Veći deo života proveli su u netaknutoj prirodi, upoznavši mnoge njene tajne. Izvrsni su tragači i istraživači, da mogu pribaviti hranu i utočište gde bi drugi našli samo granje i kamenje.
    
    Prisustvo ovakvih prilika muči despotskije među vođima; činilac su kojim vitezi i ustoličene vojske ne mogu upravljati. Ljudi su sumnjivih pobuda, i prvi koji će se narugati izdatom kraljevskom proglasu, ako ga uopšte upriliče saslušati. Samosvoji se mogu unajmiti, ali će jednako prilježno stupiti u službu razbojnicima, koliko i kraljevim podanicima.

note: [unit_type]: id=Trapper, race=human
en: Trapper
sr: traper

note: [unit_type]: id=Trapper, race=human
en: Master woodsmen are useful allies to any army, and indispensable for any sizable group of people living in the wilderness. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable.
    
    Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps.
sr: Majstori u snalaženju šumom korisni su saveznici svakoj vojsci, a nezaobilazni u bilo kakvoj većoj skupini nastanjenoj u divljini. Mogu pratiti i čoveka i zver, uočiti stvari koje bi većina previdela, a često su i jedini koji mogu naći poštenu hranu za trpezu, bilo životinjskog ili biljnog porekla.
    
    Njihova lovačka veština vrlo je korisna u borbi, a čini ih i neobično veštim u toku noći, u šumama i močvarama.

note: [unit_type]: id=Mermaid Diviner, race=merman
en: female^Mermaid Diviner
sr: moren-bogoslovka

note: [unit_type]: id=Mermaid Diviner, race=merman
en: Years of devotion may endow a priestess with great wisdom on the workings of the world, and grants some the favor of the light. The power thus given to these ladies of the water is a recurring motif in tale and song; such as the that of the knights of the silver spire, cornered and slain to a man at the banks of the Alavynne, but who rode again the next day, in full number, and wrought the downfall of the crimson duke.
sr: Godine posvećenosti mogu obdariti sveštenicu velikom mudrošću o ustrojstvima sveta, i obasjati milošću svetla. Moć tako podarena ovim damama vode, čest je motiv u priči i pesmi; kao što je ona o vitezima srebrne kule, uhvaćenim u klopku i posečenim do poslednjeg na obalama Alavine, ali koji već sledećeg dana pojahaše ponovo u punom broju, donevši propast grimiznom vojvodi.

note: [unit_type]: id=Mermaid Enchantress, race=merman
en: female^Mermaid Enchantress
sr: moren-opsenarka

note: [unit_type]: id=Mermaid Enchantress, race=merman
en: Mermaids, like elves, have a powerful and native ability in magic, though theirs is considerably different than that of the elves. Those who master this ability are held in high regard, and their skill is used in a multitude of crafts, many of which humanity would never dream. The obvious use in war is forbidden against their own race — this power is the greater part of what protects their people from the monsters that wander out of the abyss.
sr: Morejke, kao i vilenjaci, imaju moćnu urođenu sklonost ka magiji, iako je njihova posve drugačija. One koji ovladaju ovom sposobnošću drži se sa velikim poštovanjem, i njihova veština se koristi u sijaset namena, mnoge među njima takve da ljudi nikad ne bi ni sanjali. Očigledna mogućnost upotrebe u ratu zabranjena je protiv njihove sopstvene rase — jer ta je moć deo sveobuhvatnije, koja čuva njihov narod od čudovišta što vrebaju iz bezdana.

note: [attack]: type=impact
en: water spray
sr: vodeni pljusak

note: [unit_type]: id=Merman Entangler, race=merman
en: Merman Entangler
sr: moren-uplitač

note: [unit_type]: id=Merman Fighter, race=merman
en: Merman Fighter
sr: moren-borac

note: [unit_type]: id=Merman Hoplite, race=merman
en: Merman Hoplite
sr: moren-hoplit

note: [unit_type]: id=Merman Hoplite, race=merman
en: With their towering shields, the Merman Hoplites form the elite guard of the watery realm. Their powerful armor and rigid discipline allow them to hold a steadfast line in the maelstrom of battle. In times of desperation, they can even do so on land, though not nearly as well as a creature with legs.
sr: Poznati po kulin-štitovima, morejski hopliti čine elitnu stražu vodenog carstva. Njihov moćan oklop i čvrsta disciplina omogućava im da postojano održavaju stroj u kovitlacu bitke. U trenucima očaja mogu se boriti i na kopnu, ali ni izbliza tako dobro kao stvorenja sa nogama.

note: [unit_type]: id=Merman Hunter, race=merman
en: Merman Hunter
sr: moren-lovac

note: [unit_type]: id=Merman Hunter, race=merman
en: The skills employed by mermen in spear-fishing are easily translated into warfare, especially against those who are not at home in the water. In times of need, many mermen of that occupation will volunteer to swell the ranks of their military.
sr: Veštine koje morejci koriste u lovačkom kopljarenju daju se lako preneti u boj, posebno protiv onih koji se u vodi ne osećaju kao kod kuće. U trenucima nužde, mnogi će morejac lovačkog poziva ponuditi svoje veštine redovima morejske vojske.

note: [unit_type]: id=Mermaid Initiate, race=merman
en: female^Mermaid Initiate
sr: moren-iskušenica

note: [unit_type]: id=Mermaid Initiate, race=merman
en: Young mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.
    
    Despite their frailty, this makes them quite formidable in combat, as they can call upon the very water about them to smite their enemies.
sr: Mlade morejke često se uvode u spoznavanje vodenih magija svojstvenih njihovom narodu. Čudesne mogućnosti koje se pružaju neuporedive su sa bilo kojom drugom rasom, i beleg su vilinske strane ovih stvorenja.
    
    Uprkos svojoj lomljivosti, magija ih čini vrlo nezgodnim u borbi, jer mogu se pozvati na samu vodu oko sebe da smoždi njihove neprijatelje.

note: [unit_type]: id=Merman Javelineer, race=merman
en: Merman Javelineer
sr: moren-džiliter

note: [unit_type]: id=Merman Javelineer, race=merman
en: Those mermen who master the art of the javelin can become nearly as effective as an archer — though the heft of their weapons impedes their range, the impact of one is considerably greater. In the water, the mobility of the mermen more than makes up for this when facing foes who cannot swim.
sr: Oni morejci koji zagospodare veštinom džiliterstva, mogu biti delotvorni skoro koliko i strelac — iako težina njihovom oružju skraćuje dobačaj, pogodak mu je značajno razorniji. U vodi, pokretljivost morejaca više nego nadomešta bilo koji nedostatak, posebno kada su suočeni sa protivnicima koji ne plivaju dobro.

note: [unit_type]: id=Merman Netcaster, race=merman
en: Merman Netcaster
sr: moren-mrežar

note: [unit_type]: id=Mermaid Priestess, race=merman
en: female^Mermaid Priestess
sr: moren-sveštenica

note: [unit_type]: id=Mermaid Priestess, race=merman
en: Among mermen, mysticism is generally left to the mermaids, who are more inclined to it. It is they who dedicate themselves to the ideal of bringing peace and life to the world, and to the arts which make that possible. Their piety also grants them certain powers, allowing them to guard their people against magical or unnatural things.
sr: Među morejcima, misticizam se obično prepušta morejkama, koje su tome više naklonjene. One se posvećuju idealima donošenja mira i života u svet, i proučavanju veština koje će tome pomoći. Njihova istrajnost i pobožnost daje im i neke duhovne moći, koje koriste za zaštitu svog naroda od nesveta.

note: [unit_type]: id=Mermaid Siren, race=merman
en: Mermaid Siren
sr: moren-sirena

note: [unit_type]: id=Mermaid Siren, race=merman
en: The faerie nature of the mermaids is strongest in the Sirens, whose connection to the currents of magic often causes them to be mistaken for naiads themselves. Though certainly far from the truth, the mistake is understandable, as true naiads are rarely seen even by mermaids. The manifestation of their magic is certainly very similar; the water about a siren can be commanded at whim, like an extension of herself.
    
