en_GB - en to en_GB translation catalogue (100 entries)

note: [objective]: condition=win
en: Move Konrad to the signpost in the northwest
en_GB: Move Konrad to the signpost in the north-west

note: [message]: speaker=narrator
en: Sixteen years into her rule, Asheviere turned her attention to the wood elves living in the great forest southwest of Wesnoth, whom she despised. Orcish mercenaries were hired and dispatched to bring about their ruin.
en_GB: Sixteen years into her rule, Asheviere turned her attention to the wood elves living in the great forest south-west of Wesnoth, whom she despised. Orcish mercenaries were hired and dispatched to bring about their ruin.

note: [message]: speaker=Delfador
en: We will go north. Perhaps we can reach the Isle of Alduin. If we can make it there, surely we will be safe. Konrad, we must recruit some elves to help us, and then you must make it to the sign post in the northwest. I will protect you!
en_GB: We will go north. Perhaps we can reach the Isle of Alduin. If we can make it there, surely we will be safe. Konrad, we must recruit some elves to help us, and then you must make it to the sign post in the north-west. I will protect you!

note: [message]: speaker=Knafa-Tan
en: Remember, it is rumored that the filthy mage and one that he protects are in these parts. They are the ones we want!
en_GB: Remember, it is rumoured that the filthy mage and one that he protects are in these parts. They are the ones we want!

note: [message]: speaker=Delfador
en: The elves will fight. They may even prevail. But I fear things do not bode well for them. Let us not speak of it now. Onward!
en_GB: The elves will fight. They may even prevail. But I fear things do not bode well for them. Let us not speak of it now. Onwards!

note: [message]: speaker=unit
en: I... I don’t think I can make it anymore.
en_GB: I... I don’t think I can make it any more.

note: [scenario]: id=02_Blackwater_Port
en: scenario name^Blackwater Port
en_GB: Blackwater Port

note: [message]: speaker=Delfador
en: Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of the few who is willing to oppose the Dark Crown. Rumor has it that his lance has slain fifty men and a hundred orcs.
en_GB: Konrad, this is Kaylan, one of the mightiest of the horse lords, and one of the few who is willing to oppose the Dark Crown. Rumour has it that his lance has slain fifty men and a hundred orcs.

note: [message]: speaker=Kaylan
en: It seems the orcs have come here too, to try to wrest this port from our hands. Our defenses are still weak, but reinforcements will arrive soon!
en_GB: It seems the orcs have come here too, to try to wrest this port from our hands. Our defences are still weak, but reinforcements will arrive soon!

note: [message]: speaker=Kaylan
en: I will send one of my horsemen to serve under you. I offer you my support, Konrad, and the support of my men — from now on you will be able to recruit horsemen.
en_GB: I will send one of my horsemen to serve under you. I offer you my support Konrad, and the support of my men — from now on you will be able to recruit horsemen.

note: [message]: speaker=Kaylan
en: Reinforcements have arrived, but lo! Our allies have already destroyed the orcish army menacing our fair port. In honor, I must reward your valor.
en_GB: Reinforcements have arrived, but lo! Our allies have already destroyed the orcish army menacing our fair port. In honour, I must reward your valour.

note: [message]: speaker=Simyr
en: It is my pleasure and honor to serve, my liege.
en_GB: It is my pleasure and honour to serve, my liege.

note: [message]: speaker=Seimus
en: She has taken control of the Bay of Pearls, long held by the Mermen, and has turned them into slaves. There they dive for pearls by which she grows richer every day. There are even rumors that she may break the ancient treaty and attack Elensefar!
en_GB: She has taken control of the Bay of Pearls, long held by the Mermen, and has turned them into slaves. There they dive for pearls by which she grows richer every day. There are even rumours that she may break the ancient treaty and attack Elensefar!

note: [message]: speaker=Gwimli
en: Thank you for rescuing us! Now we can help you fight the evil orcs! The main cage where they keep most of the mermen is in the northwest!
en_GB: Thank you for rescuing us! Now we can help you fight the evil orcs! The main cage where they keep most of the mermen is in the north-west!

