#, fuzzy msgid "" msgstr "" "Project-Id-Version: The Legend of Edgar 1.00\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-07-16 13:33+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Launchpad-Export-Date: 2012-04-19 16:52+0000\n" "X-Generator: Launchpad (build 15120)\n" #: data/scripts/olaf.dat:6 msgid "Thanks, this is perfect!" msgstr "" #: data/scripts/olaf.dat:7 msgid "Do you have everything you need now?" msgstr "" #: data/scripts/olaf.dat:8 msgid "I sure do" msgstr "" #: data/scripts/olaf.dat:9 msgid "So what happens now?" msgstr "" #: data/scripts/olaf.dat:10 msgid "We can get out of here! Where do you want to go?" msgstr "" #: data/scripts/olaf.dat:11 msgid "Back to the fortress, I still need to rescue my Dad from the sorceror" msgstr "" #: data/scripts/olaf.dat:12 msgid "OK, remember what I told you about his disintegration spell?" msgstr "" #: data/scripts/olaf.dat:13 msgid "I think so..." msgstr "" #: data/scripts/olaf.dat:14 msgid "Go to the lab and combine that ring and your shield" msgstr "" #: data/scripts/olaf.dat:15 msgid "How?" msgstr "" #: data/scripts/olaf.dat:16 msgid "" "Throw the shield and ring into the cauldron along with some mandrake root, " "that should do it" msgstr "" #: data/scripts/jacob.dat:35 msgid "OK..." msgstr "" #: data/scripts/olaf.dat:18 msgid "Nothing will go wrong this time!" msgstr "" #: data/scripts/third_side.dat:5 msgid "..." msgstr "" #: data/scripts/olaf.dat:23 msgid "(I have the statue that Olaf stole)" msgstr "" #: data/scripts/olaf.dat:24 msgid "(Perhaps I should return it to him, he is saving me after all)" msgstr "" #: data/scripts/olaf.dat:25 msgid "(Then again, he did steal it, and I nearly died trying to get it)" msgstr "" #: data/scripts/olaf.dat:26 msgid "Give the statue to Olaf?" msgstr "" #: data/scripts/olaf.dat:28 msgid "I found this in the cave, is it the statue you took?" msgstr "" #: data/scripts/olaf.dat:29 msgid "Yes it is! Thanks for finding it!" msgstr "" #: data/scripts/olaf.dat:31 msgid "I should be able to sell this for a decent price at the market" msgstr "" #: data/scripts/olaf.dat:34 msgid "(I think I'll keep it for myself)" msgstr "" #: data/scripts/olaf.dat:40 msgid "Ready to go?" msgstr "" #: data/scripts/olaf.dat:41 msgid "Return to the Fortress?" msgstr "" #: data/scripts/olaf.dat:46 msgid "Not yet, there's something else I need to do" msgstr "" #: data/scripts/olaf.dat:47 msgid "OK, let me know when you're ready" msgstr "" #: data/scripts/olaf.dat:51 msgid "Have you managed to find the horn yet?" msgstr "" #: data/scripts/olaf.dat:62 msgid "Have you found everything yet?" msgstr "" #: data/scripts/olaf.dat:63 msgid "Not yet, I'm still looking" msgstr "" #: data/scripts/olaf.dat:68 msgid "OK, I've found everything now" msgstr "" #: data/scripts/olaf.dat:77 msgid "ARGHHHHH!!" msgstr "" #: data/scripts/olaf.dat:79 msgid "Another human, out here? How did you get out here?" msgstr "" #: data/scripts/olaf.dat:80 msgid "" "I'm not sure, I think the sorceror sent me here, but he said he was going to " "kill me" msgstr "" #: data/scripts/olaf.dat:83 msgid "Hmmm, what's that on your hand?" msgstr "" #: data/scripts/olaf.dat:84 msgid "This? This is just a ring I found in his fortress" msgstr "" #: data/scripts/olaf.dat:85 msgid "" "It looks like a ring of protection, it must have saved you. Why were you in " "his fortress?" msgstr "" #: data/scripts/olaf.dat:86 msgid "He's kidnapped my Dad and I was there trying to save him" msgstr "" #: data/scripts/olaf.dat:87 msgid "Well, it looks like the ring's power is almost completely gone" msgstr "" #: data/scripts/olaf.dat:88 msgid "If he hits you with that spell again it will almost certainly kill you" msgstr "" #: data/scripts/olaf.dat:91 msgid "" "Something must have protected you from the spell. Were you wearing a pendant " "or a ring?" msgstr "" #: data/scripts/olaf.dat:92 msgid "I did find a ring in the fortress but it didn't seem to have any powers" msgstr "" #: data/scripts/olaf.dat:93 msgid "" "It might have been a ring of protection. I imagine that the protection would " "have been limited to a single use" msgstr "" #: data/scripts/olaf.dat:96 msgid "" "What you could do though is combine the ring and your shield together to " "create a shield that will protect you from the spell" msgstr "" #: data/scripts/olaf.dat:97 msgid "Do you have any experience mixing spells?" msgstr "" #: data/scripts/olaf.dat:98 msgid "" "Kind of, but the last time I tried creating a shield the spell backfired " "and..." msgstr "" #: data/scripts/olaf.dat:99 msgid "It created an evil version of yourself?" msgstr "" #: data/scripts/olaf.dat:100 msgid "Yeah, how did you know?" msgstr "" #: data/scripts/olaf.dat:101 msgid "Where I'm from it used to happen at least once a month" msgstr "" #: data/scripts/olaf.dat:103 msgid "Why are you here?" msgstr "" #: data/scripts/olaf.dat:104 msgid "The sorceror caught me looting his fortress and he banished me here" msgstr "" #: data/scripts/olaf.dat:105 msgid "What did you steal?" msgstr "" #: data/scripts/olaf.dat:106 msgid "It was a small golden statue, probably worth a lot of money" msgstr "" #: data/scripts/olaf.dat:107 msgid "" "I've been here for months now, but I've almost got all the ingredients I " "need to teleport back home" msgstr "" #: data/scripts/olaf.dat:108 msgid "" "I just need one more thing, but it's in a cave to the west and I have no " "weapons to protect myself" msgstr "" #: data/scripts/olaf.dat:109 msgid "But now you're here you can help me retrieve it" msgstr "" #: data/scripts/olaf.dat:112 msgid "" "I haven't gotten all my stuff back yet. I think everything's here though" msgstr "" #: data/scripts/olaf.dat:113 msgid "When I've found everything I'll come back" msgstr "" #: data/scripts/olaf.dat:114 msgid "OK, good luck!" msgstr "" #: data/scripts/olaf.dat:120 msgid "What do you need?" msgstr "" #: data/scripts/olaf.dat:121 msgid "It's the horn from a particular type of monster" msgstr "" #: data/scripts/olaf.dat:122 msgid "" "There should be plenty of bones littered around so you shouldn't have to " "find one and kill it. Just get the horn and get out" msgstr "" #: data/scripts/jacob.dat:39 msgid "That's it?" msgstr "" #: data/scripts/library_intro.dat:6 msgid "Hmmm" msgstr "" #: data/scripts/olaf.dat:130 msgid "" "Well, my stock of logs is looking quite low, maybe you could get me some " "more while you're out?" msgstr "" #: data/scripts/olaf.dat:131 msgid "" "Don't even think about it, I'm fed up of chopping down trees and collecting " "logs!" msgstr "" #: data/scripts/olaf.dat:132 msgid "OK, it was just a suggestion" msgstr "" #: data/scripts/olaf.dat:133 msgid "Oh, you'll need this too" msgstr "" #: data/scripts/olaf.dat:135 msgid "" "Dip your arrows into it to turn them into fire arrows, it will help you burn " "down the vines blocking the entrance" msgstr "" #: data/scripts/olaf.dat:136 msgid "Thanks!" msgstr "" #: data/scripts/olaf.dat:139 msgid "Oh, one last thing." msgstr "" #: data/scripts/olaf.dat:141 msgid "" "Don't hang around in that cave, the monsters that live in there are like " "nothing you'll have ever encountered before" msgstr "" #: data/scripts/olaf.dat:142 msgid "Seriously, just get the horn" msgstr "" #: data/scripts/jacob.dat:35 msgid "OK" msgstr "" #: data/scripts/olaf.dat:145 msgid "Have I just sent a young boy to his death?" msgstr "" #: data/scripts/olaf.dat:147 msgid "Sorry, did you say something?" msgstr "" #: data/scripts/olaf.dat:148 msgid "Huh?! Oh no, I was just practising the teleportation incantation..." msgstr "" #: data/scripts/olaf.dat:159 msgid "Yes, let's go" msgstr "" #: data/scripts/olaf.dat:160 msgid "OK, here goes nothing, good luck finding your father" msgstr "" #: data/scripts/olaf.dat:161 msgid "Thanks, Olaf" msgstr "" #: data/scripts/basement_lift_power.dat:1 msgid "" "This lift is not working. I won't be able to use it until I restore the power" msgstr "" #: data/scripts/catapult.dat:1 msgid "Wow, a catapult!" msgstr "" #: data/scripts/catapult.dat:2 msgid "" "The hinges look rusted though, I doubt it'll work until I get them fixed" msgstr "" #: data/scripts/drawbridge_pulley.dat:2 msgid "It looks like the pulley for the drawbridge" msgstr "" #: data/scripts/drawbridge_pulley.dat:3 msgid "The mechanism seems to be locked tight" msgstr "" #: data/scripts/drawbridge_pulley.dat:4 msgid "It doesn't look too sturdy though, perhaps I can simply smash it..." msgstr "" #: data/scripts/drawbridge_pulley.dat:10 msgid "Oops..." msgstr "" #: data/scripts/drawbridge_pulley.dat:15 msgid "Maybe nobody heard that?" msgstr "" #: data/scripts/drawbridge_pulley.dat:16 msgid "Well, the drawbridge is down at any rate..." msgstr "" #: data/scripts/flame_pillar.dat:1 msgid "" "Those flames are incredibly hot. I'll be burnt to cinders if I try and walk " "through them" msgstr "" #: data/scripts/flame_pillar.dat:2 msgid "There must be a way to cool them down..." msgstr "" #: data/scripts/tutorial_shield.dat:1 msgid "The shield will protect you from most enemy attacks" msgstr "" #: data/scripts/tutorial_shield.dat:2 msgid "Some enemy attacks cannot be blocked" msgstr "" #: data/scripts/tutorial_shield.dat:3 msgid "Environmental hazards, such as falling rocks, cannot be blocked" msgstr "" #: data/scripts/tutorial_shield.dat:4 msgid "To block an attack, press and hold block ([INPUT_BLOCK])." msgstr "" #: data/scripts/tutorial_shield.dat:5 msgid "You must be facing the attack to successfully block it" msgstr "" #: data/scripts/tutorial_shield.dat:6 msgid "" "Note that you cannot move whilst blocking, but you can face the other way. " "You also cannot block in the air" msgstr "" #: data/scripts/tutorial_shield.dat:7 msgid "Pick up the shield and continue to the right" msgstr "" #: data/scripts/portrait.dat:1 msgid "It's a portrait" msgstr "" #: data/scripts/scorpion_statue.dat:1 msgid "Got it!" msgstr "" #: data/scripts/scorpion_statue.dat:2 msgid "" "What a ridiculous amount of effort to go through just to get a statue..." msgstr "" #: data/scripts/scorpion_statue.dat:3 msgid "I'd better get out of here and get back to the Fortress..." msgstr "" #: data/scripts/outskirts_intro.dat:10 msgid "Drat, the drawbridge is up. There must be another entrance..." msgstr "" #: data/scripts/outskirts_intro.dat:15 msgid "Wait, what's that?" msgstr "" #: data/scripts/outskirts_intro.dat:23 msgid "Maybe I could tunnel my way in..." msgstr "" #: data/scripts/borer_boss_die.dat:3 msgid "Yuck..." msgstr "" #: data/scripts/third_side.dat:1 msgid "Oh, what's this?" msgstr "" #: data/scripts/knights.dat:2 msgid "It's a book by Stephen J Sweeney called \"The Honour of the Knights\"" msgstr "" #: data/scripts/third_side.dat:3 msgid "It's available on iBooks and the Amazon