    The myriad applications of this rarely occur to land dwellers, who simply regard it with wonder.
sr: Vilinska priroda morejki najjača je u sirena, čija povezanost sa magijskim strujama čini da često budu zamenjene za same najade. Iako je to zasigurno daleko od zbilje, pogreška je razumljiva, jer čak i morejke retko viđaju prave najade. Pojavni oblik njihove magije je takođe vrlo sličan; sirene mogu komandovati vodom oko sebe kako im se prohte, kao da je produžetak njih samih.
    
    Brojnost mogućih primena ovoga retko pada na um žiteljima kopna, koji na to gledaju prostodušnom radoznalošću.

note: [attack]: type=impact
en: naia touch
sr: najski dodir

note: [unit_type]: id=Merman Spearman, race=merman
en: Merman Spearman
sr: moren-kopljanik

note: [unit_type]: id=Merman Spearman, race=merman
en: Archery is little favored by the mermen, for whom use of javelins serves a similar function. Though thrown javelins are of little use under the water, they are extremely effective at the surface, where their weight allows them to plunge several feet below the water while retaining enough momentum to wreak damage. They are also useful in melee, even deep under the surface, which is something that certainly cannot be said of arrows.
sr: Streljaštvo nije sasvim omiljeno među morejcima, kojima džiliti služe u slične svrhe. Iako je bacanje džilita nesvrhovito pod vodom, na površini je izuzetno korisno, jer im težina omogućava da na mestu udara prodru i do nekoliko lakata ispod površine, zadržavajući dovoljan zamah da učine štetu. Džiliti su korisni i u bliskoj borbi, čak i duboko ispod površine, što se sigurno ne može tvrditi za strele.

note: [unit_type]: id=Merman Triton, race=merman
en: Merman Triton
sr: moren-triton

note: [unit_type]: id=Merman Warrior, race=merman
en: Merman Warrior
sr: moren-ratnik

note: [unit_type]: id=Cuttle Fish, race=monster
en: Cuttle Fish
sr: sipa

note: [unit_type]: id=Cuttle Fish, race=monster
en: Cuttle Fish are gigantic creatures of the seas. They can grab their opponents with strong tentacles, or spit a poisonous black ink from a distance. The best way to survive an encounter with these monsters is to remain ashore.
sr: Sipe su džinovska morska stvorenja. Jakim pipcima grabe protivnike, ili bljuju na njih otrovnu tintu iz daljine. Najbolji način za preživljavanje susreta sa ovim čudovištima, jeste držati se kopna na prvom mestu.

note: [unit_type]: id=Fire Dragon, race=monster
en: Fire Dragon
sr: vatreni zmaj

note: [unit_type]: id=Fire Dragon, race=monster
en: A dragon is a legendary creature, normally seen only in fantastic tales. They are very rare, and were it not for the historical events, the singlehanded destruction of cities and towns that these creatures have wrought, they might be dismissed as mere myth. Legends are very specific about the ravages of dragons; noting their great strength, speed, their preternatural cunning, and above all else, the great fire that burns inside of them.
    
    Battling a dragon is said to be the pinnacle of danger itself, fit only for fools, or the bravest of knights.
sr: Zmaj je stvorenje iz predanja, koje se obično javlja samo u maštovitim pričama. Vrlo su retki, i da ne bi istorijskih događaja, razaranja čitavih gradova za koja su zmajevi samostalno bili kadri, bili bi odbačeni kao čist mit. Predanja su vrlo određena o pustošenju zmajeva; navode njihovu neizmernu snagu, brzinu, volšebnu lukavost, i iznad svega, veliku vatru koja izgara unutar njih.
    
    Za boj protiv zmaja kaže se da je vrhunac opasnosti, pristao samo najvećim budalama, ili najhrabrijim od vitezova.

note: [unit_type]: id=Fire Guardian, race=monster
en: Fire Guardian
sr: vatročuvar

note: [unit_type]: id=Fire Guardian, race=monster
en: Fire Guardians are spirits of smoke and flame. No one is exactly sure where they come from, but they are occasionally summoned by powerful mages to do their bidding. When not being controlled they like to frolic in pools of lava and take great delight in burning anything they can reach.
sr: Vatročuvari su duhovi dima i plamena. Niko ne zna odakle dolaze, ali ih povremeno sazivaju moćni magovi. Kada ne služe nekoj zapovesti, vole da se vesele u bazenima lave, i vrlo uživaju u spaljivanju svega što im se nađe u dosegu.

note: [attack]: type=fire
en: fire claws
sr: vatrene kandže

note: [unit_type]: id=Giant Mudcrawler, race=monster
en: Giant Mudcrawler
sr: džinovski muljogmiz

note: [attack]: type=impact
en: mud glob
sr: muljogruda

note: [unit_type]: id=Giant Rat, race=monster
en: Giant Rat
sr: džinovski pacov

note: [unit_type]: id=Giant Scorpion, race=monster
en: Giant Scorpion
sr: džinovska škorpija

note: [unit_type]: id=Giant Scorpion, race=monster
en: A normal scorpion is dangerous enough — the deadliness of one the size of a man needs little explanation.
sr: I obična škorpija dovoljno je opasna — za onu veličine čoveka, nije ni potrebno pominjati.

note: [attack]: type=pierce
en: sting
sr: žaoka

note: [attack]: type=impact
en: pincers
sr: klešta

note: [unit_type]: id=Giant Spider, race=monster
en: Giant Spider
sr: džinovski pauk

note: [unit_type]: id=Giant Spider, race=monster
en: Giant Spiders are said to roam the depths of Knalga, devouring many victims. They have a vicious bite, made worse by the fact that it is poisoned, and can also fling webs through the air to trap their prey.
sr: Priča se da u dubinama Knalge vrebaju džinovski pauci, proždirući mnoge žrtve. Mogu ujedati izbliza, trujući svoje neprijatelje, a mrežom napadati na daljinu, upetljavajući i usporavajući neprijatelja.

note: [attack]: type=impact
en: web
sr: mreža

note: [unit_type]: id=Mudcrawler, race=monster
en: Mudcrawler
sr: muljogmiz

note: [unit_type]: id=Sea Serpent, race=monster
en: Sea Serpent
sr: morski zmijar

note: [unit_type]: id=Skeletal Dragon, race=undead
en: Skeletal Dragon
sr: ćele-zmaj

note: [unit_type]: id=Skeletal Dragon, race=undead
en: Long ago one of the mightiest living creatures, the feared Dragon has become only bones and dark sinew. Long after its death, it was raised through the dark powers of necromancy, which it now serves. The Skeletal Dragon may look like nothing more than a pile of bones, but few people who thought that way lived long enough to change their minds.
sr: Nekada davno od najmoćnih živih stvorenja, strašni zmaj postao je samo kost i mračna snaga. Dugo posle smrti, podignut je mračnim moćima nekromantije, kojima sada služi. Ćele-zmaj možda liči na običnu vreću kostiju, ali je malo onih koji su tako razmišljali doživelo da se predomisli.

note: [attack]: type=blade
en: jaw
sr: čeljusti

note: [unit_type]: id=Tentacle of the Deep, race=monster
en: Tentacle of the Deep
sr: bezdanski pipak

note: [unit_type]: id=Water Serpent, race=monster
en: Water Serpent
sr: vodeni zmijar

note: [unit_type]: id=Water Serpent, race=monster
en: Scholars differ as to the ancestry of the Water Serpent. Some hold that they are the immature young, or mature cousins, of Sea Serpents. Others hold them up as a primitive offshoot of the Nagas. What is certain is that it is wise to avoid waters where they are known to congregate.
sr: Znalci imaju različita mišljenja o poreklu vodenih zmijara. Neki drže da su to nezreli mladi, ili dozreli srodnici, morskih zmijara. Drugi ih, pak, smatraju primitivnom granom nagajaca. Ono što je sigurno jeste da je mudro izbegavati vode za koje se zna da su im mesta okupljanja.