note: [message]: speaker=Konrad
en: Victory is ours! Let us hope that this delay will not hamper our quest to save Elensefar, but at least we have freed these good people. We must move onward with haste!
en_GB: Victory is ours! Let us hope that this delay will not hamper our quest to save Elensefar, but at least we have freed these good people. We must move onwards with haste!

note: [message]: speaker=Konrad
en: Let’s hope these rumors are not true! I have none of my men or gold with me! How could I defend myself?
en_GB: Let’s hope these rumours are not true! I have none of my men or gold with me! How could I defend myself?

note: [message]: speaker=Konrad
en: There are some ancient temples to the southwest; I wonder what might be inside them!
en_GB: There are some ancient temples to the south-west; I wonder what might be inside them!

note: [message]: speaker=Reglok
en: We will serve you well, for we respect the help you are providing to our city. You shall find that there is honor, even among thieves.
en_GB: We will serve you well, for we respect the help you are providing to our city. You shall find that there is honour, even among thieves.

note: [message]: speaker=Delfador
en: The Sceptre of Fire is the most ancient artifact of the realm of Wesnoth. It was forged by the dwarves of Knalga at the request of King Haldric II. It took their finest smiths years to make it, but soon after it was completed, the makers were chased underground, attacked by the elves. None know exactly what occurred, but the Sceptre was lost somewhere in the great caverns. Years have passed, and the fortunes of the dwarves have waxed and waned, but the Sceptre has never been found.
en_GB: The Sceptre of Fire is the most ancient artefact of the realm of Wesnoth. It was forged by the dwarves of Knalga at the request of King Haldric II. It took their finest smiths years to make it, but soon after it was completed, the makers were chased underground, attacked by the elves. None know exactly what occurred, but the Sceptre was lost somewhere in the great caverns. Years have passed, and the fortunes of the dwarves have waxed and waned, but the Sceptre has never been found.

note: [message]: speaker=Muff Jaanal
en: So you endeavor to fight me in my home. Foolish.
en_GB: So you endeavour to fight me in my home. Foolish.

note: [message]: speaker=Delfador
en: Here we come to the great cross-roads. We should go northeast.
en_GB: Here we come to the great crossroads. We should go north-east.

note: [message]: speaker=Konrad
en: Victory is ours, men. Let us proceed northeast!
en_GB: Victory is ours, men. Let us proceed north-east!

note: [objective]: condition=win
en: (reduce her hitpoints to 0 or lower)
en_GB: (reduce her hit-points to 0 or lower)

note: [message]: speaker=Moremirmu
en: It is both my duty and pleasure, my lord! We were dining with some royal guards of the princess, taking a rest from our pilgrimage, when they spoke of how you were tricked into traveling these dangerous lands. We could do nothing but help you!
en_GB: It is both my duty and pleasure, my lord! We were dining with some royal guards of the princess, taking a rest from our pilgrimage, when they spoke of how you were tricked into travelling these dangerous lands. We could do nothing but help you!

note: [message]: speaker=Kalenz
en: The land of Wesnoth is not safe for us. The Queen’s forces reach every corner. We must make haste to the north lands, across the Great River. Let us go quickly!
en_GB: The land of Wesnoth is not safe for us. The Queen’s forces reach every corner. We must make haste to the Northlands, across the Great River. Let us go quickly!

note: [message]: speaker=Konrad
en: Quickly, men! Onward!
en_GB: Quickly, men! Onwards!

note: [message]: speaker=Delfador
en: We must continue north. It is too late to return to the safety of Elensefar or Alduin before winter falls. We must therefore cross the great river and continue toward the land of the dwarves. Hurry, let us go!
en_GB: We must continue north. It is too late to return to the safety of Elensefar or Alduin before winter falls. We must therefore cross the great river and continue towards the land of the dwarves. Hurry, let us go!

note: [message]: speaker=Delfador
en: Amazing! I have never before heard of such behavior in gryphons.
en_GB: Amazing! I have never before heard of such behaviour in gryphons.