Kindle" msgstr "" #: data/scripts/third_side.dat:4 msgid "I'm not exactly sure what any of that means, but it sounds interesting" msgstr "" #: data/scripts/third_side.dat:5 msgid "I might read that later..." msgstr "" #: data/scripts/sorceror_intro_2.dat:10 msgid "So, you escaped" msgstr "" #: data/scripts/sorceror_intro_2.dat:11 msgid "Yes I did, and my father wasn't there" msgstr "" #: data/scripts/sorceror_intro_2.dat:12 msgid "Maybe you just didn't look hard enough" msgstr "" #: data/scripts/sorceror_intro_2.dat:13 msgid "Have another look" msgstr "" #: data/scripts/sorceror_intro_2.dat:18 msgid "Maybe you should work on your spells" msgstr "" #: data/scripts/sorceror_intro_2.dat:19 msgid "NOW TELL ME WHERE MY FATHER IS!" msgstr "" #: data/scripts/sorceror_intro_2.dat:20 msgid "You annoying little brat" msgstr "" #: data/scripts/sorceror_intro_2.dat:21 msgid "I wouldn't be surprised if your father has abandoned you" msgstr "" #: data/scripts/sorceror_intro_2.dat:22 msgid "What?!" msgstr "" #: data/scripts/sorceror_intro_2.dat:23 msgid "I'll show you!" msgstr "" #: data/scripts/sorceror_intro_2.dat:28 msgid "That, was a mistake" msgstr "" #: data/scripts/sorceror_intro_2.dat:29 msgid "Die" msgstr "" #: data/scripts/sorceror_intro_2.dat:34 msgid "That was odd, he was supposed to explode" msgstr "" #: data/scripts/sorceror_intro_2.dat:35 msgid "Where did he go?" msgstr "" #: data/scripts/old_shield.dat:12 msgid "" "That's it? Just this old shield? It doesn't look any better than my current " "one." msgstr "" #: data/scripts/old_shield.dat:13 msgid "Still, I'll hold onto it for the time being, it might come in handy" msgstr "" #: data/scripts/old_shield.dat:16 msgid "Great, a spare shield!" msgstr "" #: data/scripts/old_shield.dat:17 msgid "I have everything I need now" msgstr "" #: data/scripts/old_shield.dat:18 msgid "There's a cauldron in the Laboratory, I should head back there" msgstr "" #: data/scripts/old_shield.dat:21 msgid "" "This doesn't look like a Fire Shield to me. I was really hoping to find one " "here too" msgstr "" #: data/scripts/old_shield.dat:22 msgid "This shield doesn't even look any better than my current one." msgstr "" #: data/scripts/old_shield.dat:27 msgid "" "I just need to create the liquid from the Sludge tentacle and Gazer eyeballs" msgstr "" #: data/scripts/old_shield.dat:33 msgid "That's not a good sign..." msgstr "" #: data/scripts/sewer_trap_note.dat:1 msgid "There's a note here" msgstr "" #: data/scripts/centurion_note_2.dat:2 msgid "I've found a way to kill the Centurions" msgstr "" #: data/scripts/centurion_note_2.dat:3 msgid "They will reform unless one of their parts falls into the slime or lava" msgstr "" #: data/scripts/centurion_note_2.dat:4 msgid "" "I managed to retrieve two of the puzzle pieces before I was caught and " "locked in here again" msgstr "" #: data/scripts/centurion_note_2.dat:5 msgid "If I can break out of here again I'll be sure to escape" msgstr "" #: data/scripts/centurion_note_2.dat:6 msgid "" "Otherwise I hope another unfortunate victim will find this information useful" msgstr "" #: data/scripts/centurion_note_2.dat:7 msgid "There's a skull here" msgstr "" #: data/scripts/centurion_note_2.dat:8 msgid "Looks like he didn't manage to get out..." msgstr "" #: data/scripts/chaos_warn.dat:2 msgid "Leave now if you wish to live" msgstr "" #: data/scripts/chaos_warn.dat:4 msgid "Go back now" msgstr "" #: data/scripts/chaos_warn.dat:15 msgid "" "If you proceed, I will fight you and destroy you. Flee now, while you can" msgstr "" #: data/scripts/chaos_warn.dat:28 msgid "You fool. Do you truly seek destruction?" msgstr "" #: data/scripts/chaos_warn.dat:31 msgid "Then I shall destroy you!!" msgstr "" #: data/scripts/tutorial_secret.dat:2 msgid "Congratulations, you found a secret!" msgstr "" #: data/scripts/tutorial_secret.dat:3 msgid "There are many secrets in the main game so keep a look out for them" msgstr "" #: data/scripts/tutorial_secret.dat:4 msgid "Here's a hint to get you started" msgstr "" #: data/scripts/tutorial_secret.dat:5 msgid "" "Although Jacob only requires you to catch 3 of his chickens, why not be nice " "to him and catch more? There are 10 wandering the map in all" msgstr "" #: data/scripts/box_pushing.dat:1 msgid "" "You can pull some items around by pushing against them whilst holding down " "the Action button." msgstr "" #: data/scripts/box_pushing.dat:2 msgid "You can then pull it around until you let go of the Action button" msgstr "" #: data/scripts/drainers.dat:1 msgid "" "Whatever that thing was it was draining the power from that generator and " "using it against me." msgstr "" #: data/scripts/drainers.dat:2 msgid "" "That might explain why that lift wasn't working. Defeating the other " "drainers should restore the power here." msgstr "" #: data/scripts/drainers.dat:3 msgid "Defeat all Energy Drainers" msgstr "" #: data/scripts/safe_instructions.dat:1 msgid "Use left and right to move the dial 1 unit at a time" msgstr "" #: data/scripts/safe_instructions.dat:2 msgid "" "Make sure you keep count of how many times you move the dial since no on-" "screen notification is given" msgstr "" #: data/scripts/safe_instructions.dat:3 msgid "" "When you think you've entered the combination correctly, press Attack to try " "and open the door" msgstr "" #: data/scripts/no_combination.dat:1 msgid "" "There's no way I'll be able to figure out the combination, I'll have to find " "out what it is" msgstr "" #: data/scripts/borgan.dat:4 msgid "Keep practising!" msgstr "" #: data/scripts/maggie.dat:4 msgid "Hi" msgstr "" #: data/scripts/jacob.dat:32 msgid "Hello Edgar" msgstr "" #: data/scripts/borgan.dat:13 msgid "Can I borrow your shield?" msgstr "" #: data/scripts/borgan.dat:14 msgid "Off to practice your fighting skills?" msgstr "" #: data/scripts/borgan.dat:15 msgid "Something like that" msgstr "" #: data/scripts/borgan.dat:16 msgid "If you run me an errand then you can have the shield" msgstr "" #: data/scripts/borgan.dat:17 msgid "What do I have to do?" msgstr "" #: data/scripts/borgan.dat:18 msgid "Go to the mine and collect me some coal" msgstr "" #: data/scripts/borgan.dat:19 msgid "But we have plenty of coal!" msgstr "" #: data/scripts/borgan.dat:20 msgid "" "Yes, but this is not any old coal, this coal is special, it burns hotter and " "lasts longer" msgstr "" #: data/scripts/borgan.dat:21 msgid "I only need 10 pieces of the stuff, so it shouldn't take you very long" msgstr "" #: data/scripts/borgan.dat:22 msgid "" "Make sure you put it in a bag, touching it for too long will be bad for your " "health" msgstr "" #: data/scripts/borgan.dat:23 msgid "Do you have a bag?" msgstr "" #: data/scripts/borgan.dat:24 msgid "No, you can probably find one in the mine though" msgstr "" #: data/scripts/borgan.dat:25 msgid "OK, I'll get the coal" msgstr "" #: data/scripts/borgan.dat:27 msgid "" "Here, take this pickaxe. You can use it to mine the coal and hack through " "any weaker walls you encounter" msgstr "" #: data/scripts/borgan.dat:29 msgid "You'll also need this key to get into the mine" msgstr "" #: data/scripts/borgan.dat:31 msgid "Collect 10 pieces of Coal" msgstr "" #: data/scripts/borgan.dat:36 msgid "Thank you, Edgar, this coal is perfect! Hope the bats didn't scare you." msgstr "" #: data/scripts/borgan.dat:37 msgid "The bats were the least of my worries..." msgstr "" #: data/scripts/borgan.dat:38 msgid "Say, I heard that something happened in that mine a few years ago" msgstr "" #: data/scripts/borgan.dat:39 msgid "" "Er, yeah, there was what you'd call an \"incident\", but that part of the " "mine was sealed up a long time ago" msgstr "" #: data/scripts/borgan.dat:40 msgid "Right..." msgstr "" #: data/scripts/borgan.dat:42 msgid "Here, have my shield and have fun!" msgstr "" #: data/scripts/borgan.dat:44 msgid "Just stay away from the Forbidden Swamp" msgstr "" #: data/scripts/borgan.dat:45 msgid "Will do, can I hold on to your pickaxe for a while?" msgstr "" #: data/scripts/borgan.dat:46 msgid "Sure thing, just bring it back in one piece" msgstr "" #: data/scripts/borgan.dat:47 msgid "Thanks, Borgan!" msgstr "" #: data/scripts/borgan.dat:52 msgid "Have you managed to find the coal yet?" msgstr "" #: data/scripts/safe.dat:5 msgid "A safe in a library? Bit of a cliché..." msgstr "" #: data/scripts/safe.dat:11 msgid "" "It looks too thick to break open, I'll have to open it using the combination" msgstr "" #: data/scripts/statue_required.dat:1 msgid "" "You must have the statue you wish to use highlighted in your inventory box" msgstr "" #: data/scripts/centurion_boss_start.dat:9 msgid "Huh, what's that?" msgstr "" #: data/scripts/centurion_boss_start.dat:14 msgid "ESCAPEE LOCATED" msgstr "" #: data/scripts/centurion_boss_start.dat:15 msgid "TARGET IS ARMED AND DANGEROUS" msgstr "" #: data/scripts/centurion_boss_start.dat:16 msgid "COMMENCING DESTRUCTION OF TARGET" msgstr "" #: data/scripts/blank_card_required.dat:1 msgid "I need a blank card to put the instructions on" msgstr "" #: data/scripts/slime_potion_pool.dat:1 msgid "That smell..." msgstr "" #: data/scripts/slime_potion_pool.dat:3 msgid "It looks like..." msgstr "" #: data/scripts/slime_potion_pool.dat:4 msgid "It's as thick as..." msgstr "" #: data/scripts/slime_potion_pool.dat:5 msgid "And it tastes like..." msgstr "" #: data/scripts/slime_potion_pool.dat:8 msgid "It is! It's naturally occurring Slime potion!" msgstr "" #: data/scripts/cave_boss_die.dat:10 msgid "Gotcha!" msgstr "" #: data/scripts/cave_boss_die.dat:11 msgid "Not so clever now are you?" msgstr "" #: data/scripts/cave_boss_die.dat:79 msgid "I REALLY have to get out of here!" msgstr "" #: data/scripts/maggie.dat:4 msgid "Hi Maggie" msgstr "" #: data/scripts/maggie.dat:7 msgid "Oh Edgar, you're hurt! Let me heal your wounds" msgstr "" #: data/scripts/maggie.dat:52 msgid "Thanks Maggie!" msgstr "" #: data/scripts/sorceror_intro_3.dat:9 msgid "Persistent aren't you?" msgstr "" #: data/scripts/sorceror_intro_3.dat:10 msgid "" "I don't know what you did last time, but trust me, you won't escape again!" msgstr "" #: data/scripts/sorceror_intro_3.dat:20 msgid "(Phew)" msgstr "" #: data/scripts/sorceror_intro_3.dat:21 msgid "(Hey, look at that, one of the orbs on the shield has lit up...)" msgstr "" #: data/scripts/sorceror_intro_3.dat:22 msgid "Your spell won't work against me any more" msgstr "" #: data/scripts/sorceror_intro_3.dat:23 msgid "Now, if you won't tell me the whereabouts of my father" msgstr "" #: data/scripts/sorceror_intro_3.dat:24 msgid "I will have to beat it out of you" msgstr "" #: data/scripts/sorceror_intro_3.dat:25 msgid "You will never get that chance" msgstr "" #: data/scripts/sorceror_intro_3.dat:29 msgid "Grimlore, I