# Copyright (c) 2014 by Michael Zahniser # # Endless Sky is free software: you can redistribute it and/or modify it under the # terms of the GNU General Public License as published by the Free Software # Foundation, either version 3 of the License, or (at your option) any later version. # # Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY # WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A # PARTICULAR PURPOSE. See the GNU General Public License for more details. effect "jump drive" sprite "effect/jump drive" "no repeat" "frame rate" 12 "lifetime" 10 "random angle" 180 "velocity scale" 0. effect "ion spark" sprite "effect/spark" "no repeat" "frame rate" 30 "lifetime" 9 "random angle" 360 "random spin" 10 "random velocity" 1 effect "disruption spark" sprite "effect/static" "no repeat" "frame rate" 30 "lifetime" 13 "random angle" 360 "random spin" 10 "random velocity" 1 effect "slowing spark" sprite "effect/slowing" "no repeat" "frame rate" 15 "lifetime" 17 "random angle" 360 "random spin" 30 "random velocity" .1 effect "flame" sprite "effect/flame" "no repeat" "frame rate" 30 "lifetime" 11 "random angle" 10 "random velocity" 4 "random spin" 10 effect "leak" sprite "effect/leak" "no repeat" "frame rate" 30 "lifetime" 7 "random angle" 30 "random velocity" 7 "random spin" 2 effect "big leak" sprite "effect/leak big" "no repeat" "frame rate" 30 "lifetime" 7 "random angle" 20 "random velocity" 12 "random spin" 2 effect "tiny explosion" sprite "effect/explosion/tiny" "no repeat" "frame rate" 15 sound "explosion tiny" "lifetime" 20 "random angle" 360 "random velocity" .2 "random spin" 1 "random frame rate" 5 "velocity scale" .4 effect "small explosion" sprite "effect/explosion/small" "no repeat" "frame rate" 15 sound "explosion small" "lifetime" 24 "random angle" 360 "random velocity" .4 "random spin" 2 "random frame rate" 5 "velocity scale" .4 effect "medium explosion" sprite "effect/explosion/medium" "no repeat" "frame rate" 15 sound "explosion medium" "lifetime" 28 "random angle" 360 "random velocity" .6 "random spin" 3 "random frame rate" 5 "velocity scale" .4 effect "large explosion" sprite "effect/explosion/large" "no repeat" "frame rate" 15 sound "explosion large" "lifetime" 32 "random angle" 360 "random velocity" .8 "random spin" 4 "random frame rate" 5 "velocity scale" .4 effect "huge explosion" sprite "effect/explosion/huge" "no repeat" "frame rate" 15 sound "explosion huge" "lifetime" 36 "random angle" 360 "random velocity" 1 "random spin" 5 "random frame rate" 5 "velocity scale" .4 effect "final explosion small" sound "final explosion small" effect "final explosion medium" sound "final explosion medium" effect "final explosion large" sound "final explosion large" effect "smoke" sprite "effect/smoke" "no repeat" "random start frame" "frame rate" 8 "lifetime" 60 "random angle" 360 "random spin" 5 effect "missile hit" sprite "effect/explosion/medium" "no repeat" "frame rate" 15 sound "missile hit" "lifetime" 28 "random angle" 360 "random velocity" .6 "random spin" 3 "random frame rate" 5 "velocity scale" .4 effect "torpedo hit" sprite "effect/explosion/large" "no repeat" "frame rate" 15 sound "torpedo hit" "lifetime" 32 "random angle" 360 "random velocity" .8 "random spin" 4 "random frame rate" 5 "velocity scale" .4 effect "missile death" sprite "effect/missile death" "no repeat" "frame rate" 20 "lifetime" 10 "velocity scale" .8 effect "box" sprite "effect/box" "frame rate" 6 "random start frame" "random frame rate" 12 "lifetime" 60000 "random angle" 30 "random spin" 10 "random velocity" -1 effect "flotsam death" sprite "effect/smoke" "no repeat" "frame rate" 8 "lifetime" 60 "random angle" 360 "random spin" 5 "random frame rate" 8 effect "bolide" sprite "effect/bolide" "random start frame" "no repeat" "frame rate" 3 "lifetime" 120 "random angle" 360 "random spin" 5 "velocity scale" .8 "random frame rate" 6