note: [unit_type]: id=Wolf, race=wolf
en: Wolf
sr: vuk

note: [unit_type]: id=Wolf, race=wolf [unit_type]: id=Direwolf, race=wolf [unit_type]: id=Great Wolf, race=wolf
en: Wolves are aggressive animals that hunt in packs. Although weak individually, a wolf pack can kill even the strongest man in minutes.
sr: Vukovi su nasrtljive životinje koje love u čoporima. Iako slabi pojedinačno, čopor vukova u trenu može ubiti čak i najjačeg čoveka.

note: [unit_type]: id=Direwolf, race=wolf
en: Direwolf
sr: grozovuk

note: [unit_type]: id=Great Wolf, race=wolf
en: Great Wolf
sr: veliki vuk

note: [unit_type]: id=Yeti, race=monster
en: Yeti
sr: jeti

note: [unit_type]: id=Naga Fighter, race=naga
en: Naga Fighter
sr: naga-borac

note: [unit_type]: id=Naga Fighter, race=naga
en: The serpentine naga are one of the few races capable of any meaningful mobility in water, giving them mastery of a whole world effectively forbidden to land dwellers. Still, they are not true creatures of the sea, and their inability to breathe water leaves them in trepidation of the abyss. They are small, and somewhat frail in form, but often much more nimble than their opponents.
sr: Zmijoliki nagajci jedna su od malobrojnih rasa sa izvesnom pokretljivošću u vodi, što im daje u vlast čitav svet praktično zabranjen žiteljima kopna. Pa ipak, nisu prava vodena stvorenja — njihova nemogućnost da dišu pod vodom, uliva im strah od morskih bezdana. Mali su i ponešto krhkog obličja, ali često mnogo okretljiviji od svojih protivnika.

note: [female]
en: Nagini Fighter
sr: naga-borac

note: [unit_type]: id=Naga Myrmidon, race=naga
en: Naga Myrmidon
sr: naga-mirmidon

note: [unit_type]: id=Naga Myrmidon, race=naga
en: The most practiced of the naga blademasters are initiated into the caste of the Myrmidon, masters of their twin-bladed art. They strike as fast as the snakes which they resemble, and dance away from attacks with grace. Not only are they potent enemies on any open terrain, but their ability to swim allows them deadly mobility in water.
sr: Najizvežbaniji meću nagajskim ratnicima uvode se u kastu mirmidona, majstora rukovanja dvoseklim oružjem. Udaraju brzo kao zmije kojima nalikuju, i skladno izmiču uzvratnim udarcima. Ne samo da su moćni protivnici na bilo kom otvorenom terenu, već im i sposobnost plivanja daje smrtonosnu pokretljivost.

note: [female]
en: Nagini Myrmidon
sr: naga-mirmidonka

note: [female]
en: The most practiced of the nagini blademasters are initiated into the caste of the Myrmidon, masters of their twin-bladed art. They strike as fast as the snakes which they resemble, and dance away from attacks with grace. Not only are they potent enemies on any open terrain, but their ability to swim allows them a deadly mobility.
sr: Najizvežbanije meću nagajskim ratnicama uvode se u kastu mirmidona, majstora rukovanja dvoseklim oružjem. Udaraju brzo kao zmije kojima nalikuju, i skladno izmiču uzvratnim udarcima. Ne samo da su moćni protivnici na bilo kom otvorenom terenu, već im i sposobnost plivanja daje smrtonosnu pokretljivost.

note: [unit_type]: id=Naga Warrior, race=naga
en: Naga Warrior
sr: naga-ratnik

note: [unit_type]: id=Naga Warrior, race=naga
en: The young warriors of the naga aspire to the day when they merit their second blade. Their martial practice of using twin blades is wholly unlike that of the Orcs and other races, for they have begun to learn the art of using their serpentine form to best effect, twisting and turning to dodge from blows. This makes them potent on land, but the friction of water greatly impedes the technique.
sr: Mnogi mladi nagajski ratnici teže da jednoga dana zavrede dobijanja drugog sečiva. Njihova borilačka veština upotrebe dvoseklog oružja nimalo nije nalik onoj koju koriste orkovi i druge rase, jer su je kovali sa naumom da što bolje iskoriste svoje zmijsko obličje, uvrćući se i okrećući kako bi izvrdali udarcima. Ovo ih čini opasnim na kopnu, ali vodeno okruženje dosta smeta takvoj tehnici.

note: [female]
en: Nagini Warrior
sr: naga-ratnica

note: [female]
en: Many of the young warriors of the nagini aspire for the day when they merit their second blade. Their martial practice of using twin blades is wholly unlike that of the Orcs and other races, for they have begun to learn the art of using their serpentine form to best effect, twisting and turning to dodge from blows. This makes them potent on land, but the friction of water greatly impedes their ability to do this.
sr: Mnoge mlade nagajske ratnice teže da jednoga dana zavrede dobijanja drugog sečiva. Njihova borilačka veština upotrebe dvoseklog oružja nimalo nije nalik onoj koju koriste orkovi i druge rase, jer su je kovale sa naumom da što bolje iskoriste svoje zmijsko obličje, uvrćući se i okrećući kako bi izvrdale udarcima. Ovo ih čini opasnim na kopnu, ali vodeno okruženje dosta smeta takvoj tehnici.

note: [unit_type]: id=Ogre, race=ogre
en: Ogre
sr: ogr

note: [unit_type]: id=Ogre, race=ogre
en: Ogres are giant creatures that usually live alone in the wilderness, remarkably similar to humans in form, though large and misshapen. While they can be easily outrun or outsmarted, their strength is not to be underestimated.
sr: Ogrovi su velika stvorenja koja obično žive sama u divljini, neobično slična ljudima po obličju, iako ogromna i nakazna. Dok ih je lako izbeći ili ih nadmudriti, ne treba potcenjivati njihovu snagu.

note: [unit_type]: id=Young Ogre, race=ogre
en: Young Ogre
sr: mladi ogr

note: [unit_type]: id=Young Ogre, race=ogre
en: When still young, Ogres are sometimes captured and taken into armies to be trained. They cannot manage weapons skillfully, but they compensate for that lack with great strength.
sr: Dok su još mladi, ogrovi se nekada zarobljavaju i uvežbavaju u tuđim vojskama. To što ne umeju vešto rukovati oružjem, pada u zasenak kada se uzme u obzir njihova snaga.

note: [unit_type]: id=Orcish Archer, race=orc
en: Orcish Archer
sr: orko-strelac

note: [unit_type]: id=Orcish Archer, race=orc
en: Amongst orcs, bows are often regarded as a cowardly weapon; but even orcs, especially youths and those of slight build, are pragmatic enough to use them in spite of this. Orcish archers are seldom well equipped, and have no semblance of training. Even as poorly handled as they are, their weapons can still be quite deadly, and the wielders thereof rarely march alone.
sr: Među orkovima lukovi se često uzimaju za kukavičko oružje; ali čak i orkovi, posebno mladi i oni sitnije građe, dovoljno su razboriti da ih koriste uprkos tome. Orkovski strelci su retko dobro opremljeni, i jedva uvežbani. Čak i tako loše upotrebljevano, njihovo oružje može biti smrtonosno, a i oni koji njime rukuju retko nastupaju sami.

note: [unit_type]: id=Orcish Assassin, race=orc
en: Orcish Assassin
sr: orko-ubica

note: [unit_type]: id=Orcish Assassin, race=orc
en: Though some consider it cowardly to use, poison is a weapon favored by orcs, especially those weak of frame. Orcish assassins, who use it on throwing knives, are typically frail by orcish standards, although surprisingly nimble. Though rarely the ones who deal the killing blow, their tactics are a considerable aid to their larger and more brutal kin.
sr: Iako ga neki smatraju za kukavičko oružje, otrov je među orkovima omiljen, posebno onima slabijeg stasa. Orkovske ubice, koji koriste otrovne noževe za bacanje, obično su sitni prema orkovskim merilima, ali iznenađujuće okretni. Iako su retko ti koji zadaju krajnji udarac, njihove taktike su značajno pomažu većima i surovijima od njihove vrste.