summon you! Destroy this pest!" msgstr "" #: data/scripts/sorceror_intro_3.dat:33 msgid "Farewell, Edgar" msgstr "" #: data/scripts/sorceror_intro_3.dat:38 msgid "Something's coming..." msgstr "" #: data/scripts/spirit.dat:1 msgid "" "That spirit isn't going to let me past, I'll have to find a way to get rid " "of it" msgstr "" #: data/scripts/swamp_intro.dat:2 msgid "This place doesn't look so bad..." msgstr "" #: data/scripts/occult_book.dat:51 msgid "What was that?" msgstr "" #: data/scripts/swamp_intro.dat:17 msgid "Uh Oh..." msgstr "" #: data/scripts/tutorial_doors.dat:1 msgid "" "There are two types of door in the game. Manual doors and Automatic doors." msgstr "" #: data/scripts/tutorial_doors.dat:2 msgid "" "Manual doors require keys to open them, Automatic doors require switches." msgstr "" #: data/scripts/tutorial_doors.dat:3 msgid "" "To open a locked door that you have the key for, simply walk into it. There " "is no need to have the key selected in your inventory." msgstr "" #: data/scripts/tutorial_doors.dat:4 msgid "Open the door and continue to the right" msgstr "" #: data/scripts/cave_intro.dat:4 msgid "Urgh, what happened?" msgstr "" #: data/scripts/borer_cave_intro.dat:11 msgid "Where am I?" msgstr "" #: data/scripts/tutorial_blocking.dat:1 msgid "Now try out your shield" msgstr "" #: data/scripts/tutorial_blocking.dat:2 msgid "Block the pellets spat out by the plant and jump up to the next ledge" msgstr "" #: data/scripts/ending_part1.dat:12 msgid "I can't believe he's gone" msgstr "" #: data/scripts/ending_part1.dat:13 msgid "I tried so hard to find him" msgstr "" #: data/scripts/ending_part1.dat:14 msgid "And I failed" msgstr "" #: data/scripts/ending_part1.dat:15 msgid "What am I going to do now?" msgstr "" #: data/scripts/ending_part1.dat:16 msgid "*sniff*" msgstr "" #: data/scripts/ending_part1.dat:19 msgid "Edgar! Edgar, where are you?" msgstr "" #: data/scripts/cave_boss_die.dat:10 msgid "!" msgstr "" #: data/scripts/ending_part1.dat:21 msgid "That voice..." msgstr "" #: data/scripts/ending_part1.dat:22 msgid "It can't be..." msgstr "" #: data/scripts/ending_part1.dat:25 msgid "Daddy!" msgstr "" #: data/scripts/jacob.dat:14 msgid "Edgar!" msgstr "" #: data/scripts/ending_part1.dat:28 msgid "Jacob, I found him!" msgstr "" #: data/scripts/ending_part1.dat:30 msgid "What are you doing here, son? It's dangerous, we have to leave" msgstr "" #: data/scripts/ending_part1.dat:31 msgid "I came to rescue you!" msgstr "" #: data/scripts/ending_part1.dat:32 msgid "Eh? What are you... No, tell me later, let's go home" msgstr "" #: data/scripts/tomb_door.dat:2 msgid "I'll try again" msgstr "" #: data/scripts/tomb_door.dat:6 msgid "Give up?" msgstr "" #: data/scripts/tomb_door.dat:8 msgid "I'll figure this out another time" msgstr "" #: data/scripts/tomb_door.dat:15 msgid "I'll keep trying" msgstr "" #: data/scripts/tomb_door.dat:22 msgid "This music sheet might be his anthem, I'll give it a go" msgstr "" #: data/scripts/tomb_door.dat:33 msgid "I need to find out what Ivan's anthem is" msgstr "" #: data/scripts/tomb_door.dat:34 msgid "Randomly ringing bells isn't going to work..." msgstr "" #: data/scripts/tomb_door.dat:39 msgid "Something is etched on this door" msgstr "" #: data/scripts/tomb_door.dat:40 msgid "Enshrined in this tomb is the great warrior Ivan" msgstr "" #: data/scripts/tomb_door.dat:41 msgid "Defeater of the evil dragon known as Chaos" msgstr "" #: data/scripts/tomb_door.dat:42 msgid "Access to his tomb is granted only to those who play his anthem" msgstr "" #: data/scripts/tomb_door.dat:43 msgid "His anthem? How on earth am I going to figure that out?!" msgstr "" #: data/scripts/monsters.dat:2 msgid "This entire section is about monsters" msgstr "" #: data/scripts/monsters.dat:3 msgid "" "I don't have any reason to read these but I'll keep it in mind in case I do" msgstr "" #: data/scripts/monsters.dat:6 msgid "I wonder what other monsters there are..." msgstr "" #: data/scripts/monsters.dat:8 msgid "Chaos" msgstr "" #: data/scripts/monsters.dat:9 msgid "Chaos is an ancient, evil dragon" msgstr "" #: data/scripts/monsters.dat:14 msgid "A dragon?! Dad told me they were all extinct!" msgstr "" #: data/scripts/monsters.dat:15 msgid "" "For years he wreaked havoc across this land and took thousands of innocent " "lives, his fiery breath incinerated everything in its path" msgstr "" #: data/scripts/monsters.dat:16 msgid "" "Finally a brave warrior and a group of magicians managed to overwhelm and " "bind him" msgstr "" #: data/scripts/monsters.dat:17 msgid "They sealed the dragon away beneath an old fortress" msgstr "" #: data/scripts/monsters.dat:18 msgid "It is believed he is still there" msgstr "" #: data/scripts/monsters.dat:19 msgid "" "Slowly regaining his power until he is strong enough to break free and " "terrorise the world once again" msgstr "" #: data/scripts/monsters.dat:21 msgid "Beneath an old fortress? Maybe they mean this one..." msgstr "" #: data/scripts/monsters.dat:22 msgid "" "If that dragon is regaining its power then it must be stopped before it's " "too late" msgstr "" #: data/scripts/monsters.dat:23 msgid "" "But if its breath destroys anything then I won't be able to protect myself" msgstr "" #: data/scripts/monsters.dat:24 msgid "Unless..." msgstr "" #: data/scripts/sorceror_start.dat:5 msgid "Grimlore" msgstr "" #: data/scripts/monsters.dat:32 msgid "" "Grimlore is a creature from another dimension. It can be summoned using " "powerful dark magic" msgstr "" #: data/scripts/monsters.dat:33 msgid "The most common reason to summon this beast is to act as a bodyguard" msgstr "" #: data/scripts/monsters.dat:34 msgid "" "There is no known way to kill Grimlore since upon sustaining critical " "injuries it will simply return to its own dimension" msgstr "" #: data/scripts/monsters.dat:35 msgid "" "But even injuring it is a monumental task. Anyone encountering this creature " "is advised to escape as quickly as possible" msgstr "" #: data/scripts/monsters.dat:36 msgid "Or they will die very quickly" msgstr "" #: data/scripts/monsters.dat:42 msgid "Summoner, Dark" msgstr "" #: data/scripts/monsters.dat:43 msgid "" "Just like regular Summoners, Dark Summoners call in other beasts to do their " "bidding" msgstr "" #: data/scripts/monsters.dat:44 msgid "" "Additionally though they can teleport short distances to escape from their " "opponents" msgstr "" #: data/scripts/monsters.dat:45 msgid "" "Their staff is highly magical and although it cannot be used by humans " "directly, its magical properties are used in spell creation" msgstr "" #: data/scripts/monsters.dat:51 msgid "Hoover, Pink" msgstr "" #: data/scripts/monsters.dat:52 msgid "Pink Hoovers are small quadrupeds with a long snout" msgstr "" #: data/scripts/monsters.dat:53 msgid "" "The primary purpose of the snout is to forage for food but it also serves as " "a defence mechanism" msgstr "" #: data/scripts/monsters.dat:54 msgid "" "and are more than capable of keeping a predator at bay by simply blowing " "them away" msgstr "" #: data/scripts/monsters.dat:60 msgid "Venus Flytrap, mobile" msgstr "" #: data/scripts/monsters.dat:61 msgid "" "Mobile Venus Flytraps have evolved roots and are able to move to their food " "rather than waiting for it to come to them" msgstr "" #: data/scripts/monsters.dat:62 msgid "" "Their necks are incredibly elastic and are able to snap at their prey from a " "considerable distance away" msgstr "" #: data/scripts/monsters.dat:68 msgid "Tortoise, Master" msgstr "" #: data/scripts/monsters.dat:69 msgid "" "Master Tortoises are frightening beasts. Found in far away lands they " "possess the ability to change their heads" msgstr "" #: data/scripts/monsters.dat:70 msgid "" "They combine all the abilities of their cousins to breathe fire, create ice " "and electrify themselves" msgstr "" #: data/scripts/monsters.dat:71 msgid "" "And of course they are also impervious to attacks from matching elements, " "absorbing the energy to heal themselves" msgstr "" #: data/scripts/monsters.dat:72 msgid "" "But additionally, if they receive too much energy from healing, they evolve " "and go on the rampage" msgstr "" #: data/scripts/monsters.dat:73 msgid "" "In this state they will smash through any defence and produce Dark Matter " "which destroys anything it touches" msgstr "" #: data/scripts/monsters.dat:74 msgid "" "However, the shell of a rampaging Master Tortoise is highly magical and is " "an essential ingredient when creating powerful magics and items" msgstr "" #: data/scripts/monsters.dat:80 msgid "Grub, Red" msgstr "" #: data/scripts/monsters.dat:81 msgid "" "Red Grubs are more aggressive than their green counterparts and will attack " "anything they view as a threat" msgstr "" #: data/scripts/monsters.dat:82 msgid "Upon reaching maturity they will form a cocoon and morph into a wasp" msgstr "" #: data/scripts/monsters.dat:83 msgid "" "Some however will morph into a queen wasp. These queens can produce a mucus-" "like substance capable of holding its prey in place" msgstr "" #: data/scripts/monsters.dat:89 msgid "Splitter" msgstr "" #: data/scripts/monsters.dat:90 msgid "Splitters are harmless monsters unless attacked." msgstr "" #: data/scripts/monsters.dat:91 msgid "" "Upon sustaining too much damage they will split in two and attack their " "predator" msgstr "" #: data/scripts/monsters.dat:92 msgid "If one of these sustains too much damage it will split once again" msgstr "" #: data/scripts/monsters.dat:93 msgid "" "These versions are completely harmless and in this state can be simply " "stepped on" msgstr "" #: data/scripts/monsters.dat:94 msgid "" "If all its parts are still alive, a splitter will reform itself after a " "while and heal its wounds" msgstr "" #: data/scripts/monsters.dat:100 msgid "Centurion, Grey" msgstr "" #: data/scripts/monsters.dat:101 msgid "" "Centurions are magically created creatures, usually dispatched as sentries " "or guards" msgstr "" #: data/scripts/monsters.dat:102 msgid "" "Though slow moving, their massive size allows them to simply march through " "any defence" msgstr "" #: data/scripts/monsters.dat:103 msgid "" "Instead of arms, many have huge pile drivers which they use to shake the " "ground and disorientate threats" msgstr "" #: data/scripts/monsters.dat:104 msgid "" "While Grey Centurions will be used to guard outer perimeters, Red Centurions " "are known to exist and are used to protect areas of great importance" msgstr "" #: data/scripts/cauldron.dat:153 msgid "Gazer" msgstr "" #: data/scripts/monsters.dat:111 msgid "Gazers are flying cycloptic creatures found in various places" msgstr "" #: data/scripts/monsters.dat:112 msgid "Their single eye is usually closed and they rely