note: [message]: speaker=Konrad
en: It is a shame we could not get those gryphon eggs — they would surely have given us an advantage sometime. Still, we must continue.
en_GB: It is a shame we could not get those gryphon eggs — they would surely have given us an advantage some time. Still, we must continue.

note: [message]: speaker=Delfador
en: Let us continue onward!
en_GB: Let us continue onwards!

note: [message]: speaker=Delfador
en: He did die in battle at my hand. It is sad that your brothers did not have the opportunity to experience such an honorable death, Konrad.
en_GB: He did die in battle at my hand. It is sad that your brothers did not have the opportunity to experience such an honourable death, Konrad.

note: [message]: speaker=Kalenz
en: With all respect, my lords, we must make haste. We have to ford the river immediately. And, look! It seems that the guard-towers on the river banks are manned!
en_GB: With all respect, my lords, we must make haste. We have to ford the river immediately. And, look! It seems that the guard towers on the river banks are manned!

note: [message]: speaker=Delfador
en: It surely looks like she will try. But many more creatures than we have fought lurk in this river; that will make it difficult for her. We must continue onward. If she makes it across before winter, then so be it!
en_GB: It surely looks like she will try. But many more creatures than we have fought lurk in this river; that will make it difficult for her. We must continue onwards. If she makes it across before winter, then so be it!

note: [part]
en: Swirling, snow-laden winds tore at Konrad’s army, signaling the final exit of autumn and the onset of what would be a harsh winter.
en_GB: Swirling, snow-laden winds tore at Konrad’s army, signalling the final exit of autumn and the onset of what would be a harsh winter.

note: [message]: speaker=Kalenz
en: We are pursued by the forces of your arch-enemy, chasing the Sceptre of Fire, the fate of the realm in our hands, and you humans want to stop and rest? Onward, I say!
en_GB: We are pursued by the forces of your arch-enemy, chasing the Sceptre of Fire, the fate of the realm in our hands, and you humans want to stop and rest? Onwards, I say!

note: [message]: speaker=Delfador
en: They are right, Kalenz. I had wanted to acquire the Sceptre within a moon, but it is not to be. Our soldiers will begin to desert if they do not rest soon. But in these wild north lands, we must fight even for the right to rest. Look to the north! Those foul orcs will not allow us any peace!
en_GB: They are right, Kalenz. I had wanted to acquire the Sceptre within a moon, but it is not to be. Our soldiers will begin to desert if they do not rest soon. But in these wild Northlands, we must fight even for the right to rest. Look to the north! Those foul orcs will not allow us any peace!

note: [message]: speaker=Konrad
en: More snow is falling. We must finish this battle quickly. Onward, men!
en_GB: More snow is falling. We must finish this battle quickly. Onwards, men!

note: [message]: speaker=Konrad
en: The defense of the dwarves must have been strong. Look at those ruined towers!
en_GB: The defence of the dwarves must have been strong. Look at those ruined towers!

note: [message]: speaker=Kalenz
en: I would settle for escape, though I know not which I dread more: foul orcs or fetid caves.
en_GB: I would settle for escape, though I know not which I dread more: foul orcs or foetid caves.

note: [message]: speaker=Delfador
en: There is no time for idle chatter or delay of any kind. Onward!
en_GB: There is no time for idle chatter or delay of any kind. Onwards!

note: [message]: speaker=Delfador
en: Indeed we must not delay. The mines in the northeast are the best way to enter.
en_GB: Indeed we must not delay. The mines in the north-east are the best way to enter.

note: [message]: speaker=Relgorn
en: ‘Never done us any harm?’ Why, I was there myself, when the elves refused to honor our alliance. Many dwarves were slaughtered, and you cowardly elves did nothing to help!
en_GB: ‘Never done us any harm?’ Why, I was there myself, when the elves refused to honour our alliance. Many dwarves were slaughtered, and you cowardly elves did nothing to help!

note: [message]: speaker=Kalenz
en: You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, sniveling in his tunnel, call me a coward?
en_GB: You go too far! I am Kalenz, a mighty elvish lord! How dare such as you, snivelling in his tunnel, call me a coward?

