wesnoth-tutorial - en to sr translation catalogue (70 entries)

note: [modify_side] [lua]: wml_actions.select_character
en: Li’sar
sr: Lizára

note: [objective]: condition=win
en: Destroy a fierce enemy
sr: Smoždiš li ljutog suparnika

note: [objective]: condition=lose
en: Get yourself killed
sr: Nastradaš li

note: [message]: speaker=narrator
en: Welcome to Wesnoth!
sr: Dobro nam dođe u Vesnot!

note: [message]: speaker=student
en: Good morning, Delfador! Is it time to attack things?
sr: Izvrsno jutro, Delfadore! Trenutak li je pravi, da napadnemo štogod?

note: [message]: speaker=Delfador
en: Um, well...
sr: Eh, dijete...

note: [message]: speaker=student
en: Have you found an orc for me to fight, huh? A troll?
sr: Nađe li mi nekog orka za suparnika? Il' trola?

note: [message]: speaker=Delfador
en: Quiet! I will summon an enemy for you...
sr: Dosta! Dozvaću sad jednog protivnika tebi...

note: [message]: speaker=Delfador
en: ... this quintain!
sr: ...ovog drvenka!

note: [message]: speaker=student
en: A quintain? You want me to fight a dummy?
sr: Drvenka? Zar da se borim sa lutkom?

note: [message]: speaker=narrator
en: Attacking
sr: Napadanje

note: [message]: speaker=student
en: Hey! This quintain fights back!
sr: Svih mu...! Pa ovaj drvenko uzvraća!

note: [message]: speaker=Delfador
en: Hmm, perhaps we should have started with a doll.
sr: [uzdah] Možda je trebalo da počnemo sa lutkicom.

note: [message]: speaker=student
en: Should I retreat?
sr: A da se ja povučem iz boja?

note: [message]: speaker=Galdrad [message]: speaker=Delfador
en: Good idea!
sr: Dobra zamisao!

note: [message]: speaker=narrator
en: Crowns
sr: Krune

note: [message]: speaker=Delfador
en: Unfortunately, you’ve used up your turn attacking the quintain. The quintain now gets to attack.
sr: Nažalost, potez ti prođe u napadu na drvenka. Sada je red na drvenka.

note: [message]: speaker=student
en: The <i>dummy</i> gets a turn?
sr: <i>Lutka</i> dobija potez?

note: [event]
en: End your turn
sr: Završi potez

note: [message]: speaker=student
en: Ouch! I need to heal! Only $student_hp hitpoints left!
sr: Ajao! Vidara, vidara! Udarpoeni mi odoše, ostade mi $student_hp|!

note: [message]: speaker=narrator
en: Villages
sr: Sela

note: [message]: speaker=student
en: I’ll recruit some elves!
sr: Pozvaću vilenjake dobre!

note: [event]
en: Move Konrad to the keep
sr: Pošalji Konrada na kulu

note: [event]
en: Move Li’sar to the keep
sr: Pošalji Lizáru na kulu

note: [message]: speaker=narrator
en: Recruiting
sr: Unajmljivanje

note: [message]: speaker=student
en: Hey, the quintain just healed 2 hitpoints! I’d better attack it at once!
sr: Gle, drvenku se upravo obnoviše dva udarpoena! Bolje mi je udariti čim prije!

note: [message]: speaker=Delfador
en: Yes, if a unit doesn’t do anything for a turn, it will slowly heal.
sr: Da, ne učini li ništa tokom poteza, jedinica će se malko zaliječiti.

note: [message]: speaker=Delfador
en: Keep attacking with both elves until the quintain is finished!
sr: Nastavi da napadaš obojicom vilenjaka dok ne dovršiš drvenka!

note: [message]: speaker=Delfador
en: Maybe you should recruit another elf?
sr: Možda da unajmiš još jednog vilenjaka?

note: [message]: speaker=narrator
en: Unit Descriptions
sr: Opisi jedinica

note: [message]: speaker=narrator
en: You can right click on a unit to see a detailed <b>Unit Description</b>.
sr: Klikom desnim na jedinicu možeš vidjeti njen detaljan opis.