note: [unit_type]: id=Orcish Crossbowman, race=orc
en: Orcish Crossbowman
sr: orko-samostrelac

note: [unit_type]: id=Orcish Crossbowman, race=orc
en: Orcish crossbows are crude imitations of human or dwarvish design; a crossbow of any make, though, is a fairly potent device. The orcs privileged enough to wield them are capable warriors, and what they lack in finesse, they make up for in numbers.
sr: Orkovski samostreli tek grubo oponašaju one u ljudi ili patuljaka; međutim, kakve god izrade, samostrel je uvek opasno oružje. Orkovi koji su povlašćeni da ga koriste sposobni su ratnici, i što im nedostaje u finoći pokreta, nadoknađuju brojnošću.

note: [unit_type]: id=Orcish Grunt, race=orc
en: Orcish Grunt
sr: orko-groktaš

note: [unit_type]: id=Orcish Leader, race=orc
en: Orcish Leader
sr: orko-glavnik

note: [unit_type]: id=Orcish Leader, race=orc
en: Unusually cunning orcs tend to find themselves as the leaders of warrior bands. They carry a crossbow out of necessity, but are much more skilled with the sword. These orcs are powerful fighters, but they also have a certain rapport with their kin, especially goblins, and can inspire them to fight with uncharacteristic boldness.
sr: Neobično lukavi orkovi se često nalaze u ulozi vođeva ratničkih družina. Nose i samostrel za slučajeve nužde, ali su mnogo veštiji sa mačem. Ovi su orkovi moćni borci sami po sebi, ali i uživaju izvestan ugled među saborcima, posebno goblinima, te ih umeju nadahnuti da se bore neobičnom odvažnošću.

note: [unit_type]: id=Orcish Ruler, race=orc
en: Orcish Ruler
sr: orko-vladar

note: [unit_type]: id=Orcish Ruler, race=orc
en: Any orc who can keep a large tribe from feuding and in-fighting is often unusually intelligent and commanding, and is inevitably very strong as well. They are skilled with both sword and crossbow, but their real talent lies in their rare ability to rally other orcs to battle, to give orders that are followed not out of fear, but loyalty.
sr: Bilo koji ork koji ume sprečiti unutrašnje razmirice i podele u velikom plemenu, mora biti neobično oštrouman i zapovedništvu vičan, a neizbežno i vrlo snažan. Umešan je i sa mačem i sa samostrelom, ali pravi dar vladara jeste njegova retka sposobnost da drži na okupu druge orke u boju, izdajući naređenja koja se prate ne iz straha, već odanosti.

note: [unit_type]: id=Orcish Slayer, race=orc
en: Orcish Slayer
sr: orko-koljač

note: [unit_type]: id=Orcish Slayer, race=orc
en: The larger or more skilled orcish assassins are called ‘Slayers’ by their enemies. Slayers are fast on their feet, and quite nimble in combat, although they achieve that end by forgoing armor. Their weapon of choice, poison, is a vicious tool, and its common use on the battlefield is often the real cause of orcish supremacy.
sr: Snažnije ili veštije orkovske ubice neprijatelji nazivaju „koljačima“. Brzi su na nogama, vrlo okretni u borbi, iako to postižu slabijom zaštićenošću. Njihovo omiljeno oružje, otrov, prljavo je oruđe, ali je njegova upotreba bez ustezanja na bojnom polju često pravi uzrok orkovske nadmoći.

note: [unit_type]: id=Orcish Slurbow, race=orc
en: Orcish Slurbow
sr: orko-ljigaluk

note: [unit_type]: id=Orcish Slurbow, race=orc
en: The basic design of a crossbow gives rise to the arbalest or ‘slurbow’; a much more intricate device, complete with a hand-turned cranequin to re-cock the weapon, and often with a multi-ply arc, of laminate wood or bone, driving the projectile. Such a device is much easier to work with, and much more powerful than simpler crossbows; it is also completely beyond orcish manufacture.
    
    Orcs prize any such weapons they can manage to plunder, and they invariably end up in the hands of their strongest and most cunning archers.
sr: Iz osnovne izvedbe samostrela izdvaja se arbalet ili „ljigaluk“, znatno složenije oružje, sa koturom za snažnije zatezanje i višeslojnim lukom od laminata drveta ili kostiju, koji pogoni projektil. Ovim uređajem je lakše rukovati, i mnogo je moćnije od jednostavnog samostrela; njegova izrada je takođe potpuno izvan orkovskih zanatskih sposobnosti.
    
    Orkovi visoko cene i uvek se trude da zarobe primerke ovog oružja, koji bez izuzetka završavaju u rukama njihovih najsnažnijih i najlukavijih strelaca.

note: [unit_type]: id=Orcish Sovereign, race=orc
en: Orcish Sovereign
sr: orko-suveren

note: [unit_type]: id=Orcish Sovereign, race=orc
en: From time to time, an orc will arise who has a natural charisma and command over his ilk. If he is also strong and cunning enough to survive early leadership struggles, he will inevitably find himself leading a great horde of warriors, and he will also inevitably cause a great deal of trouble for the civilized races of the world. The surest way to disperse such a host is to slay this rare orc who can hold it together.
sr: S vremena na vreme, pojaviće se ork koji prirodnom harizmatičnošću lako održava zapovedništvo nad svojom vrstom. Ako je usto snažan i dovoljno lukav da preživi rano otimanje oko vođstva, neizbežno će se naći na čelu neizmernih ratničkih hordi, koje će jednako neizbežno izazivati mnoge nevolje civilizovanim rasama širom sveta. Najsigurniji način za razbijanje takve sile jeste otarasiti se tog izvanrednog orka koji je održava na okupu.

note: [unit_type]: id=Orcish Warlord, race=orc
en: Orcish Warlord
sr: orko-ratovođ

note: [unit_type]: id=Orcish Warrior, race=orc
en: Orcish Warrior
sr: orko-ratnik

note: [unit_type]: id=Saurian Ambusher, race=lizard
en: Saurian Ambusher
sr: saur-busijaš

note: [unit_type]: id=Saurian Ambusher, race=lizard
en: Saurians are light on their feet, and able at navigating terrain that often confounds their enemies. When this natural mobility is combined with experience, strength, and proper equipment, their warriors can become particularly threatening in battle — if only because they are so much more difficult to confine than other foes. Even in armor, saurian warriors can take advantage of the smallest gap in an enemy line, and have the prowess to make the enemy regret tactical mistakes.
sr: Saurijanci su laki na nogama i značajno izvešteni u kretanju terenima koji ograničavaju njihove neprijatelje. Kada se ova prirodna pokretljivost upari sa iskustvom, snagom i valjanom opremom, njihovi ratnici mogu biti vrlo opasni u bici — ako ni zbog čega drugog, zato što ih je znatno teže saterati u ćošak nego druge protivnike. Čak i nezanemarljivo oklopljeni, iskoristiće i najmanji procep u neprijateljskoj liniji, a ne nedostaje im srčanosti da neprijatelj zažali zbog takvog propusta.

note: [unit_type]: id=Saurian Augur, race=lizard
en: Saurian Augur
sr: saur-pretskazač

note: [unit_type]: id=Saurian Augur, race=lizard
en: Saurians have some knowledge of what men call sorcery, but their practice of it reeks of augury and black magic. It is little understood, but rightly regarded with fear by those against whom it is used.
sr: Saurijanci su ponešto vični u onome bi ljudi nazvali čarobnjaštvom, ali takvim koje zaudara na proricanje i crne čini. Koliko god se malo razume izvana, na glasu je po strahu među onima protiv kojih se upotrebi.