on sonar for movement" msgstr "" #: data/scripts/monsters.dat:113 msgid "" "They use their strong sense of smell to look out for predator and prey alike" msgstr "" #: data/scripts/monsters.dat:114 msgid "" "Gazers attack (and defend themselves) by opening their eye which will dazzle " "anything looking at it" msgstr "" #: data/scripts/monsters.dat:115 msgid "This attack is only effective however if the victim is facing the Gazer" msgstr "" #: data/scripts/monsters.dat:116 msgid "" "A Gazer's eyeball contains magical properties and is a common ingredient in " "spell preparation" msgstr "" #: data/scripts/monsters.dat:120 msgid "Ah, here is a compendium of monsters" msgstr "" #: data/scripts/monsters.dat:121 msgid "34 volumes! How can there be so many monsters in the world?!" msgstr "" #: data/scripts/monsters.dat:124 msgid "This might have come in handy when I was hunting for the Red Sludges" msgstr "" #: data/scripts/monsters.dat:125 msgid "Still, there might be something else in these books worth reading..." msgstr "" #: data/scripts/monsters.dat:128 msgid "Looks like they're in alphabetical order though" msgstr "" #: data/scripts/monsters.dat:130 msgid "Slime, Green... Slime, Purple... Sludge, Green..." msgstr "" #: data/scripts/monsters.dat:132 msgid "Sludge, Red" msgstr "" #: data/scripts/monsters.dat:133 msgid "" "Unlike its green cousin, the Red Sludge stays deep underground and rarely, " "if ever, surfaces" msgstr "" #: data/scripts/monsters.dat:134 msgid "" "Its preferred habitat are dry and mineral rich areas and as a result have " "been found lurking in areas of mines abandoned by humans" msgstr "" #: data/scripts/monsters.dat:135 msgid "" "They are very wary of humans and will attack on sight, usually vomiting up " "an acid which takes time to evaporate" msgstr "" #: data/scripts/monsters.dat:136 msgid "Smacker, Lesser..." msgstr "" #: data/scripts/monsters.dat:137 msgid "" "Great, that's all it says. I don't even know how to tell the difference " "between a male and female. I'll just to take a chance..." msgstr "" #: data/scripts/monsters.dat:138 msgid "Besides, what's the worst that could happen?" msgstr "" #: data/scripts/monsters.dat:139 msgid "" "I didn't see any Sludges in the mine when I went to get Borgan's coal and " "even if there were any I can't get back there since my raft sank" msgstr "" #: data/scripts/monsters.dat:140 msgid "I'll have to find another mine around here..." msgstr "" #: data/scripts/mine2_exit.dat:1 msgid "The boss that was guarding the Mine wasn't in the previous version" msgstr "" #: data/scripts/mine2_exit.dat:2 msgid "Because it is in this version you won't be able to leave" msgstr "" #: data/scripts/mine2_exit.dat:3 msgid "You will now be transported outside" msgstr "" #: data/scripts/mine2_exit.dat:4 msgid "We apologize for the inconvenience" msgstr "" #: data/scripts/sewer_boss_start.dat:15 msgid "" "So you're back? Well this time, only one of us is getting out of here alive!" msgstr "" #: data/scripts/enchanting_weapons.dat:2 msgid "" "This library must have information on everything, so a book detailing the " "creation of a Shield of Dragon Fire Resistance must be here..." msgstr "" #: data/scripts/enchanting_weapons.dat:8 msgid "" "That dragon stuff sounded interesting, but I'll read about it after I've " "created the Fire Shield" msgstr "" #: data/scripts/enchanting_weapons.dat:9 msgid "" "I need to find 3 Gazer Eyes, 1 Red Sludge Tentacle and an extra shield to " "create a Shield of Fire Resistance" msgstr "" #: data/scripts/enchanting_weapons.dat:10 msgid "" "Once I've found all these items I'll have to find a place to create the " "shield" msgstr "" #: data/scripts/enchanting_weapons.dat:14 msgid "" "That monster encyclopedia said the dragon's breath incinerated everything, " "but that warrior still managed to defeat it" msgstr "" #: data/scripts/enchanting_weapons.dat:15 msgid "" "Maybe this book has information about creating a shield to resist dragon " "breath" msgstr "" #: data/scripts/black_book_search.dat:11 msgid "Hmmm..." msgstr "" #: data/scripts/occult_book.dat:16 msgid "Shield of Dragon Fire Resistance" msgstr "" #: data/scripts/enchanting_weapons.dat:20 msgid "" "Creation of shields of dragon fire resistance require occult magics and very " "little is known about their manufacture" msgstr "" #: data/scripts/enchanting_weapons.dat:21 msgid "" "Known ingredients include the shell fragment from a Rampaging Master " "Tortoise and the staff of a Dark Summoner" msgstr "" #: data/scripts/enchanting_weapons.dat:22 msgid "Drat, that's all it says" msgstr "" #: data/scripts/enchanting_weapons.dat:23 msgid "" "This library is huge though, there must be a book in this place that " "describes the process" msgstr "" #: data/scripts/enchanting_weapons.dat:24 msgid "But I've looked everywhere, haven't I?" msgstr "" #: data/scripts/enchanting_weapons.dat:33 msgid "There's a book here about enchanting equipment" msgstr "" #: data/scripts/enchanting_weapons.dat:34 msgid "Maybe I can create a shield..." msgstr "" #: data/scripts/enchanting_weapons.dat:36 msgid "Swords... Armour... Wands..." msgstr "" #: data/scripts/enchanting_weapons.dat:37 msgid "Stupid book. It's not in order and there's no index" msgstr "" #: data/scripts/enchanting_weapons.dat:39 msgid "Here we go: Shields" msgstr "" #: data/scripts/enchanting_weapons.dat:9 msgid "Shield of Fire Resistance" msgstr "" #: data/scripts/occult_book.dat:17 msgid "Ingredients" msgstr "" #: data/scripts/occult_book.dat:18 msgid "One must gather the following" msgstr "" #: data/scripts/enchanting_weapons.dat:43 msgid "The root of a Mandrake" msgstr "" #: data/scripts/enchanting_weapons.dat:44 msgid "The fat of a Mantis (left to stand for 3 months)" msgstr "" #: data/scripts/enchanting_weapons.dat:45 msgid "Powered Condor bones" msgstr "" #: data/scripts/enchanting_weapons.dat:46 msgid "3 eyes of the Gazer" msgstr "" #: data/scripts/enchanting_weapons.dat:47 msgid "The freshly cut tentacle from a female Red Sludge" msgstr "" #: data/scripts/occult_book.dat:22 msgid "The shield to apply the enchantment" msgstr "" #: data/scripts/enchanting_weapons.dat:49 msgid "Blend the Gazer eyes and Sludge tentacle into a smooth liquid" msgstr "" #: data/scripts/enchanting_weapons.dat:50 msgid "" "Add the root, fat and bones into the cauldron and mix together with the " "blended Gazer eyes and Sludge tentacle" msgstr "" #: data/scripts/enchanting_weapons.dat:51 msgid "When the mixture turns bright blue, add the shield" msgstr "" #: data/scripts/enchanting_weapons.dat:54 msgid "" "There might be potions room or lab where I can find the roots, fat and bones " "so I don't need to worry about those" msgstr "" #: data/scripts/enchanting_weapons.dat:57 msgid "" "The lab probably has the roots, fat and bones so I don't need to worry about " "those" msgstr "" #: data/scripts/enchanting_weapons.dat:59 msgid "And the Gazers hang around in the basement so that's not a problem" msgstr "" #: data/scripts/enchanting_weapons.dat:60 msgid "" "What I do need to find is a Red Sludge, but I have no idea where to find one" msgstr "" #: data/scripts/enchanting_weapons.dat:61 msgid "" "I can't use my current shield in the experiment in case it backfires so I'll " "have to find another one" msgstr "" #: data/scripts/enchanting_weapons.dat:64 msgid "Obtain 3 Gazer Eyes" msgstr "" #: data/scripts/monsters.dat:122 msgid "Obtain 1 Red Sludge Tentacle" msgstr "" #: data/scripts/enchanting_weapons.dat:68 msgid "Find another shield" msgstr "" #: data/scripts/enchanting_weapons.dat:70 msgid "Blend eyeballs and tentacle" msgstr "" #: data/scripts/enchanting_weapons.dat:78 msgid "It's a book about enchanting equipment" msgstr "" #: data/scripts/enchanting_weapons.dat:79 msgid "" "I don't have any reason to read this but I'll keep it in mind in case I do" msgstr "" #: data/scripts/items_found.dat:1 msgid "Hmm, I've looked everywhere and this appears to be everything" msgstr "" #: data/scripts/items_found.dat:2 msgid "" "I guess the other things must have been destroyed when the sorceror used " "that spell" msgstr "" #: data/scripts/items_found.dat:3 msgid "Now to find out where I am and how I can get back" msgstr "" #: data/scripts/items_found.dat:4 msgid "If I can..." msgstr "" #: data/scripts/graveyard_weather.dat:4 msgid "Huh, it's started to rain" msgstr "" #: data/scripts/sewer_trap_note.dat:2 msgid "I've been trapped down here for what seems like an eternity" msgstr "" #: data/scripts/sewer_trap_note.dat:3 msgid "To get out of this place I need 3 Access Keys to work the lifts" msgstr "" #: data/scripts/sewer_trap_note.dat:4 msgid "So far I have only found 1" msgstr "" #: data/scripts/sewer_trap_note.dat:5 msgid "" "To make matters worse, I can only reach some switches with a carefully " "placed arrow" msgstr "" #: data/scripts/sewer_trap_note.dat:6 msgid "But spares aren't common and I have run out" msgstr "" #: data/scripts/sewer_trap_note.dat:7 msgid "If I don't find a way out of here soon, I fear I may starve" msgstr "" #: data/scripts/sewer_trap_note.dat:9 msgid "If I don't get out of here I'll suffer the same fate..." msgstr "" #: data/scripts/sewer_trap_note.dat:10 msgid "Collect 3 Access Keys" msgstr "" #: data/scripts/tutorial_walls.dat:1 msgid "This is a weak wall, it can be smashed down using the pickaxe" msgstr "" #: data/scripts/tutorial_walls.dat:2 msgid "To use the pickaxe, press Attack ([INPUT_ATTACK])" msgstr "" #: data/scripts/tutorial_walls.dat:3 msgid "Note that not all weak walls can be destroyed using the pickaxe" msgstr "" #: data/scripts/tutorial_walls.dat:4 msgid "Destroy the wall using the pickaxe and continue" msgstr "" #: data/scripts/grimlore_die.dat:3 msgid "There, back to your own dimension" msgstr "" #: data/scripts/grimlore_die.dat:10 msgid "Where did the sorceror go?" msgstr "" #: data/scripts/sorceror_intro_1.dat:7 msgid "Finally, we meet at last!" msgstr "" #: data/scripts/sorceror_intro_1.dat:9 msgid "Who are you?" msgstr "" #: data/scripts/sorceror_intro_1.dat:10 msgid "" "My name is Edgar and I have spent the last [HOURS] hours trying to find you!" msgstr "" #: data/scripts/sorceror_intro_1.dat:11 msgid "Fascinating. What do you want?" msgstr "" #: data/scripts/sorceror_intro_1.dat:12 msgid "I've come to rescue my father, tell me where he is!" msgstr "" #: data/scripts/sorceror_intro_1.dat:13 msgid "" "Your father? My dear child, I do not have the foggiest idea what you are " "talking about" msgstr "" #: data/scripts/sorceror_intro_1.dat:14 msgid "But if he's anywhere, he'll be in my dungeon. Why don't you look there?" msgstr "" #: data/scripts/ant_lion.dat:1 msgid "There's something moving around down there..." msgstr "" #: data/scripts/ant_lion.dat:2 