note: [message]: speaker=narrator
en: Protect Your Troops
sr: Štiti svoje snage

note: [message]: speaker=narrator
en: Remember to pull back wounded units into villages and recruit more if needed. Take special care of units with the highest <i>experience points (XP)</i> so they can gain levels and become more powerful.
sr: Vodi računa da šalješ povrijeđene jedinice u sela, i unajmiš nove kada ti ustrebaju. Posebno čuvaj jedinice sa najviše <i>iskustvenih poena</i> (IP) kako bi nizale nivoe i postajale sve moćnije.

note: [message]: speaker=narrator
en: Support
sr: Podrška

note: [message]: speaker=narrator
en: Each village you control will <i>support</i> one unit for free. After that, each unit costs you one gold per turn.
sr: Svako selo u tvom posjedu može <i>izdržavati</i> jednu jedinicu besplatno. Svaka jedinica preko toga, koštaće te zlatnik po potezu.

note: [message]: speaker=narrator
en: Advancement
sr: Napredovanje

note: [message]: speaker=narrator
en: Defenses
sr: Odbrana

note: [message]: speaker=second_unit
en: The quintain is destroyed, and I have gained more experience!
sr: Drvenko je uništen, a ja sakupih iskustva!

note: [message]: speaker=narrator
en: Note
sr: Napomena

note: [message]: speaker=narrator
en: These dummies only attack if you are a single tile away. With care, you should be able to kill them one at a time.
sr: Ove lutke napadaju tek kada im se približiš na jedno polje. Malo pažnje, i možeš ih sređivati jednu po jednu.

note: [message]: speaker=narrator
en: Victory
sr: Pobeda

note: [event]
en: I hope I have a chance to retreat after this!
sr: Nadam se da ću dobiti priliku da se povučem poslije ovoga!

note: [event]
en: One lucky attack by an Orcish Grunt, and I’m done for!
sr: Posreći li se nekom orkovskom krmku, sa mnom je gotovo!

note: [objective]: condition=win
en: Defeat the Orc Leader
sr: Poraziš li orkovskog vođa

note: [objective]: condition=lose
en: Death of Konrad
sr: Nastrada li Konrad

note: [objective]: condition=lose
en: Death of Li’sar
sr: Nastrada li Lizára

note: [message]: speaker=student
en: Ho, Galdrad! Has Delfador conjured something else to beat me with? A flock of scarecrows, perhaps?
sr: Ohoj, Galdrade! Da li je Delfador iznašao nešto da me nauči pameti? Jato opakih gavrana ili takvo što?

note: [message]: speaker=student
en: What should I do?
sr: Šta treba da radim?

note: [event]
en: First, we will have to deal with the Orcish Grunt stationed in the middle of the river. He should be little trouble.
sr: Prvo treba da se obračunamo sa onim orkovskim groktašem, tamo na sredini rijeke. Nikakav problem, mišljenja sam.

note: [event]
en: By then, their leader will have recruited more units to send against us and the real fight will begin.
sr: Ali do tada, njihov vođ će već sazvati još jedinica i poslati ih na nas, i prava bitka će započeti.

note: [event]
en: See this dark blue water? It’s too deep for either side to cross. The orcs could slowly wade through that narrow band of shallow lighter-blue water in the east; but we could stand on the shore and force them to fight us from the water, where they are exposed and we are protected by the forest.
sr: Vidiš li tamnoplavu vodu? Previše duboka bilo za nas, bilo za njih. Orkovi bi mogli sporo da gaze preko onog tankog pojasa plitke, svijetloplave vode na istoku; ali bismo ih mi čekali na obali. Morali bi tada da se bore iz vode, gdje su izloženi, a mi iz zaklona šume nam mile.

note: [event]
en: The more likely attack, then, is across the bridge. That middle island is the key: it has a village for healing injured units and forests in which we fight so well.
sr: Stoga je mogućnije da pohitaju k nama preko mosta. Ostrvo u sredini mora biti naš oslonac: ima selo za vidanje naših junaka, i šumu u kojoj se tako dobro borimo.

note: [event]
en: We need to occupy that village, otherwise they will take it next turn! Move a unit into the village to stop the orcs capturing it. Whichever unit you choose will benefit from the village’s healing, too.
sr: Moramo da zauzmemo to selo, inače će ga oni uzeti u sljedećem potezu! Pomeri neku jedinicu na selo da sprečiš orkove da ga zauzmu. Jedinica koju izabereš takođe će se okoristiti liječenjem u selu.