note: [unit_type]: id=Saurian Flanker, race=lizard
en: Saurian Flanker
sr: saur-bokovnjak

note: [unit_type]: id=Saurian Flanker, race=lizard
en: Saurian warriors are generally weaker in frame than their elven or human counterparts. This is of course a relative term, and they can still become considerably powerful, whilst losing none of their natural mobility. This is very dangerous in combat, as a careless enemy can soon find their support troops flanked by these creatures.
sr: Saurijanski ratnici su obično slabijeg stasa nego njihovi vilenjački ili ljudski parnjaci. Ova tvrdnja je ipak samo opšta, jer saurijanci mogu dostići značajnu snagu, ne izgubivši pritom nimalo od svoje prirodne pokretljivosti. Tada postaju izuzetno opasni u borbi, jer neoprezan neprijatelj lako može izložiti svoje pozadinske redove neočekivanom napadu ovih stvorenja.

note: [unit_type]: id=Saurian Oracle, race=lizard
en: Saurian Oracle
sr: saur-prorok

note: [unit_type]: id=Saurian Oracle, race=lizard
en: Certain saurians are seen dressed in arcane regalia and covered head to toe in horrifying, esoteric shapes and markings, both with paint and tattoo. Some suspect them to be visionaries, or oracles amongst their ilk. But whatever ‘societal’ function they may have, they are undeniably powerful in the strange magics their kind possess, and are beings to be wary of if ever seen.
sr: Izvesni saurijanci viđaju se u raskošnim odeždama, i prekriveni od glave do pete strašnim, ezoteričnim obličjima i belezima, što naslikanim što istetoviranim. Neki sumnjaju da su to vizionari, ili proročišta među svojom sortom. Ali kakav god društveni položaj da imaju, neosporno su moćni u vladanju čudnim magijama svoje rase, i treba ih se dobro čuvati kada se spaze.

note: [unit_type]: id=Saurian Skirmisher, race=lizard
en: Saurian Skirmisher
sr: saur-čarkaš

note: [unit_type]: id=Saurian Skirmisher, race=lizard
en: Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with.
    
    Spears are their preferred weapon, as their powerful hind legs can drive a spear with enough force to do considerable damage, either in hand or thrown.
sr: Saurijanci su sitnog stasa i, iako zbog toga donekle krhki, vrlo, vrlo hitri i okretni. U borbi, mala veličina im omogućava da se drsko provlače kroz odbrane koje bi svakog čoveka zadržale na odstojanju, što ih čini nezgodnim protivnikom za obračun.
    
    Koplja su njihovo oružje izbora, pošto ga svojim zadnjim nogama mogu potiskivati dovoljno jako da nanese značajnu štetu kako u bliskoj borbi, tako i kada se baca.

note: [unit_type]: id=Saurian Soothsayer, race=lizard
en: Saurian Soothsayer
sr: saur-pravokaz

note: [unit_type]: id=Saurian Soothsayer, race=lizard
en: Saurians are known to have some strange skills, arts bordering on the magical and mysterious. It is clear that some of them are particularly skilled at a sort of medicine, which is of great benefit whenever battle is brought against them.
sr: Za saurijance se zna da poseduju neke neobične veštine, koje se graniče sa magičnim i misterioznim. Jasno je da su neki od njih posebno vešti u nekoj vrsti vidarstva, što im je od velike koristi kad god se upetljaju u bitku.

note: [unit_type]: id=Great Troll, race=troll
en: Great Troll
sr: trol-velikan

note: [unit_type]: id=Great Troll, race=troll
en: When a troll, gifted with abnormal strength of life, matches that with age and wisdom, it becomes something extraordinary, a beast remembered for generations. Their feats of strength and cunning are the source of most tales about trolls, and to see the stories made flesh does nothing to diminish their grandeur.
sr: Kada trol, obdaren natprirodnom životnom silom, upari to sa zrelošću i mudrošću, postaje nešto izuzetno, zver koja se pamti pokolenjima. Njihovi podvizi snage i lukavosti, izvor su mnogoj priči o trolovima. Videti živo otelotvorenje takvih priča, ni najmanje ne umanjuje njihov raskoš.

note: [unit_type]: id=Troll Hero, race=troll
en: Troll Hero
sr: trol-junak

note: [unit_type]: id=Troll Hero, race=troll
en: Some trolls are born with an exceptional share of the strength and vitality that characterizes their race. In a society where might makes right, those of their ilk revere them as heroes.
sr: Neki trolovi rađaju se sa izvanrednim udelom snage i životnosti, čak i u poređenju među sopstvenom vrstom. U društvu gde vlada zakon jačega, trolovi takvog kova obožavani su kao junaci.

note: [unit_type]: id=Troll Rocklobber, race=troll
en: Troll Rocklobber
sr: trol-kamenohit

note: [unit_type]: id=Troll Rocklobber, race=troll
en: The thought of throwing a boulder in combat has certainly occurred to many trolls, and some have taken to them as a weapon of choice. Because stones well-shaped to fly true are not always easy to find, Rocklobbers have taken to carrying them in sacks slung over their shoulders. The same leather out of which the sack is formed is easily adapted to a crude sling.
sr: Zamisao o bacanju stena u borbi svakako se rodila mnogim trolovima, i neki su to čak prihvatili kao omiljeni način borbe. Pošto kamenje dobro oblikovano da leti pravilno nije uvek lako naći, kamenohiti se staraju da ih nose dovoljno sa sobom, u vrećama prebačenim preko ramena. Ista koža od koje su vreće načinjene, lako se preuređuje u grubu praćku.

note: [unit_type]: id=Troll, race=troll
en: Troll
sr: trol

note: [unit_type]: id=Troll, race=troll
en: Trolls have long troubled the thoughts of humanity and dwarf-kind. Sages remain baffled at the origins of these creatures and the driving force behind their unnatural vitality and strength. A fully-grown troll towers above a man, and, even unarmed, would be a great threat in combat. The large clubs typically favored in fighting act as extensions of their arms, used for the same purpose of mauling their prey into submission.
sr: Trolovi su već dugo trn u oku saznanja ljudi i patuljaka, koji su i dalje u nedoumici oko porekla ovih stvorenja, i još važnije, sila koje im daju tu neprirodnu životnost i snagu. Potpuno odrastao trol preteći nadvisuje čoveka, i, čak i nenaoružan, predstavlja veliku pretnju u borbi. Velike batine kojima se trolovi rado služe, dejstvuju kao produžetak njihovih ruku, uterujući žrtve u poslušnost.

note: [unit_type]: id=Troll Shaman, race=troll
en: Troll Shaman
sr: trol-vračar

note: [unit_type]: id=Troll Shaman, race=troll
en: Troll shamans are the mystical leaders of the trolls. Though not as strong or tough as other trolls, their true power lies in their fire magic, which they use to blast enemies with gouts of flame.
sr: Vračari su zagonetni vođi trolova. Ni jaki ni žilavi kao drugi trolovi, stvarna moć im leži u vatrenoj magiji, kojom zaspu neprijatelja plamenim klobucima.

note: [attack]: type=fire
en: flame blast
sr: plameni mlaz

note: [unit_type]: id=Troll Warrior, race=troll
en: Troll Warrior
sr: trol-ratnik

note: [unit_type]: id=Troll Warrior, race=troll
en: Trolls typically neither need nor prefer to use any proper armament in combat, as large ‘sticks and stones’ serve them all too well. However, trolls have been seen on numerous occasions clad in rough-shod armor and bearing metal hammers. It is speculated that orcish allies are the source and crafters of these; expeditions into several forcibly-vacated troll holes have shown little evidence of tool use, and certainly no metalworking of any kind. Given how dangerous a troll is with its bare hands, the thought of a troll with proper armament is entirely unsettling.
sr: Trolovima obično neko posebno oružje u bici niti je potrebno, niti ga koriste, jer ih velike „batine i stenčuge“ sasvim dobro služe. Međutim, mnogobrojni su izveštaji o trolovima odevenim u grubo sačinjen oklop, koji nose metalne čekiće. Nagađa se da su izvor, a često i tvorci ovih pomagala, njihovi uobičajeni orkovskih saveznici; jer kako su mnoga ispitivanja pod pretnjom napuštenih trolovskih jama pokazale, malo je dokaza o upotrebi alata, a baš nikakvih o obradi metala bilo koje vrste. S obzirom na to koliko je trol opasan u borbi golim rukama, pomisao na jednog pristojno naoružanog sasma je onespokojavajuća.