note: [message]: speaker=Relgorn
en: You are right, friend. I will put my best men at your disposal, though we know naught of the Sceptre's location. Legend says it is hidden in the eastern tunnels.
en_GB: You are right, friend. I will put my best men at your disposal, though we know nought of the Sceptre's location. Legend says it is hidden in the eastern tunnels.

note: [message]: speaker=Gryphon Tender
en: I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They are simply getting too large and too restless to restrain anymore!
en_GB: I am sorry, Prince Konrad. The young gryphons are breaking their ropes. They are simply getting too large and too restless to restrain any more!

note: [message]: speaker=Mounted Dwarf
en: Whoa there... No need to be surly, now. Easy...easy... now GO!
en_GB: Whoa there... No need to be surly, now. Easy... easy... now GO!

note: [message]
en: I will rescue you. Hold onto my shoulders, sir dwarf.
en_GB: I will rescue you. Hold on to my shoulders, sir dwarf.

note: [message]: speaker=narrator
en: You emerge into a vast natural cathedral, the walls arching higher than you can see in the darkness. Stretching across the gallery is a great chasm, around which the cave floor appears to have been completely worn smooth. This was once the center of a bustling dwarvish empire, the remnants of which have since been driven into the upper caves of Knalga by the forces of darkness.
en_GB: You emerge into a vast natural cathedral, the walls arching higher than you can see in the darkness. Stretching across the gallery is a great chasm, around which the cave floor appears to have been completely worn smooth. This was once the centre of a bustling dwarvish empire, the remnants of which have since been driven into the upper caves of Knalga by the forces of darkness.

note: [message]: speaker=Geldar
en: Northeast o’ my keep, young human, the tunnels converge towards the deepest reaches of the underground kingdom. The Sceptre can only be there. Please accept the service of my guardsmen. These elite warriors will protect you.
en_GB: North-east o’ my keep, young human, the tunnels converge towards the deepest reaches of the underground kingdom. The Sceptre can only be there. Please accept the service of my guardsmen. These elite warriors will protect you.

note: [message]: speaker=Delfador
en: I do not know, Konrad, but I can sense our path only leads us downward. We will continue to the northeast, to the deepest depths of these caverns.
en_GB: I do not know, Konrad, but I can sense our path only leads us downwards. We will continue to the north-east, to the deepest depths of these caverns.

note: [part]
en: The last dwarvish settlement far behind them, the party descended into the deepest parts of the hewn caverns. Except for disturbances caused by the occasional goblin, the air in the lower passages was still and tomblike.
en_GB: The last dwarvish settlement far behind them, the party descended into the deepest parts of the hewn caverns. Except for disturbances caused by the occasional goblin, the air in the lower passages was still and tomb-like.

note: [message]: speaker=Delfador
en: Friends, peace! Though we are out of the tunnels, we are hardly safe. We are somewhere in the arid and wild north lands, that is all we know. Behold! To the north, orcs, to the south, dark hordes. We must remain at peace with one another, or else all perish!
en_GB: Friends, peace! Though we are out of the tunnels, we are hardly safe. We are somewhere in the arid and wild Northlands, that is all we know. Behold! To the north, orcs, to the south, dark hordes. We must remain at peace with one another, or else all perish!

note: [message]: speaker=unit
en: Prince Konrad, you need not avoid the Arkan-thoria. We merfolk can lead you downstream; with our vanguard, your company will vanquish any foe, and reach the home of the North Elves much sooner than by either of the land routes. I can not promise a perilless journey, but it is an option for you to consider, my lord.
en_GB: Prince Konrad, you need not avoid the Arkan-thoria. We merfolk can lead you downstream; with our vanguard, your company will vanquish any foe, and reach the home of the North Elves much sooner than by either of the land routes. I cannot promise a perilless journey, but it is an option for you to consider, my lord.

note: [message]: speaker=Li'sar
en: We are traveling east? Down the river? Konrad, I hope you know what you are committing us to.
en_GB: We are travelling east? Down the river? Konrad, I hope you know what you are committing us to.

note: [message]: speaker=Delfador
en: Who would discard such a wondrous artifact?
en_GB: Who would discard such a wondrous artefact?