note: [event]
en: Careful! It is now nighttime. Orcs are <i>chaotic</i>, which means their attacks are now 25% stronger. By day, their attacks are 25% weaker, which is a noticeable difference. You are <i>lawful</i>: stronger by day and weaker at night. Your elvish warriors are <i>neutral</i>: unaffected by the time of day.
sr: Oprezno! Noć se spustila a orkovi su stvorenja <i>haosa</i>, što znači da su im napadi sada 25% jači. Po danu su im napadi pak 25% slabiji, što nije mala razlika. Ti si od <i>zakonske</i> rase, jače danju a slabije noću. Tvoji vilenjački borci su <i>neutralni</i>, na njih doba dana ne utiče.

note: [event]
en: Remember to retreat your wounded units to villages. Healers can only heal 4 hitpoints at a time, while villages can heal 8 (the maximum healing for any unit).
sr: Vodi računa da povlačiš povrijeđene jedinice u sela. Vidari mogu liječiti samo 4 udarpoena po potezu, a sela 8 (najveće liječenje za bilo koju jedinicu).

note: [event]
en: Beware of those orcs crossing the river! If they get into the forest they’ll be hard to dislodge!
sr: Čuvaj se tih orkova što prelaze reku! Uđu li u šumu, biće ih teško izglaviti odande!

note: [message]: speaker=Galdrad
en: That unit is about one kill (8 experience points) away from gaining a level! Do not let it die!
sr: Toj jedinici fali još samo jedna pobjeda (8 iskustvenih poena) da dostigne sljedeći nivo! Ne dozvoli da nastrada!

note: [event]
en: Their leader has moved into that village! He’s not as stupid as I thought. The village heals him each turn and provides good defense.
sr: Njihov vođ je ušao u to selo! Nije tako glup kao što sam mislio. Selo ga liječi svaki potez i pruža mu dobar zaklon.

note: [event]
en: That unit has captured our village! You’d better get him out; it heals him each turn and provides good defense.
sr: Ta jedinica je zauzela naše selo! Bolje je isteraj odatle, jer se liječi svaki potez i u dobrom je zaklonu.

note: [message]: speaker=unit The speaker is female
en: Using me to attack is risky! I can slow the opponent with my ranged attack, but I hope you have a plan if I miss!
sr: Rizično je koristiti mene u napadu! Mogu usporiti protivnika svojim odstupnim napadom, ali se nadam da imaš odstupnicu ako promašim!

note: [event]
en: You are close to killing their leader! The unit who finishes him will gain 16 experience points because he is second level. Choose your attacking unit carefully!
sr: Njihov vođ samo što nije gotov! Jedinica koja ga dovrši dobija 16 iskustvenih poena, jer je on drugog nivoa. Pažljivo biraj jedinicu kojom ćeš udariti!

note: [message]: speaker=Galdrad
en: Losing a healer hurts all the troops! Keep them out of the enemy’s reach!
sr: Gubitak vidara šteti svim našim snagama! Čuvaj ga van dohvata neprijatelja!

note: [event]
en: Beware of the orc leader: he can do 36 hitpoints of damage at night! Attack with many units at once during the day.
sr: Čuvaj se orkovskog vođa: može da nanese 36 udarpoena štete tokom noći! Napadni sa mnogo jedinica istovremeno, u toku dana.

note: [unit_type]: id=Fighter, race=human
en: Fighter
sr: borac

note: [unit_type]: id=Fighter, race=human [unit_type]: id=Fighteress, race=human
en: Young and brash, Fighters are skilled with swords and are vulnerable to attack from enemies. However, they have the potential to become great warriors one day.
sr: Mladi i drski, borci su umješni s mačem, ali ranjivi pri naletu neprijatelja. Ipak, imaju mogućnosti da jednoga dana postanu veliki ratnici.

note: [unit_type]: id=Fighteress, race=human
en: female^Fighter
sr: borac

note: [unit_type]: id=Quintain, race=mechanical
en: Quintain
sr: drvenko

note: [unit_type]: id=Quintain, race=mechanical
en: Quintains are used to practice swordplay and jousting on. It would be extremely unusual to be attacked by one.
sr: Drvenci se koriste za vežbanje mačevanja i blokiranja. Bilo bi vrlo čudno da neki od njih uzvrati napad.

note: [message]: speaker=narrator
en: Undo
sr: Opozivanje

en: 
    <big>Click a mouse button or press the spacebar to continue...</big>
sr: 
    <big>Klikni mišem ili pritisni razmak da nastaviš...</big>