msgid "It might be an ant lion looking for food" msgstr "" #: data/scripts/ant_lion.dat:3 msgid "If I go down there, it'll almost certainly eat me" msgstr "" #: data/scripts/ant_lion.dat:7 msgid "Maybe I could lure something else into its pit..." msgstr "" #: data/scripts/purifier.dat:1 msgid "That's a lot of slime" msgstr "" #: data/scripts/purifier.dat:4 msgid "" "I don't think the Ice Spray will get across this since it only works on water" msgstr "" #: data/scripts/purifier.dat:11 msgid "Slimes can only swim in water so that's not going to help either" msgstr "" #: data/scripts/purifier.dat:12 msgid "I remember Borgan telling me how ironic that is" msgstr "" #: data/scripts/purifier.dat:14 msgid "I'll have to find something to help me get across..." msgstr "" #: data/scripts/purple_gem.dat:1 msgid "" "It looks like it's tightly wedged in there. I can probably loosen it with " "the pickaxe..." msgstr "" #: data/scripts/blender.dat:2 msgid "It looks like a blender. I could use this to liquidise something" msgstr "" #: data/scripts/blender.dat:11 msgid "I need a Red Sludge Tentacle and 3 Gazer Eyeballs to make the potion" msgstr "" #: data/scripts/blender.dat:18 msgid "I still need an Empty Bottle to put the potion in" msgstr "" #: data/scripts/blender.dat:22 msgid "OK, here goes!" msgstr "" #: data/scripts/tutorial_boxes.dat:1 msgid "Some items in the game can be pushed and pulled" msgstr "" #: data/scripts/tutorial_boxes.dat:2 msgid "To push an item, simply walk into it" msgstr "" #: data/scripts/tutorial_boxes.dat:3 msgid "To pull an item, walk into while holding down Action" msgstr "" #: data/scripts/tutorial_boxes.dat:4 msgid "You can then pull the item around until you let go of Action" msgstr "" #: data/scripts/tutorial_boxes.dat:5 msgid "Pull the box over the other side and use it to reach the ledge" msgstr "" #: data/scripts/laboratory_intro.dat:3 msgid "Wow, a laboratory!" msgstr "" #: data/scripts/laboratory_intro.dat:4 msgid "" "I love watching Maggie make spells and potions, maybe I can make some of my " "own here!" msgstr "" #: data/scripts/sorceror_start.dat:4 msgid "Nowhere left to hide" msgstr "" #: data/scripts/sorceror_start.dat:5 msgid "You defeated Grimlore? Impossible!" msgstr "" #: data/scripts/sorceror_start.dat:6 msgid "He submitted to my sword just like everything else in this foul place" msgstr "" #: data/scripts/sorceror_start.dat:7 msgid "This is your last chance, tell me where my father is!" msgstr "" #: data/scripts/sorceror_start.dat:8 msgid "I DON'T KNOW WHAT YOU'RE TALKING ABOUT!" msgstr "" #: data/scripts/sorceror_start.dat:9 msgid "LIAR! I've run out of patience, prepare to die!" msgstr "" #: data/scripts/sorceror_start.dat:11 msgid "Very well. If that is your wish" msgstr "" #: data/scripts/sorceror_start.dat:12 msgid "Many have suffered at my hand" msgstr "" #: data/scripts/sorceror_start.dat:13 msgid "Your death will be quick, but extremely painful" msgstr "" #: data/scripts/sorceror_start.dat:14 msgid "" "I will add your head to the long line of foolish adventurers who have tried " "to best me" msgstr "" #: data/scripts/sorceror_start.dat:16 msgid "Prepare yourself, Edgar" msgstr "" #: data/scripts/tutorial_reset_switch.dat:1 msgid "Reset switches allow you to reset an object's position on the map" msgstr "" #: data/scripts/tutorial_reset_switch.dat:2 msgid "" "If an object becomes unreachable then you can use the switch to put it back " "in its original place" msgstr "" #: data/scripts/black_book.dat:1 msgid "This book is different to the rest" msgstr "" #: data/scripts/black_book.dat:2 msgid "I can feel a powerful magic emanating from it" msgstr "" #: data/scripts/black_book.dat:3 msgid "A powerful evil magic" msgstr "" #: data/scripts/black_book.dat:4 msgid "Maybe I should leave it alone" msgstr "" #: data/scripts/black_book.dat:5 msgid "Still, I could be wrong, maybe it's not evil magic..." msgstr "" #: data/scripts/black_book_search.dat:9 msgid "Examine the book?" msgstr "" #: data/scripts/black_book.dat:20 msgid "What just happened?" msgstr "" #: data/scripts/black_book.dat:22 msgid "Maybe I shouldn't go around touching books that give off an evil aura" msgstr "" #: data/scripts/black_book.dat:23 msgid "And spend more time looking for my Dad" msgstr "" #: data/scripts/black_book.dat:25 msgid "" "This would have allowed you to fight Mataeus, but it looks like you've " "already defeated him..." msgstr "" #: data/scripts/black_book.dat:29 msgid "I'll leave it alone, I'm not getting a good feeling from it" msgstr "" #: data/scripts/catacombs_intro.dat:2 msgid "Oh great, I can barely see anything" msgstr "" #: data/scripts/catacombs_intro.dat:9 msgid "I'll have to be careful where I tread..." msgstr "" #: data/scripts/catacombs_intro.dat:10 msgid "Escape the Catacombs" msgstr "" #: data/scripts/final_battle.dat:1 msgid "He's through here, I can feel it" msgstr "" #: data/scripts/final_battle.dat:2 msgid "" "There's no going back once I step through that door, I'd better make sure " "I'm ready" msgstr "" #: data/scripts/final_battle.dat:3 msgid "Enter the door?" msgstr "" #: data/scripts/final_battle.dat:5 msgid "OK, here we go..." msgstr "" #: data/scripts/final_battle.dat:11 msgid "Maybe I should prepare a little bit more first" msgstr "" #: data/scripts/tutorial_intro.dat:4 msgid "" "Press [INPUT_JUMP] when you have finished reading to go to the next dialog " "box" msgstr "" #: data/scripts/tutorial_intro.dat:5 msgid "" "You can also move to the next dialog box by pressing Attack " "([INPUT_ATTACK]), Block ([INPUT_BLOCK]), Jump ([INPUT_JUMP]), Action " "([INPUT_INTERACT]) or Use Item ([INPUT_ACTIVATE])" msgstr "" #: data/scripts/tutorial_intro.dat:6 msgid "" "This is the tutorial for The Legend of Edgar. This tutorial will explain how " "to play the game." msgstr "" #: data/scripts/tutorial_intro.dat:7 msgid "" "To exit this tutorial, press Escape and use the Up and Down arrow keys to " "choose an option. Press Return to select it." msgstr "" #: data/scripts/tutorial_intro.dat:8 msgid "To move Edgar left and right, use [INPUT_LEFT] and [INPUT_RIGHT]." msgstr "" #: data/scripts/tutorial_intro.dat:9 msgid "" "To make Edgar jump, press [INPUT_JUMP]. You can move in the air when jumping." msgstr "" #: data/scripts/tutorial_intro.dat:10 msgid "To interact with an item, press [INPUT_INTERACT]" msgstr "" #: data/scripts/tutorial_intro.dat:11 msgid "Walk over to the Action Point and press [INPUT_INTERACT]" msgstr "" #: data/scripts/items_missing.dat:1 msgid "I need to recover my missing items before I can leave" msgstr "" #: data/scripts/azriel_start.dat:6 msgid "Who dares pillage the tomb of the great warrior Ivan?" msgstr "" #: data/scripts/azriel_start.dat:12 msgid "Who said that?" msgstr "" #: data/scripts/azriel_start.dat:13 msgid "Insolent cur, you will suffer for your disrespect" msgstr "" #: data/scripts/azriel_start.dat:18 msgid "I, am Azriel" msgstr "" #: data/scripts/centurion_note_1.dat:2 msgid "I've managed to escape from my cell and am trying to find a way out" msgstr "" #: data/scripts/centurion_note_1.dat:3 msgid "" "I found a door blocked by a frame which you need to put 9 jigsaw puzzle " "pieces in" msgstr "" #: data/scripts/centurion_note_1.dat:4 msgid "" "The pieces are locked behind doors which seem to be linked to the Red " "Centurions" msgstr "" #: data/scripts/centurion_note_1.dat:5 msgid "The Centurions appear to be indestructible however" msgstr "" #: data/scripts/centurion_note_1.dat:6 msgid "Unless I can find a way to destroy them I will die down here" msgstr "" #: data/scripts/centurion_note_1.dat:7 msgid "I'll find a way to destroy them" msgstr "" #: data/scripts/centurion_note_1.dat:8 msgid "I'm so close to rescuing Dad now..." msgstr "" #: data/scripts/centurion_note_1.dat:10 msgid "Find 9 Puzzle Pieces" msgstr "" #: data/scripts/wrong_order.dat:2 msgid "Nothing happened. I don't think that's the right order" msgstr "" #: data/scripts/fortress_mine_exit_sign.dat:1 msgid "There's another sign here" msgstr "" #: data/scripts/fortress_mine_exit_sign.dat:2 msgid "If the exit lift is out of order then proceed to the left" msgstr "" #: data/scripts/fortress_mine_exit_sign.dat:3 msgid "Warning : Exit route may be hazardous" msgstr "" #: data/scripts/fortress_mine_exit_sign.dat:5 msgid "Maybe I should use the lift to get out" msgstr "" #: data/scripts/crossbow.dat:16 msgid "Cool, it worked!" msgstr "" #: data/scripts/smoothie_colour.dat:2 msgid "I'm not sure about the colour though, I thought it would be red?" msgstr "" #: data/scripts/smoothie_colour.dat:3 msgid "Maybe it's supposed to be yellow..." msgstr "" #: data/scripts/smoothie_colour.dat:10 msgid "I just need to find another shield to enchant..." msgstr "" #: data/scripts/cauldron_exploded.dat:7 msgid "Maybe that wasn't such a good idea after all..." msgstr "" #: data/scripts/cauldron_exploded.dat:9 msgid "Looks like I'll have to find another way to get past those fireballs" msgstr "" #: data/scripts/sleeping.dat:2 msgid "It's sleeping" msgstr "" #: data/scripts/sleeping.dat:3 msgid "I'm safe anyway since it's in that cage..." msgstr "" #: data/scripts/gargoyle_start.dat:6 msgid "I don't want to go back to the swamp" msgstr "" #: data/scripts/gargoyle_start.dat:8 msgid "I'm pretty sure Dad's in the fortress" msgstr "" #: data/scripts/gargoyle_start.dat:12 msgid "Maybe I should check the swamp again..." msgstr "" #: data/scripts/gargoyle_start.dat:21 msgid "What was that?!" msgstr "" #: data/scripts/ending_part2.dat:32 msgid "...and when you didn't come home last night I set off to find you" msgstr "" #: data/scripts/ending_part2.dat:33 msgid "You went to the Sorceror's Fortress?!" msgstr "" #: data/scripts/ending_part2.dat:34 msgid "I thought he'd kidnapped you! Where were you?" msgstr "" #: data/scripts/ending_part2.dat:35 msgid "Erm... well you see" msgstr "" #: data/scripts/ending_part2.dat:36 msgid "When I went out last night I went to Jacob's for a couple of drinks" msgstr "" #: data/scripts/ending_part2.dat:37 msgid "*cough*" msgstr "" #: data/scripts/ending_part2.dat:38 msgid "several drinks" msgstr "" #: data/scripts/ending_part2.dat:39 msgid "On the way home I stopped by the well to have a drink of water" msgstr "" #: data/scripts/ending_part2.dat:40 msgid "and I fell in" msgstr "" #: data/scripts/sorceror_intro_2.dat:22 msgid "What?" msgstr "" #: data/scripts/ending_part2.dat:45 msgid "I fell down the well" msgstr "" #: data/scripts/ending_part2.dat:46 msgid "I was down there until only a couple of hours ago" msgstr "" #: data/scripts/ending_part2.dat:47 msgid "Are you kidding me?" msgstr "" #: data/scripts/ending_part2.dat:49 msgid "I shouted down that well, didn't you hear me?" msgstr "" #: data/scripts/ending_part2.dat:50 