note: [scenario]: id=19b_Swamp_Of_Dread
en: Swamp Of Dread
en_GB: Swamp of Dread

note: [message]: speaker=narrator
en: The Death Knight explodes into a cloud of dust as it is eradicated. Its armor, however, drops to the ground and remains intact. The heavy black steel is polished to a mirror shine.
en_GB: The Death Knight explodes into a cloud of dust as it is eradicated. Its armour, however, drops to the ground and remains intact. The heavy black steel is polished to a mirror shine.

note: [message]: speaker=narrator
en: The party traveled down the river for days, sometimes walking through the shallow water, sometimes swimming, helped by the Merfolk.
en_GB: The party travelled down the river for days, sometimes walking through the shallow water, sometimes swimming, helped by the Merfolk.

note: [message]: role=merman-advisor
en: These are not proper ships, but shallow-draft boats built only recently; much of their timber is green. They were sunk in battle, not by a storm. Those that were not capsized have been burned. The battle must have taken place not long ago, perhaps only a few weeks past. We’ve found no survivors. One more thing...all flew the banner of the Crown of Wesnoth.
en_GB: These are not proper ships, but shallow-draft boats built only recently; much of their timber is green. They were sunk in battle, not by a storm. Those that were not capsized have been burned. The battle must have taken place not long ago, perhaps only a few weeks past. We’ve found no survivors. One more thing... all flew the banner of the Crown of Wesnoth.

note: [message]: role=merman-advisor Yes, "Eastern Shore" is correct. Mermen are water-oriented; it's the eastern shore of the Great Ocean.
en: I was born in the Bay of Pearls and spent my entire life on the Eastern Shore. But I have spoken with those who have traveled the Western Ocean and met drakes on their journeys. Therefore, I am certain beyond doubt that the creature flying in front of us is a drake, Delfador. Concerning the drakes having never been seen in Wesnoth, must I remind you that we are not in Wesnoth anymore? There are many unthinkable things and creatures which can be found outside of Wesnoth.
en_GB: I was born in the Bay of Pearls and spent my entire life on the Eastern Shore. But I have spoken with those who have travelled the Western Ocean and met drakes on their journeys. Therefore, I am certain beyond doubt that the creature flying in front of us is a drake, Delfador. Concerning the drakes having never been seen in Wesnoth, must I remind you that we are not in Wesnoth any more? There are many unthinkable things and creatures which can be found outside of Wesnoth.

note: [message]: speaker=Keh Ohn
en: GRROAR!! Will you silly self-centered creatures show some manners and pay some attention to me?
en_GB: GRROAR!! Will you silly self-centred creatures show some manners and pay some attention to me?

note: [message]: speaker=Warven
en: Who...who are you? A friend or a foe?
en_GB: Who... who are you? A friend or a foe?

note: [message]: speaker=Konrad
en: Unfortunately, we have no other options. Onward into the cave!
en_GB: Unfortunately, we have no other options. Onwards into the cave!

note: [message]: speaker=Kalenz
en: We are soon going to find out.
en_GB: We will soon find out.

note: [message]: speaker=Li'sar
en: This sounds very dangerous. Perhaps we should retreat to the West, and hide until the battle is over?
en_GB: This sounds very dangerous. Perhaps we should retreat to the west, and hide until the battle is over?

note: [message]: speaker=Li'sar
en: I am an honorable princess, not an impostor like you! I promised that I would be on your side until we made it out of these lands, and I will keep my promise!
en_GB: I am an honourable princess, not an impostor like you! I promised that I would be on your side until we made it out of these lands, and I will keep my promise!

note: [message]: speaker=Li'sar
en: Ach! I understand, Konrad. I am no stranger to the burden of command. Onward!
en_GB: Ach! I understand, Konrad. I am no stranger to the burden of command. Onwards!

note: [message]: speaker=Bona-Melodia
en: Milord Kalenz! My apologies. I mistook him for one of those foul lizardmen. How came you to be traveling such paths?
en_GB: Milord Kalenz! My apologies. I mistook him for one of those foul lizardmen. How came you to be travelling such paths?