note: [unit_type]: id=Troll Whelp, race=troll
en: Troll Whelp
sr: trol-štenac

note: [unit_type]: id=Troll Whelp, race=troll
en: Describing a troll as a whelp is something of an oxymoron, given that their bodies are already much hardier than that of a grown man. They are clumsy and not yet capable of walking properly, forced instead to shamble about on all fours, but any difficulty this causes them is more than made up for by the raw strength of their race.
sr: Opisivati trola kao štenca donekle je oksimoron, imajući u vidu da su već tada njihova tela izdržljivija od odraslog čoveka. Iako su nespretni i nesposobni da pravilno hodaju, već se moraju gegati na sve četiri, sirova snaga koju već poseduju sasvim nadoknađuje te nepogodnosti.

note: [unit_type]: id=Ghast, race=undead
en: Ghast
sr: užas

note: [unit_type]: id=Ghast, race=undead
en: The ghast is a creature taken from humankind’s most primal nightmares. Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient enough to wait for their victim to die from poison before consuming the body. They attack directly with their enormous mouths, trying to rip the flesh straight from their foes. Once their enemy is defeated, they eat the rest of the body, gaining strength in the process.
sr: Užas je stvorenje izniklo iz najiskonskijih noćnih mora čovečanstva. Za razliku od svojih nižih srodnika, svirepnjaka i nekrofaga, užasi nemaju dovoljno strpljenja da čekaju da žrtva umre od otrova i tek onda krenu da proždiru telo. Umesto toga napadaju svojim razjapljenim raljama, pokušavajući da otkinu meso sa svojih živih protivnika. Pošto neprijatelj padne, prožderu i ostatak njegovog tela, obnovivši pritom svoju snagu.

note: [unit_type]: id=Ghoul, race=undead
en: Ghoul
sr: svirepnjak

note: [unit_type]: id=Ghoul, race=undead
en: Only the more perverse and sadistic of necromancers know what must be done to turn a person into a ghoul, and it is a secret they are not telling. The result, however, is all too well known; it is a beast that knows nothing of its days as a human being, a creature that shambles about as naked as the day it was born, and gorges itself on the flesh of the dead.
    
    It is because of such things that necromancy is condemned with an almost primal hatred in all civilized lands.
sr: Samo razvratniji i mučiteljskiji među nekromantima znaju šta mora biti učinjeno da bi se neko pretvorio u svirepnjaka, što je tajna koja se nikome ne priča. Ishod je, međutim, predobro poznat: zver koja ne zna ništa o svojem bitisanju kao živog bića, već baulja okolo naga kao na dan rođenja, i proždire meso mrtvih.
    
    Zbog ovakvih je užasa nekromantija prokleta skoro iskonskom mržnjom, u svim civilizovanim zemljama.

note: [unit_type]: id=Necrophage, race=undead
en: Necrophage
sr: nekrofag

note: [unit_type]: id=Necrophage, race=undead
en: The necrophage, or ‘devourer of the dead’, is a monstrous, corpulent thing, which bears only a crude resemblance to a man. They appear to be quite rotten in spite of their ability to move; they are rife with disease and poisons of the blood, and have a stench to match. But the most revolting fact about these fratures, apparent only to those who can perceive the traces of foul magic on them, is that they were somehow made from living men — a process about which almost nothing is known, but which can be nothing but nightmarish.
sr: Nekrofag, iliti „proždirač mrtvih“, grozomorna je i podgojena pojava, tek grube sličnosti s čovekom. Naizgled su sasma satruli uprkos sposobnosti kretanja, obiluju boleštinama i trovanjima krvi, uz zadah koji tome pristaje. Ali najodvratnija činjenica u vezi s ovim stvorenjima, vidljiva samo onima koji mogu osetiti tragove pogane magije na njima, jeste da su nekako sklepani od živih ljudi — postupak o kojem gotovo ništa nije znano, ali koji ne može biti drugo do naličje užasa.

note: [unit_type]: id=Soulless, race=undead
en: Soulless
sr: bezdušnik

note: [variation] [unit_type]: id=Soulless, race=undead
en: The technique of animating a dead body is unfortunately well-known in the dark arts; practitioners often use it to raise servants and soldiers from unwilling corpses. These shamblers are often numerous, but fragile; a touch of combat can waken them, though, making them far more formidable.
sr: Postupci oživljavanja mrtvog tela nažalost su među dobro poznatim mračnim umećima; oni koji se njime koriste često sebi podižu sluge i vojnike od nevoljnih leševa. Takve vreće mrtvog mesa često su brojne, ali lomne; nešto prekaljenosti u borbi, međutim, može ih učiniti mnogo težim protivnicima.

note: [unit_type]: id=Ancient Lich, race=undead
en: Ancient Lich
sr: drevni kosac

note: [unit_type]: id=Dark Adept, race=human
en: Dark Adept
sr: mračni upućenik

note: [female]
en: female^Dark Adept
sr: mračna upućenica

note: [unit_type]: id=Dark Sorcerer, race=human
en: Dark Sorcerer
sr: mračni čarobnjak

note: [unit_type]: id=Dark Sorcerer, race=human
en: The dread inspired by black magic is enhanced by the secrecy and fell rumors which surround it. Dark sorcerers have begun to unlock the secrets of life and death, the latter of which is all too easy to inflict. This labor gives the first glimmerings of the connection between the soul and inert matter, and the first successful experiments in manipulating this bond. The terrible unknown that lurks beyond death is glimpsed, and will inevitably be fathomed.
    
    Despite any design they may have of using this to wrest their own immortality from nature’s grasp, the first results of their work have immediate, and unpleasant applications. The life they breathe into dead matter can create servants for them, servants which will work, but which will also kill, and will never question their masters. These creations have a loyalty any tyrant would dream of, and it is tempting to those with even the slightest desire for power.
sr: Jeza koju crna magija uliva uvećana je i tajnovitošću i surovim glasinama koje o njoj kruže. Mračni čarobnjaci kreću na put otključavanja tajni života i smrti, gde je potonje tako lako naneti. Trud im ukazuje prve svetlace povezanosti duše sa beslovesnim, i daje prve opitne uspehe u upravljanju ovom svezom. Naziru strašnu nepoznanicu što vreba s onu stranu smrti, koju će neizbežno do kraja upoznati.
    
    Uprkos svakom naumu koji mogu gajiti o upotrebi ovog kako bi sopstvenu smrtnost istrgli iz ruku prirode, prvi ishodi njihovog rada imaju posredne, često neželjene primene. Život koji udišu mrtvoj tvari može im stvoriti sluge, takve koje će raditi, ali i ubijati i nikada preispitivati svoga gospodara. Ove stvorevine iskazuju odanost kakvu bi svaki tiranin mogao sanjati, koja stavlja na iskušenje i one sa mrvicom žudnje za moći.

note: [female]
en: Dark Sorceress
sr: mračna čarobnica

note: [female]
en: The dread inspired by black magic comes chiefly from how little is known about it by the common man. Dark sorceresses have begun to unlock the secrets of life and death, the latter of which is all too easy to inflict. This labor gives the first glimmerings of the connection between the soul and inert matter, and the first successful experiments in manipulating this bond. The terrible unknown that lurks beyond death is glimpsed, and will inevitably be fathomed.
    
    Despite any design they may have of using this to wrest their own immortality from nature’s grasp, the first results of their work have immediate, and unpleasant applications. The life they breathe into dead matter can create servants for them, servants which will work, but which will also kill, and will never question their mistress. These creations have a loyalty any tyrant would dream of, and it is tempting to those with even the merest desire for power.
sr: Jeza koju crna magija uliva potiče najpre od toga koliko je malo običan čovek poznaje. Mračne čarobnice kreću na put otključavanja tajni života i smrti, gde je potonje tako lako naneti. Trud im ukazuje prve svetlace povezanosti duše sa beslovesnim, i daje prve opitne uspehe u upravljanju ovom svezom. Naziru strašnu nepoznanicu što vreba s onu stranu smrti, koju će neizbežno do kraja upoznati.
    