note: [message]
en: Lord Uradredia has called a meeting of the Council of Lintanir. Rumor is there are greater needs than ours.
en_GB: Lord Uradredia has called a meeting of the Council of Lintanir. Rumour is there are greater needs than ours.

note: [message]: speaker=Kalenz
en: What is this? Where are the guardians? I see signs of battle everywhere: Saurian footprints, Elvish blood. This bodes ill for Lintanir. We must hurry onward to Elensiria. Quickly, before we, too, are beset.
en_GB: What is this? Where are the guardians? I see signs of battle everywhere: Saurian footprints, Elvish blood. This bodes ill for Lintanir. We must hurry onwards to Elensiria. Quickly, before we, too, are beset.

note: [message]: speaker=second_unit
en: Ancient one?
en_GB: Ancient One?

note: [message]: speaker=Uradredia
en: Greetings, and welcome to our capital. You should feel honored. It has been half a century — a generation in the way your race counts time — since any man has been considered Elf-friend enough to stand here in Elensiria.
en_GB: Greetings, and welcome to our capital. You should feel honoured. It has been half a century — a generation in the way your race counts time — since any man has been considered Elf-friend enough to stand here in Elensiria.

note: [message]: speaker=Konrad
en: We are indeed honored.
en_GB: We are indeed honoured.

note: [message]: speaker=Li'sar
en: I might also say that it is you who are honored. It has been so long since you have been graced by the presence of a princess of Wesnoth.
en_GB: I might also say that it is you who are honoured. It has been so long since you have been graced by the presence of a princess of Wesnoth.

note: [message]: speaker=Li'sar
en: Yes... you are right, sir. It is I who am honored to be here, and I apologize for my discourtesy.
en_GB: Yes... you are right, sir. It is I who am honoured to be here, and I apologize for my discourtesy.

note: [message]: speaker=Li'sar
en: Well, I have the Sceptre! I will return and the people will accept me as Queen! My mother is only Queen Dowager. The Throne is rightfully mine, and I will rule from it with justice and fairness. I may even accept you as my adviser and counselor, Delfador.
en_GB: Well, I have the Sceptre! I will return and the people will accept me as Queen! My mother is only Queen Dowager. The Throne is rightfully mine, and I will rule from it with justice and fairness. I may even accept you as my adviser and counsellor, Delfador.

note: [message]: speaker=Parandra
en: Delfador, you have raised Konrad to be skillful and wise, honorable and just. A warrior who has respect, and appreciates peace. Yet the throne is not the place for him. You know of what I speak, Delfador.
en_GB: Delfador, you have raised Konrad to be skilful and wise, honourable and just. A warrior who has respect, and appreciates peace. Yet the throne is not the place for him. You know of what I speak, Delfador.

note: [message]: speaker=Delfador
en: Parandra, what you say may seem right to some, but as long as you and I speak to no-one of what we know, I see no reason why Konrad would not best have the throne.
en_GB: Parandra, what you say may seem right to some, but as long as you and I speak to no one of what we know, I see no reason why Konrad would not best have the throne.

note: [part]
en: Konrad’s small band of elves had grown to a massive army. The occasional hermit mage knew better than to interfere with its progress, and soon the plains of Northeastern Wesnoth lay before them.
en_GB: Konrad’s small band of elves had grown to a massive army. The occasional hermit mage knew better than to interfere with its progress, and soon the plains of north-eastern Wesnoth lay before them.

note: [part]
en: After spending the greater part of a year in remote, dangerous wastes, Konrad’s heart leapt at the thought this journey was almost over. Though the greatest danger lay ahead, he knew he was finally returning home.
en_GB: After spending the greater part of a year in remote, dangerous wastes, Konrad’s heart leapt at the thought that this journey was almost over. Though the greatest danger lay ahead, he knew he was finally returning home.

note: [message]: speaker=Delfador
en: We are routing their forces! Let’s see if the Clan has had enough. Their help in guarding our flanks will be invaluable.
en_GB: We are routing their forces! Let’s see if the Clan has had enough. Their help in guarding our flanks would be invaluable.