    Uprkos svakom naumu koji mogu gajiti o upotrebi ovog kako bi sopstvenu smrtnost istrgli iz ruku prirode, prvi ishodi njihovog rada imaju posredne, često neželjene primene. Život koji udišu mrtvoj tvari može im stvoriti sluge, takve koje će raditi, ali i ubijati i nikada preispitivati svoju gospodaricu. Ove stvorevine iskazuju odanost kakvu bi svaki tiranin mogao sanjati, koja stavlja na iskušenje i one sa mrvicom žudnje za moći.

note: [unit_type]: id=Lich, race=undead
en: Lich
sr: kosac

note: [unit_type]: id=Necromancer, race=human
en: One of the pinnacles of what is considered ‘black magic’ is the art of necromancy, the terrible ability to awaken the dead with false life. This discovery alone caused humanity’s condemnation of black magic, for the nightmarish things it has made real have given fear a vast new arsenal.
    
    This ability, in all aspects, is the first step towards cheating death of its ultimate prize.
sr: Jedan od vrhunaca onoga što se smatra „crnom magijom“, jeste veština nekromantije, strašne sposobnosti da se mrtvima udahne lažan život. Samo ovo otkriće dovelo je do toga da čovečanstvo osudi crnu magiju, jer je njena sposobnost da noćne more pretvori u javu ulila strahu neizmeran arsenal.
    
    Ova sposobnost, u svakom pogledu, prvi je korak ka varanju smrti, otimajući joj krajnji trofej.

note: [attack]: type=impact
en: plague staff
sr: kužni štap

note: [female]
en: female^Necromancer
sr: nekromantka

note: [unit_type]: id=Banebow, race=undead
en: Banebow
sr: krvoluk

note: [unit_type]: id=Banebow, race=undead
en: The most powerful of the undead archers invariably end up being those who were themselves archers in their previous life. They wander the fields of battle, guided by the fading memory of their former skill, neither knowing, nor caring what their purpose or foes might be. They are driven only by a malice born of their empty and tortured existence.
sr: Najmoćniji među nemrtvim strelcima neizbežno postaju oni koji su i za ovozemljaskog života bili strelci. Lutaju bojnim poljem, vođeni izbledelim pamćenjem svoje ranije veštine, ne znajući niti mareći šta bi im bio cilj ili protivnik. Pokretani su samo zlobom izniklom iz vapaja svoga praznog i izmučenog postojanja.

note: [unit_type]: id=Bone Shooter, race=undead
en: Bone Shooter
sr: koskotrg

note: [unit_type]: id=Bone Shooter, race=undead
en: Of a dark sorcerer’s creations, some take more strongly to the false life given them. The potency of their un-life is given equipment to match; archers, in particular, are often outfitted with a truly vile arsenal. Their quivers are filled with shafts made not of wood, but of the bones of their victims. It follows that they are dubbed simply ‘Bone-Shooters’ by their unfortunate enemies.
sr: Od tvorevina mračnog čarobnjaka, neka se jače prihvate lažnog života koji im je uliven. Takvoj sili daje se i odgovarajuća oprema. Posebno strelci, često su opremljeni istinski zlokobnim oružjem. Njihovi tobolci ispunjeni su ne strelama od pruća, već od kostiju njihovih žrtava. Po tome su jednostavno znani kao „koskotrzi“ među svojim nesrećnim neprijateljima.

note: [unit_type]: id=Chocobone, race=undead
en: Chocobone
sr: čokokost

note: [unit_type]: id=Chocobone, race=undead
en: Riding the bones of ostrich-like large birds once used as mounts by a lost civilization, the skeletal Chocobones can move faster than most cavalry units.
sr: Jašući na skeletu velikih nojolikih ptica koje je nekada jahala danas izgubljena civilizacija, čokokosti se mogu kretati brže od većine konjičkih jedinica.

note: [unit_type]: id=Death Knight, race=undead
en: Death Knight
sr: mrtvi vitez

note: [unit_type]: id=Death Knight, race=undead
en: Tales are told of the mightiest warriors and generals, who, cursed with hate and stung by betrayal, have come back to this world as Death Knights. Wielding the same weapons as in life, they command the Undead in their quest for revenge.
sr: Priče se pripovedaju o najmoćnijim ratnicima i generalima, koji, prokleti mržnjom i osećanjem izdanosti, pohode ponovo ovaj svet kao mrtvi vitezovi. Vladajući istim oružjem kojim su i ranije, zapovedaju oni nemrtvima u svojoj potrazi za osvetom.

note: [unit_type]: id=Deathblade, race=undead
en: Deathblade
sr: smrtokos

note: [unit_type]: id=Deathblade, race=undead
en: In life, the abominations known as ‘Deathblades’ were masters of combat, soldiers who were both lithe and deadly. Their new masters, recognizing this, outfit them to match the skills they once had. Though frail, these monsters are much faster than the rest of their kind, both on foot and with their blades.
sr: Za života, napasti znane kao „smrtokosi“ bile su majstori-borci, vojnici istovremeno i gipki i smrtonosni. Ovo će njihovi novi gospodari često prepoznati, i pokušati da iskoriste opremajući ih saglasno njihovim nekadašnjim veštinama. Iako krhka, ova čudovišta mnogo su brža od sebi sličnih, i po kretnjama i po rukovanju sečivima.

note: [unit_type]: id=Draug, race=undead
en: Draug
sr: grozomor

note: [unit_type]: id=Draug, race=undead
en: There is little left, in these towering ruins, of the men they once were. Warriors at heart, they are now lost in the dream of unlife; wandering through the battles of their memory and fighting desperately for release, for a peace bought only by strength of arms. And so they struggle; both unthinking, and unrelenting.
sr: Malo je ostalo u ovim nadvisujućim ruinama od ljudi koji su nekada bili. Ratnici u srcu, sada su izgubljeni u snovima neživota. Lutajući kroz najveće bitke iz svojih sećanja, očajnički se bore za otpust, za mir koji se kupuje samo snagom oružja. Takvi su im napori: bez razmišljanja, bez predaha.

note: [unit_type]: id=Revenant, race=undead
en: Revenant
sr: vraćenik

note: [unit_type]: id=Revenant, race=undead
en: Given false life to do battle once more, the creatures known as Revenants were clearly great warriors in their time, though the memory of that time is almost wholly lost to their undead selves. Even the sorcerers who raised them can only speculate on their past. Such questions aside, a Revenant is a powerful tool in combat: a fearless warrior that feels no pain and will fight to the bitter end.
sr: Uliveni lažnim životom kako bi se ponovo borili, stvorenja poznata kao povraćenici očigledno su bila veliki ratnici u svoje doba, iako je im sećanje na ta vremena skoro potpuno utopljeno u nemrtvom sebstvu. Čak i čarobnjaci koji su ih izdigli mogu samo da nagađaju o njihovoj prošlosti. Bez obzira na ove nedoumice, vraćenik je moćno oruđe u boju: neustrašivi ratnik koji ne oseća bola, koji će se boriti do ljutog kraja.

note: [unit_type]: id=Skeleton, race=undead
en: Skeleton
sr: skelet

note: [unit_type]: id=Skeleton, race=undead
en: Skeletons are warriors who have been slain in battle and brought back by dark magics. Nearly mindless, and unwavering in their purpose, they fear neither pain, nor death, and their mere presence will often frighten away any who would challenge their master.
sr: Skeleti su ratnici posečeni u bici, koji su u neživot vraćeni zaslugom mračnih magija. Skoro beslovesni, nepokolebljivi u svojoj nameni, ne boje se ni bola ni smrti. Njihovo samo prisustvo često će ustrašiti i oterati one koji bi da se suprotstave njihovom gospodaru.