note: [message]: speaker=Asheviere
en: Delfador! You utterly disgust me, you sniveling worm. How dare you confront me, your queen?
en_GB: Delfador! You utterly disgust me, you snivelling worm. How dare you confront me, your queen?

note: [message]: speaker=Delfador
en: ... Mage Protector of The Kingdom Of The Peoples Of The West-North, Chief Advisor to the <i>Crown</i>...
en_GB: ... Mage Protector of The Kingdom of The Peoples of The West-North, Chief Adviser to the <i>Crown</i>...

note: [message]: speaker=Delfador
en: ... and personal counselor to my King and my <i>friend</i>, Garard the Second, whom you most <i>foully</i> betrayed...
en_GB: ... and personal counsellor to my King and my <i>friend</i>, Garard the Second, whom you most <i>foully</i> betrayed...

note: [part]
en: Delfador became Li’sar’s High Counselor, advising her in the most important matters of state. He lived until a ripe old age and was granted a royal funeral, after which he was buried in the Royal Crypt in Weldyn.
en_GB: Delfador became Li’sar’s High Counsellor, advising her in the most important matters of state. He lived until a ripe old age and was granted a royal funeral, after which he was buried in the Royal Crypt in Weldyn.

note: [part]
en: The bones of the young prince Konrad were retrieved from the elves and buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage every week.
en_GB: The bones of the young prince Konrad were retrieved from the elves, and buried in the Royal Crypt in Weldyn, which Konrad visited to pay homage every week.

note: [variation]: id=Battle Princess, race=human [unit_type]: id=Battle Princess, race=human
en: female^Battle Princess
en_GB: Battle Princess

note: [unit_type]: id=Dark Queen, race=human
en: female^Dark Queen
en_GB: Dark Queen

note: [attack]: type=impact
en: scepter
en_GB: sceptre

note: [variation]: id=Princess, race=human [unit_type]: id=Princess, race=human
en: female^Princess
en_GB: Princess

note: [unit_type]: id=Sea Orc, race=orc
en: While often viewed as inferior to their land-loving counterparts, Sea Orcs represent a great leap for all goblins as they have adapted to aquatic environments. With their curved swords they are competent fighters, although their lack of a ranged attack and poor defense on land do represent strategic weaknesses.
en_GB: While often viewed as inferior to their land-loving counterparts, Sea Orcs represent a great leap for all goblins as they have adapted to aquatic environments. With their curved swords they are competent fighters, although their lack of a ranged attack and poor defence on land do represent strategic weaknesses.

note: [message]: speaker=unit
en: At least I die an honorable death.
en_GB: At least I die an honourable death.

note: [message]: speaker=narrator
en: Nearby is a clearing with a huge tree standing alone in the center.
en_GB: Nearby is a clearing with a huge tree standing alone in the centre.

note: [message]: speaker=narrator
en: Should $unit.name| attempt to pick up the armor?
en_GB: Should $unit.name| attempt to pick up the armour?

note: [object]: id={ID}
en: Void Armor
en_GB: Void Armour

note: [object]: id={ID}
en: A beautiful chest plate crafted from shimmering black steel, the Void Armor is virtually impenetrable to physical weapons!
en_GB: A beautiful chest plate crafted from shimmering black steel, the Void Armour is virtually impenetrable to physical weapons!

note: [object]: id={ID}
en: Only a powerful warrior may don this armor!
en_GB: Only a powerful warrior may don this armour!

note: [trait]: id=void_armor
en: void armor
en_GB: void armour

note: [trait]: id=void_armor
en: The Void Armor grants the following resistances:
    blade:  50%
    pierce: 40%
    impact: 40%
    fire:  +10%
en_GB: The Void Armour grants the following resistances:
    blade:  50%
    pierce: 40%
    impact: 40%
    fire:  +10%

note: [message]: speaker=Li'sar
en: My first use for it is going to be to help us get out of this hole! I hope you consider that wise.
en_GB: My first use for it will be to help us get out of this hole! I hope you consider that wise.