note: [unit_type]: id=Skeleton Archer, race=undead
en: Skeleton Archer
sr: ćele-strelac

note: [unit_type]: id=Skeleton Archer, race=undead
en: A skeleton archer is little different from the ‘skeletons’ which often accompany it — it is a sin against nature, a warrior raised from the dead to fight once again. In their masters’ hands, these soldiers will do anything to achieve the tasks laid before them, for death holds no fear for one who is already dead.
sr: Ćele-strelac malo se razlikuje od skeleta koji ga obično prate — greh je protivprirodni, ratnik podignut iz mrtvih da se još jednom bori. U rukama svoga gospodara, ovi vojnici učiniće šta god je potrebno da izvrše postavljene im zadatke, jer smrt ne zadaje straha onima koji su je već iskusili.

note: [unit_type]: id=Ghost, race=undead
en: Ghost
sr: duh

note: [unit_type]: id=Ghost, race=undead
en: Enslaved within a shroud of enchantments, a trapped spirit may be likened to the wind in the sails of a ship. This damned vessel becomes an unfailing servant which can be bound to whatever task their master sees fit.
sr: Zarobljen pokrovom zlokobnih opsena, duh sliči vetru zahvaćenom brodskim jedrima. Proizvod ovakvog zatočeništva je pouzdani sluga, kome se može poveriti svaki zadatak koji se njegovom gospodaru ushte.

note: [attack]: type=cold
en: wail
sr: jauk

note: [unit_type]: id=Nightgaunt, race=undead
en: Nightgaunt
sr: noćorđav

note: [unit_type]: id=Nightgaunt, race=undead
en: The purpose of the masks that these creatures wear is unknown, as is the countenance that they obscure. These terrible forms are rarely seen by the living, and those who live to speak of them had no leisure to study their foe.
sr: Svrha masaka koje ova stvorenja nose nije poznata, kao ni naličja njima zaklonjena. Ovi užasni oblici retko se viđaju među živima, i oni koji prežive da o tome govore, zasigurno sebi nisu dozvolili luksuz radoznalosti.

note: [unit_type]: id=Shadow, race=undead
en: Shadow
sr: senka

note: [unit_type]: id=Shadow, race=undead
en: When light came into the world and gave form to the unknown, fear was forced to retreat into darkness. Since that day, the shadows of the world have held terror for humanity, though it knows not why.
    
    That is a question which is easily answered by a necromancer.
sr: Kada svetlost nastupi u svet i podaše obličje nepoznatom, strah beše prisiljen povlačenju u tamu. Od tog dana, senke sveta ulivale su stravu čovečanstvu, iako ne znaju zašto.
    
    Ovo je nedoumica koju s lakoćom razrešava nekromant.

note: [unit_type]: id=Spectre, race=undead
en: Spectre
sr: sablast

note: [unit_type]: id=Spectre, race=undead
en: Sometimes called the ‘hollow men’, spectres form the right arm of their masters’ powers. They are an unholy terror to the living, for they are quite as deadly as their appearance suggests.
    
    The creation of these is itself no mean feat, but the real danger in encountering one is that it is likely only the harbinger of a much more dangerous force that will follow in its wake.
sr: Nekada nazivani „šupljim ljudima“, sablasti su desna ruka moći svoga gospodara. Ove su tvorevine nesveti užas među živima, jer su sasvim smrtonosne kako na to svojom pojavom i ukazuju.
    
    Ovo im nije jedino zlokobno svojstvo; još veća opasnost susreta s jednom sablašću leži u tome što je ona verovatno tek vesnik mnogo opasnije sile koja sledi njenim tragom.

note: [attack]: type=arcane
en: baneblade
sr: prokletnik

note: [unit_type]: id=Wraith, race=undead
en: Wraith
sr: utvara

note: [unit_type]: id=Wraith, race=undead
en: These shades of what were once warriors are among the most terrifying things a necromancer can create, for a sword will cleave right through them as if through air, seemingly without doing harm. It is the thought that these foes are invincible which is so frightening, a notion that is fortunately far from the truth.
sr: Ova izmučena obličja koja su nekada bila veliki ratnici, među najstrašnijim su tvorevinama koje nekromant može prizvati, jer mač će samo prohujati kroz njih kao kroz vazduh, bez ikakvog učinka. To je ono što uliva toliki strah, pomisao o njihovoj nepobedivosti, koja je na sreću daleko od istine.

note: [unit_type]: id=Ancient Wose, race=wose
en: Ancient Wose
sr: drevni iver

note: [unit_type]: id=Ancient Wose, race=wose
en: There is a curious story of a farmer who had a great oak in his lawn, a tree which had stood when his father first broke the soil on that land, and under which his family had many memories. It was thus a shock to him, one morning, when he awoke to find it somehow spirited away, with nothing but a bare patch of earth where it once stood.
    
    Such encounters are all that is known of what are presumably the most ancient of woses.
sr: Postoji neobična priča o seljaku koji je imao veliki hrast na svom pašnjaku, drvo koje je tu stajalo od kako je njegov otac prvi put obradio zemljište imanja, i pod kojim je njegova porodica stekla mnoge uspomene. Bio je to potpuni šok za njega, jednog jutra, kada se probudio i uvideo da je hrast nekuda odmaglio, ne ostavivši ništa do golo parče zemlje tamo gde je nekada stajao.
    
    Ovakvi susreti su sve što se zna o onima za koje se pretpostavlja da su najdrevniji među iverima.

note: [unit_type]: id=Elder Wose, race=wose
en: Elder Wose
sr: stari iver

note: [unit_type]: id=Elder Wose, race=wose
en: Woses have been said to possess many shapes, all of them tree-like in form, and as they age, to increase in size. Tales tell of woses who resemble trees in this respect as well, towering over the creatures who walk beneath them. This is the greater part of why they are so rarely seen — standing in the slumber which they so often do, a wose of that stature appears to be nothing more than an oddly-shaped tree. Even a careless elf can sometimes be fooled.
    
    Woses are not warriors by any means, but their great strength can easily be turned to violence, should someone manage to raise the ire of these creatures.
sr: Za ivere se kaže da su mnogih obličja, svi nalik drveću, i da kako stare, uvećavaju svoju veličinu. Priče zbore o iverima koji i po veličini priliče drveću, nadvisujući sva stvorenja što hode pod njima. Ovo je i veći deo razloga zašto su tako retko viđeni — mirujući u dremežu kao što često čini, iver te veličine sasvim je nalik malo čudnijem drvetu. Čak se i poneki neoprezni vilenjak može prevariti.
    
    Iveri ni u kom slučaju nisu ratnici, ali je snaga koju poseduju očigledno sposobna za razorno nasilje, uspe li neko da probudi bes ovih stvorenja.

note: [unit_type]: id=Wose, race=wose
en: Wose
sr: iver

note: [unit_type]: id=Wose, race=wose
en: Rarely seen even by elves, the Wose is an order of creature about which little is known. The elves are the source of most of this knowledge; they know that these beings are not descended from trees, despite the similarity in form, and they know that a wose is more closely tied to the faerie world than the elves themselves, though in a different way. The motives and workings of their kind are unknown, though most subscribe to the obvious theory that woses are dedicated wardens of the natural world.
    
    Woses are utterly unwarlike, but possess a great strength. They are, however, neither used to, nor quick at moving around.
sr: Retko viđani čak i među vilenjacima, iveri su red stvorenja o kojima se malo zna. Vilenjaci su izvor većine tih saznanja; znaju da ova stvorenja nisu potomci drveća, uprkos fizičkim sličnostima, i da su bliže vezana za vilinski svet nego sami vilenjaci, premda na drugačiji način. Njihovi motivi i ponašanje nisu poznati, iako su mnogi očiglednog stanovišta da su iveri nadzornici prirodnog carstva.
    
    Iveri su sasvim neratoborni, ali poseduju veliku snagu. Međutim, niti običavaju, niti mogu da se brzo kreću naokolo.