msgid "I was out cold" msgstr "" #: data/scripts/ending_part2.dat:51 msgid "Plus, the hangover was absolute murder" msgstr "" #: data/scripts/ending_part2.dat:53 msgid "I crossed the swamp" msgstr "" #: data/scripts/ending_part2.dat:54 msgid "Broke into the Sorceror's Fortress" msgstr "" #: data/scripts/ending_part2.dat:55 msgid "Fought countless numbers of ferocious monsters" msgstr "" #: data/scripts/ending_part2.dat:56 msgid "Got imprisoned in his dungeon" msgstr "" #: data/scripts/ending_part2.dat:57 msgid "And was teleported to another part of the world!" msgstr "" #: data/scripts/ending_part2.dat:58 msgid "I nearly died!" msgstr "" #: data/scripts/ending_part2.dat:61 msgid "Near misses don't count" msgstr "" #: data/scripts/ending_part2.dat:64 msgid "Only the once though" msgstr "" #: data/scripts/ending_part2.dat:67 msgid "[CONTINUE_COUNT] times according to my count" msgstr "" #: data/scripts/ending_part2.dat:73 msgid "" "And after all that, when I defeated the Sorceror, he had no idea who you were" msgstr "" #: data/scripts/ending_part2.dat:74 msgid "You killed the Sorceror?!" msgstr "" #: data/scripts/ending_part2.dat:75 msgid "I thought he'd kidnapped Dad!" msgstr "" #: data/scripts/ending_part2.dat:76 msgid "" "Wow, that has to be the worst case of false accusation I think I'll ever " "hear!" msgstr "" #: data/scripts/ending_part2.dat:78 msgid "But more seriously, you disobeyed me, son" msgstr "" #: data/scripts/ending_part2.dat:79 msgid "I told you to never set foot in the Forbidden Swamp" msgstr "" #: data/scripts/ending_part2.dat:80 msgid "And for that, you'll have to be punished" msgstr "" #: data/scripts/ending_part2.dat:82 msgid "But Dad..." msgstr "" #: data/scripts/ending_part2.dat:83 msgid "Be quiet!" msgstr "" #: data/scripts/ending_part2.dat:84 msgid "I just need to think of something suitable..." msgstr "" #: data/scripts/ending_part2.dat:88 msgid "Looks like your chickens have escaped from their pen again, Jacob" msgstr "" #: data/scripts/ending_part2.dat:92 msgid "Actually, I think I know what your punishment is going to be..." msgstr "" #: data/scripts/jigsaw_puzzle.dat:3 msgid "A jigsaw puzzle?!" msgstr "" #: data/scripts/jigsaw_puzzle.dat:4 msgid "I'm not really a fan of these" msgstr "" #: data/scripts/jigsaw_puzzle.dat:7 msgid "" "I prefer the sliding puzzles, like the one I had to solve to get the " "Lightning Sword" msgstr "" #: data/scripts/jigsaw_puzzle.dat:9 msgid "Still, it looks like this is the only way out" msgstr "" #: data/scripts/jigsaw_puzzle.dat:16 msgid "Looks like I need 9 pieces to slot into the frame" msgstr "" #: data/scripts/jigsaw_puzzle.dat:19 msgid "The frame is empty" msgstr "" #: data/scripts/jigsaw_puzzle.dat:20 msgid "" "Hopefully the pieces I need are around somewhere, otherwise I'm going to die " "down here" msgstr "" #: data/scripts/jigsaw_puzzle.dat:23 msgid "" "I've got all the pieces, I just need to place them in the frame and solve " "the puzzle" msgstr "" #: data/scripts/jigsaw_puzzle.dat:24 msgid "Push left, right, up or down to move the cursor" msgstr "" #: data/scripts/jigsaw_puzzle.dat:25 msgid "Press Attack to select the current piece and move it around" msgstr "" #: data/scripts/jigsaw_puzzle.dat:26 msgid "Press Attack again to stop moving the current piece" msgstr "" #: data/scripts/jigsaw_puzzle.dat:27 msgid "Press Action to quit the puzzle" msgstr "" #: data/scripts/ice_spray.dat:1 msgid "More water?!" msgstr "" #: data/scripts/ice_spray.dat:7 msgid "" "I don't think being able to turn into a Slime is going to help me here, " "since I might not be able to get back afterwards" msgstr "" #: data/scripts/ice_spray.dat:8 msgid "Those fish look quite dangerous too" msgstr "" #: data/scripts/ice_spray.dat:9 msgid "I'll have to find another way of getting across" msgstr "" #: data/scripts/purifier.dat:14 msgid "I'll have to find something to help me get across" msgstr "" #: data/scripts/tutorial_combat.dat:1 msgid "" "This is the last part of the tutorial and will teach you to block and attack " "enemies" msgstr "" #: data/scripts/tutorial_combat.dat:2 msgid "" "First, you should equip the sword since it has more range and does more " "damage than the pickaxe" msgstr "" #: data/scripts/tutorial_combat.dat:3 msgid "" "Press [INPUT_INVENTORY] to view your inventory, highlight the sword and " "press Attack ([INPUT_ATTACK]) or Use Item ([INPUT_ACTIVATE])" msgstr "" #: data/scripts/tutorial_combat.dat:4 msgid "Press [INPUT_INVENTORY] again to close your inventory" msgstr "" #: data/scripts/tutorial_combat.dat:5 msgid "" "Occasionally, slain enemies will drop health which will vanish after a few " "seconds, so pick it up quickly!" msgstr "" #: data/scripts/tutorial_combat.dat:6 msgid "" "If a bat is getting too close to you, hold block and it will harmlessly " "bounce off you" msgstr "" #: data/scripts/tutorial_combat.dat:7 msgid "Now kill all of the bats in the area!" msgstr "" #: data/scripts/raft_2.dat:8 msgid "Aw, not again!" msgstr "" #: data/scripts/raft_2.dat:9 msgid "Collect 6 Chopped Logs" msgstr "" #: data/scripts/raft_2.dat:14 msgid "I need 6 Chopped Logs to build a raft" msgstr "" #: data/scripts/raft_2.dat:18 msgid "This had better be the last time I have to do this..." msgstr "" #: data/scripts/coal_mining.dat:1 msgid "This must be the coal Borgan wants me to mine for him" msgstr "" #: data/scripts/chaos_finish.dat:16 msgid "What the?!" msgstr "" #: data/scripts/evil_edgar_sighted.dat:26 msgid "He looks just like me" msgstr "" #: data/scripts/evil_edgar_sighted.dat:27 msgid "AND HE HAS MY FIRE SHIELD!!" msgstr "" #: data/scripts/robot.dat:1 msgid "Hey wow, what a cute little machine!" msgstr "" #: data/scripts/robot.dat:2 msgid "" "It's got a little slot on the back of it. I guess I put something in there " "to make it do stuff" msgstr "" #: data/scripts/robot.dat:3 msgid "The robot uses instruction cards to move around" msgstr "" #: data/scripts/robot.dat:4 msgid "" "Use the instructions to guide the robot to open areas that you cannot access" msgstr "" #: data/scripts/robot.dat:5 msgid "" "However, since you can't read the instructions on the card, you will have to " "try them all out until one works" msgstr "" #: data/scripts/robot.dat:6 msgid "" "If the robot doesn't reach its target, then it will return to its starting " "position allowing you to try again" msgstr "" #: data/scripts/dungeon_intro.dat:4 msgid "" "Ugh, I'm getting really fed up of waking up in strange places with my eyes " "spinning around" msgstr "" #: data/scripts/dungeon_intro.dat:11 msgid "Oh no, I'm trapped!" msgstr "" #: data/scripts/dungeon_intro.dat:13 msgid "There must be a way to get this door open" msgstr "" #: data/scripts/dungeon_intro.dat:16 msgid "Wait, perhaps that button unlocks it" msgstr "" #: data/scripts/dungeon_intro.dat:17 msgid "If only I could reach it..." msgstr "" #: data/scripts/tutorial_pickaxe.dat:1 msgid "The pickaxe is one of many weapons you will encounter in the game" msgstr "" #: data/scripts/tutorial_pickaxe.dat:2 msgid "You can use it as both a weapon and a tool" msgstr "" #: data/scripts/tutorial_pickaxe.dat:3 msgid "Pick up the pickaxe and continue to the next Action Point" msgstr "" #: data/scripts/hidden_passage.dat:1 msgid "There's a draft here..." msgstr "" #: data/scripts/hidden_passage.dat:2 msgid "And one of these bricks is loose" msgstr "" #: data/scripts/hidden_passage.dat:7 msgid "Aha! It's a hidden passage!" msgstr "" #: data/scripts/hidden_passage.dat:8 msgid "Hopefully this will lead me to the sorceror..." msgstr "" #: data/scripts/swamp_intro_2.dat:3 msgid "Phew, I'm glad to be out of there" msgstr "" #: data/scripts/swamp_intro_2.dat:5 msgid "Now to get through this swamp" msgstr "" #: data/scripts/swamp_intro_2.dat:6 msgid "Negotiate the Swamp" msgstr "" #: data/scripts/statues.dat:1 msgid "There's a plaque here" msgstr "" #: data/scripts/statues.dat:2 msgid "Place the 4 statues in the correct order" msgstr "" #: data/scripts/flying_maggot_die_2.dat:8 msgid "Strange creature..." msgstr "" #: data/scripts/soul_merger.dat:2 msgid "Ha ha ha!!!!" msgstr "" #: data/scripts/soul_merger.dat:3 msgid "Soon we will be one again..." msgstr "" #: data/scripts/soul_merger.dat:29 msgid "Wait, something's wrong..." msgstr "" #: data/scripts/soul_merger.dat:30 msgid "OH NO! THIS IS THE WRONG MACHINE!!" msgstr "" #: data/scripts/soul_merger.dat:40 msgid "ARGHHHHHH!!!!" msgstr "" #: data/scripts/soul_merger.dat:53 msgid "Phew, I feel whole again" msgstr "" #: data/scripts/soul_merger.dat:54 msgid "And there's my Fire Shield!" msgstr "" #: data/scripts/soul_merger.dat:56 msgid "Hopefully this will get me past all those fireballs..." msgstr "" #: data/scripts/soul_merger.dat:57 msgid "Confront the Sorceror" msgstr "" #: data/scripts/armour_boss_start.dat:13 msgid "I should be safe up here, but I need to get rid of it" msgstr "" #: data/scripts/instruction_machine.dat:1 msgid "" "This machine has a slot the same size as the cards. I guess I can use it to " "create new instructions." msgstr "" #: data/scripts/instruction_machine.dat:2 msgid "To create a new set of instructions you need to insert a blank card" msgstr "" #: data/scripts/instruction_machine.dat:3 msgid "" "You will then be prompted to input the directions for the robot to follow. " "This is done in the same way as the sequence doors" msgstr "" #: data/scripts/instruction_machine.dat:4 msgid "When you have finished inputting the directions, press Attack" msgstr "" #: data/scripts/instruction_machine.dat:5 msgid "The robot will then follow the instructions on the card" msgstr "" #: data/scripts/instruction_machine.dat:6 msgid "If the directions aren't correct you can try again" msgstr "" #: data/scripts/glass_wall.dat:1 msgid "" "That glass looks too thick for me to crack, I'll have to find some other way " "of shattering it..." msgstr "" #: data/scripts/mine_secret.dat:1 msgid "" "Borgan said that a section of the mine was sealed up after an \"incident\"" msgstr "" #: data/scripts/mine_secret.dat:7 msgid "There must be something around here..." msgstr "" #: data/scripts/protection_ring.dat:3 msgid "Wow, what a nice ring" msgstr "" #: data/scripts/protection_ring.dat:5 msgid "" "Hang on a second, Maggie told me to always ask if someone had lost something " "before taking it..." msgstr "" #: data/scripts/protection_ring.dat:8 msgid "ANYONE LOST A RING?!" msgstr "" #: data/scripts/protection_ring.dat:10 msgid "No one? Guess it's mine then!" msgstr "" #: data/scripts/instruction_card.dat:1 msgid "" "You must have the instruction card you wish to use highlighted in your " "inventory box" msgstr "" #: data/scripts/boulder_boss_2_die.dat:3 msgid "Good riddance..." msgstr "" #: data/scripts/crossbow.dat:5 msgid "OK, let's see if this works..." msgstr "" #: data/scripts/crossbow.dat:17 msgid "" "I'll have no problem walking over this rope either, thanks to my tightrope " "walking skills" msgstr "" #: data/scripts/crossbow.dat:18 msgid "And Dad said it'd never come in handy!" msgstr "" #: data/scripts/crossbow.dat:21 msgid "I need a length of rope to attach to the bolt" msgstr "" #: data/scripts/crossbow.dat:25 msgid "It's a giant crossbow" msgstr "" #: data/scripts/crossbow.dat:29 msgid "I could probably use it to create a bridge over those spikes" msgstr "" #: data/scripts/crossbow.dat:34 msgid "I'll need some rope first though" msgstr "" #: data/scripts/fortress_mine_lift.dat:1 msgid "There's a sign here" msgstr "" #: data/scripts/fortress_mine_lift.dat:2 msgid "If the lift is out of order then it must be reset" msgstr "" #: data/scripts/fortress_mine_lift.dat:3 msgid "There are 4 reset switches along the lift shaft which must be reset" msgstr "" #: data/scripts/fortress_mine_lift.dat:4 msgid "Be sure to reset the lift to avoid a long walk back to the surface..." msgstr "" #: data/scripts/draft_wall.dat:1 msgid "I thought I felt something. There's a draft here..." msgstr "" #: data/scripts/tutorial_finish.dat:2 msgid "" "Congratulations! Now you know the basics of playing you should try the main " "game" msgstr "" #: data/scripts/tutorial_finish.dat:3 msgid "" "If you want to replay this tutorial, press Escape and select Tutorial from " "the menu" msgstr "" #: data/scripts/tutorial_finish.dat:4 msgid "To play the main game, press Escape and select New Game from the menu" msgstr "" #: data/scripts/grappling_hook.dat:5 msgid "There, the rope's firmly attached" msgstr "" #: data/scripts/grappling_hook.dat:9 msgid "I need to find some rope before I can fire it" msgstr "" #: data/scripts/grappling_hook.dat:13 msgid "It's a Grappling Hook" msgstr "" #: data/scripts/grappling_hook.dat:14 msgid "" "I could probably use it to form a bridge to the other side, but there's no " "rope" msgstr "" #: data/scripts/apple_tree.dat:1 msgid "It's an apple tree" msgstr "" #: data/scripts/apple_tree.dat:2 msgid "Shame it's not a banana tree, I don't like apples" msgstr "" #: data/scripts/apple_tree.dat:4 msgid "There aren't any apples left" msgstr "" #: data/scripts/apple_tree.dat:7 msgid "It looks like there are some apples in it..." msgstr "" #: data/scripts/incorrect_combination.dat:1 msgid "The door won't open, I guess I put in the combination incorrectly" msgstr "" #: data/scripts/occult_book.dat:2 msgid "A lot of books" msgstr "" #: data/scripts/occult_book.dat:3 msgid "Nothing of interest here though" msgstr "" #: data/scripts/occult_book.dat:6 msgid "" "I need the shell of a Rampaging Master Tortoise, the staff from a Dark " "Summoner" msgstr "" #: data/scripts/occult_book.dat:7 msgid "The keepsake of a warrior who has previously defeated the dragon" msgstr "" #: data/scripts/occult_book.dat:8 msgid "The soul of a wandering spirit" msgstr "" #: data/scripts/occult_book.dat:9 msgid "And a spare shield" msgstr "" #: data/scripts/occult_book.dat:10 msgid "Once I have all of those items I need to place them in the cauldron..." msgstr "" #: data/scripts/occult_book.dat:13 msgid "This is a book about occult magic" msgstr "" #: data/scripts/occult_book.dat:14 msgid "Hmm..." msgstr "" #: data/scripts/occult_book.dat:15 msgid "This is interesting:" msgstr "" #: data/scripts/occult_book.dat:19 msgid "The shell fragment of a Rampaging Master Tortoise" msgstr "" #: data/scripts/occult_book.dat:20 msgid "The staff of a Dark Summoner" msgstr "" #: data/scripts/occult_book.dat:23 msgid "If the dragon has been defeated in the past then one must also gather" msgstr "" #: data/scripts/occult_book.dat:24 msgid "The keepsake from a warrior that previously defeated it" msgstr "" #: data/scripts/occult_book.dat:25 msgid "" "Once the ingredients have been gathered, they must be placed in the " "cauldron..." msgstr "" #: data/scripts/occult_book.dat:26 msgid "Oh no, not again! I'm fed up of using that stupid cauldron!" msgstr "" #: data/scripts/occult_book.dat:35 msgid "I've got the staff, but where do I find the shell or the keepsake?" msgstr "" #: data/scripts/occult_book.dat:38 msgid "I've got the shell, but where do I find the staff or the keepsake?" msgstr "" #: data/scripts/occult_book.dat:41 msgid "I've got the shell and the staff, but where do I find the keepsake?" msgstr "" #: data/scripts/occult_book.dat:44 msgid "That's a lot of ingredients that I have no idea where to find..." msgstr "" #: data/scripts/anti_gravity.dat:1 msgid "Hmm, this is new." msgstr "" #: data/scripts/anti_gravity.dat:2 msgid "" "It doesn't look like it can hurt me though, but there's only one way to find " "out..." msgstr "" #: data/scripts/creepers.dat:2 msgid "Those creepers look different to the others" msgstr "" #: data/scripts/creepers.dat:3 msgid "They also look very dangerous..." msgstr "" #: data/scripts/raft_end.dat:6 msgid "That was easy! And I can always get back later!" msgstr "" #: data/scripts/raft_end.dat:9 msgid "Oh...." msgstr "" #: data/scripts/raft_end.dat:11 msgid "Guess I have no choice now." msgstr "" #: data/scripts/raft_end.dat:12 msgid "Hang on Dad, I'm coming..." msgstr "" #: data/scripts/lightning_sword.dat:2 msgid "Hey, a lightning sword!" msgstr "" #: data/scripts/lightning_sword.dat:3 msgid "It looks a lot more powerful than my current sword too" msgstr "" #: data/scripts/lightning_sword.dat:4 msgid "With this I should be almost unstoppable" msgstr "" #: data/scripts/lightning_sword.dat:5 msgid "Almost" msgstr "" #: data/scripts/lightning_sword.dat:6 msgid "" "The Lightning Sword has a limited number of charges and will lose its power " "when these charges are used up" msgstr "" #: data/scripts/lightning_sword.dat:7 msgid "Enemies will randomly drop more charges when they are killed" msgstr "" #: data/scripts/lightning_sword.dat:8 msgid "" "Note that if the sword completely loses its power it will revert to a " "regular sword with very little power until you can find more charges" msgstr "" #: data/scripts/jacob.dat:6 msgid "Have fun!" msgstr "" #: data/scripts/jacob.dat:10 msgid "" "Thanks for rescuing my chickens, have you got me 2 logs from the forest yet?" msgstr "" #: data/scripts/jacob.dat:14 msgid "Thanks Edgar! My chickens are back and these logs will do me fine" msgstr "" #: data/scripts/jacob.dat:16 msgid "Take this sword, may it serve you well!" msgstr "" #: data/scripts/jacob.dat:17 msgid "Thank you!" msgstr "" #: data/scripts/jacob.dat:23 msgid "Thanks for the logs, have you had any luck with the chickens?" msgstr "" #: data/scripts/jacob.dat:27 msgid "" "I'll give you a sword if you get me 2 chopped logs from the forest and " "rescue at least 3 of my chickens" msgstr "" #: data/scripts/jacob.dat:32 msgid "Hello Edgar, what can I do for you today?" msgstr "" #: data/scripts/jacob.dat:33 msgid "Do you have a sword I can borrow?" msgstr "" #: data/scripts/jacob.dat:34 msgid "I do have a sword and you can have it if you do something for me first" msgstr "" #: data/scripts/jacob.dat:35 msgid "OK... what do I have to do?" msgstr "" #: data/scripts/jacob.dat:36 msgid "" "Some of my chickens have escaped from their pen and I would be very grateful " "if you can get them back for me" msgstr "" #: data/scripts/jacob.dat:38 msgid "" "I have set up some traps near their pen, you can lure them to the traps " "using this chicken feed. I don't need them all, but at least 3 would be very " "helpful. I can get the rest myself." msgstr "" #: data/scripts/jacob.dat:40 msgid "" "Not quite. Can you also get me some wood from the forest? 2 logs should be " "sufficient" msgstr "" #: data/scripts/jacob.dat:41 msgid "Do you have an axe?" msgstr "" #: data/scripts/jacob.dat:42 msgid "Erm... I left my axe in the forest somewhere. It should still be there" msgstr "" #: data/scripts/jacob.dat:43 msgid "Isn't that forest dangerous?" msgstr "" #: data/scripts/jacob.dat:44 msgid "Not really, if anything gets in your way, just hit it with a weapon" msgstr "" #: data/scripts/jacob.dat:45 msgid "Such as an axe?" msgstr "" #: data/scripts/jacob.dat:46 msgid "Yes, that would do the trick" msgstr "" #: data/scripts/jacob.dat:48 msgid "" "But seriously, there's nothing in there that can really harm you. That " "problem was dealt with a long time ago..." msgstr "" #: data/scripts/jacob.dat:49 msgid "Good luck!" msgstr "" #: data/scripts/jacob.dat:51 msgid "Collect 2 Chopped Logs" msgstr "" #: data/scripts/jacob.dat:53 msgid "Rescue 3 Chickens" msgstr "" #: data/scripts/jacob.dat:62 msgid "Oh, thanks Edgar, I only needed 3, but thanks for the additional help!" msgstr "" #: data/scripts/jacob.dat:64 msgid "" "Here, Maggie made me this health potion but I don't need it so why don't you " "have it?" msgstr "" #: data/scripts/jacob.dat:65 msgid "Thanks Jacob" msgstr "" #: data/scripts/jacob.dat:86 msgid "Wow, you caught them all, thanks alot!" msgstr "" #: data/scripts/jacob.dat:87 msgid "Here, I have these for you" msgstr "" #: data/scripts/jacob.dat:89 msgid "Maggie made me this health potion but you can have it" msgstr "" #: data/scripts/jacob.dat:90 msgid "And this is something very special" msgstr "" #: data/scripts/jacob.dat:92 msgid "May this help you on your way to becoming a strong warrior" msgstr "" #: data/scripts/jacob.dat:126 msgid "" "You saved me a lot of time. Maggie made me something else but since you have " "been so helpful, you can have it." msgstr "" #: data/scripts/power_generators.dat:3 msgid "These machines aren't working." msgstr "" #: data/scripts/power_generators.dat:5 msgid "" "It looks like a gem should fit in this hole, maybe I can find some " "replacements." msgstr "" #: data/scripts/power_generators.dat:6 msgid "Find 4 Gems" msgstr "" #: data/scripts/power_generators.dat:12 msgid "Repair Generators" msgstr "" #: data/scripts/gold_centurion.dat:7 msgid "This centurion has no power" msgstr "" #: data/scripts/gold_centurion.dat:9 msgid "" "It's connected to this treadmill so I could probably charge it up with " "enough speed" msgstr "" #: data/scripts/gold_centurion.dat:10 msgid "I can't run in this armour, though" msgstr "" #: data/scripts/gold_centurion.dat:11 msgid "Plus, I'm tired from all this walking, jumping, fighting, swimming..." msgstr "" #: data/scripts/gold_centurion.dat:12 msgid "thinking, mining, chopping, pushing, pulling, carrying..." msgstr "" #: data/scripts/gold_centurion.dat:13 msgid "and catching chickens" msgstr "" #: data/scripts/gold_centurion.dat:14 msgid "I'll get something else to do it instead" msgstr "" #: data/scripts/gold_centurion.dat:2 msgid "I'll find something else to work the treadmill for me" msgstr "" #: data/scripts/tutorial_objective.dat:1 msgid "Kill all Bats!" msgstr "" #: data/scripts/cave_bomb.dat:1 msgid "" "This rock looks too strong for my pickaxe. I'll have to use something else " "to get through..." msgstr "" #: data/scripts/cave_intro.dat:11 msgid "Looks like this wasn't such a good idea after all" msgstr "" #: data/scripts/cave_intro.dat:12 msgid "There must be way out of here..." msgstr "" #: data/scripts/cave_intro.dat:13 msgid "Escape the Cave" msgstr "" #: data/scripts/huge_spider.dat:6 msgid "Wow, that thing is huge!" msgstr "" #: data/scripts/huge_spider.dat:7 msgid "I doubt my sword will even make a scratch, but I need to get past it..." msgstr "" #: data/scripts/has_combination.dat:1 msgid "Hmmm, maybe this scrap of paper is the combination" msgstr "" #: data/scripts/has_combination.dat:2 msgid "I'll give it a try" msgstr "" #: data/scripts/has_combination.dat:3 msgid "Push left or right to move the dial 1 unit in that direction" msgstr "" #: data/scripts/has_combination.dat:4 msgid "" "When you think you've input the correct combination, press Attack to open " "the safe" msgstr "" #: data/scripts/resurrection_amulet.dat:1 msgid "Is this what I think it is?" msgstr "" #: data/scripts/resurrection_amulet.dat:3 msgid "It is! It's an Amulet of Resurrection!" msgstr "" #: data/scripts/resurrection_amulet.dat:4 msgid "" "Borgan has one of these, but it's been used up. He must have had a lucky " "escape from something." msgstr "" #: data/scripts/resurrection_amulet.dat:5 msgid "This should make my quest a lot easier" msgstr "" #: data/scripts/resurrection_amulet.dat:6 msgid "" "The Amulet of Resurrection will restore all your health once when it drops " "to 0" msgstr "" #: data/scripts/resurrection_amulet.dat:7 msgid "" "However, it will not save you from anything that causes instant death, such " "as lava or certain boss attacks" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:9 msgid "Me? I'm you!" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:10 msgid "No you're not, where did you come from?" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:11 msgid "" "When your stupid experiment failed, part of your conscious separated and " "created me" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:12 msgid "I'm like you in every way, just more evil" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:13 msgid "I'm not evil!" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:14 msgid "" "Yes you are, you know that little part of you that enjoyed pulling the legs " "off insects?" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:15 msgid "Hey, I don't do that anymore!" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:16 msgid "Oh sure, what about the [GAME_KILLS] creatures that you killed?" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:17 msgid "That was self defence!" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:18 msgid "Did you try talking to them?" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:19 msgid "You're crazy!" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:20 msgid "No, I'm evil!" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:21 msgid "That's my shield! I need to it rescue my Dad!" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:22 msgid "Well it's mine now" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:23 msgid "Give it back!" msgstr "" #: data/scripts/evil_edgar_start.dat:35 msgid "Make me!" msgstr "" #: data/scripts/evil_edgar_start.dat:36 msgid "Fine, I will!" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:34 msgid "Loser" msgstr "" #: data/scripts/evil_edgar_encounter_1.dat:35 msgid "" "I'll collect his corpse later. The equipment in the lab should be enough for " "me to carry out my plan..." msgstr "" #: data/scripts/centurion_pressure_plate.dat:1 msgid "" "This lift is controlled by that pressure plate, but I can't stand on it and " "use the lift at the same time" msgstr "" #: data/scripts/centurion_pressure_plate.dat:2 msgid "" "I'll have to find something else to stand on the pressure plate for me..." msgstr "" #: data/scripts/wasteland_intro_2.dat:2 msgid "" "To turn your normal arrows into flaming arrows, just use the flaming arrow " "potion in the inventory screen" msgstr "" #: data/scripts/wasteland_intro_2.dat:3 msgid "" "To swap between firing normal arrows and flaming arrows, select the arrows " "in the inventory" msgstr "" #: data/scripts/wasteland_intro_2.dat:4 msgid "Retrieve horn" msgstr "" #: data/scripts/mastermind.dat:4 msgid "Push left or right to move the cursor" msgstr "" #: data/scripts/mastermind.dat:5 msgid "Press Attack to change the colour of the peg" msgstr "" #: data/scripts/mastermind.dat:6 msgid "" "When you have selected all of the colours, move the cursor onto the question " "mark and press Attack" msgstr "" #: data/scripts/mastermind.dat:7 msgid "" "The number shown in the box is the number of pegs that are correctly placed" msgstr "" #: data/scripts/mastermind.dat:8 msgid "You have 10 attempts to guess the sequence" msgstr "" #: data/scripts/mastermind.dat:9 msgid "Press Action to quit" msgstr "" #: data/scripts/mastermind.dat:12 msgid "It's not working at the moment" msgstr "" #: data/scripts/mastermind.dat:13 msgid "Maybe I should come back later..." msgstr "" #: data/scripts/mastermind.dat:17 msgid "It's a giant mastermind puzzle!" msgstr "" #: data/scripts/mastermind.dat:18 msgid "" "I used to play these all the time when we were travelling up to the big city" msgstr "" #: data/scripts/mastermind.dat:20 msgid "It doesn't look like it's working though" msgstr "" #: data/scripts/gargoyle_stone.dat:1 msgid "It's petrified again" msgstr "" #: data/scripts/fish.dat:1 msgid "The water is full of those carnivorous fish" msgstr "" #: data/scripts/fish.dat:2 msgid "" "From the looks of things I'll have to swim through the water to get to the " "other side" msgstr "" #: data/scripts/fish.dat:3 msgid "But the fish will go for me the moment I enter the water" msgstr "" #: data/scripts/fish.dat:4 msgid "I'll have to find a way to get rid of them..." msgstr "" #: data/scripts/rusted.dat:4 msgid "There, that's the hinges oiled. This should be as good as new now!" msgstr "" #: data/scripts/rusted.dat:7 msgid "The hinges are rusted, I'll need to find some oil before I can use it" msgstr "" #: data/scripts/fireball_passage.dat:5 msgid "Here goes..." msgstr "" #: data/scripts/fireball_passage.dat:8 msgid "I still need a Fire Shield" msgstr "" #: data/scripts/fireball_passage.dat:12 msgid "" "I don't think my shield will protect me from those fireballs. I'll have to " "find a stronger one..." msgstr "" #: data/scripts/fireball_passage.dat:13 msgid "Obtain a Fire Shield" msgstr "" #: data/scripts/puzzle_pieces.dat:5 msgid "I need all 9 puzzle pieces" msgstr "" #: data/scripts/dungeon_escape.dat:2 msgid "I'm back in the Fortress, thank goodness for that" msgstr "" #: data/scripts/dungeon_escape.dat:3 msgid "" "But Dad wasn't in there, I looked everywhere and there was no sign of him" msgstr "" #: data/scripts/dungeon_escape.dat:4 msgid "" "The sorceror must have done something else with him, I'll have to go back " "and find out" msgstr "" #: data/scripts/dungeon_escape.dat:7 msgid "Return to the Study" msgstr "" #: data/scripts/wasteland_intro.dat:5 msgid "Ouch, my head..." msgstr "" #: data/scripts/wasteland_intro.dat:12 msgid "Oh no, I've lost all my equipment!" msgstr "" #: data/scripts/wasteland_intro.dat:20 msgid "Some of my stuff is over there..." msgstr "" #: data/scripts/wasteland_intro.dat:25 msgid "" "If those items are in this wasteland then perhaps everything else is too" msgstr "" #: data/scripts/wasteland_intro.dat:26 msgid "I'll have to try and retrieve as much as I can..." msgstr "" #: data/scripts/wasteland_intro.dat:27 msgid "Retrieve items" msgstr "" #: data/scripts/power_generators_fixed.dat:10 msgid "" "That should do it. Hopefully that other lift by the Sewer should now be " "working" msgstr "" #: data/scripts/monster_horn.dat:1 msgid "This looks like the horn that Olaf needs" msgstr "" #: data/scripts/monster_horn.dat:2 msgid "I'll have to break it off somehow..." msgstr "" #: data/scripts/library_intro.dat:3 msgid "Wow, I've never seen so many books in one place!" msgstr "" #: data/scripts/library_intro.dat:4 msgid "" "There must be information about every subject here, this could be useful..." msgstr "" #: data/scripts/library_intro.dat:6 msgid "" "Hmmm, the air feels charged, it reminds me of Maggie's house when she was " "making spells. I should be careful." msgstr "" #: data/scripts/grasslands_intro.dat:7 msgid "" "The sorceror must have taken Dad to his castle. I'll have to rescue him from " "there." msgstr "" #: data/scripts/grasslands_intro.dat:8 msgid "" "The only way to get to the castle is through the Forbidden Swamp to the East." msgstr "" #: data/scripts/grasslands_intro.dat:9 msgid "" "There's a lake between the Village and the Swamp so I'll need a raft to get " "across." msgstr "" #: data/scripts/grasslands_intro.dat:10 msgid "" "I'll also need a sword and shield to defend myself. I can speak to Borgan " "and Jacob to get these though." msgstr "" #: data/scripts/grasslands_intro.dat:11 msgid "Talk to Borgan" msgstr "" #: data/scripts/grasslands_intro.dat:13 msgid "Talk to Jacob" msgstr "" #: data/scripts/grasslands_intro.dat:15 msgid "Cross the lake to the Swamp" msgstr "" #: data/scripts/flying_maggot_start_2.dat:8 msgid "Wait, what was that?" msgstr "" #: data/scripts/flying_maggot_start_2.dat:13 msgid "You again?!" msgstr "" #: data/scripts/left_tower_intro.dat:7 msgid "What a hassle that was" msgstr "" #: data/scripts/left_tower_intro.dat:8 msgid "I don't think I'll find my Dad in here" msgstr "" #: data/scripts/left_tower_intro.dat:9 msgid "Maybe I should look somewhere else" msgstr "" #: data/scripts/left_tower_intro.dat:10 msgid "Still, there might be something in here worth my time..." msgstr "" #: data/scripts/hidden_passage_hint.dat:1 msgid "" "Hmmm.. I've been all around the fortress and there are no other doors " "leading off anywhere" msgstr "" #: data/scripts/hidden_passage_hint.dat:3 msgid "Maybe I should have another look in here..." msgstr "" #: data/scripts/tutorial_items.dat:1 msgid "" "To pick up an item, simply walk into it. Any collectable items will be added " "to your inventory." msgstr "" #: data/scripts/tutorial_items.dat:2 msgid "" "You can view the contents of your inventory by pressing [INPUT_INVENTORY]" msgstr "" #: data/scripts/tutorial_items.dat:3 msgid "Whilst in the inventory, use the arrow keys to view the items." msgstr "" #: data/scripts/tutorial_items.dat:4 msgid "" "You can use an item immediately by pressing Attack ([INPUT_ATTACK]) or Use " "Item ([INPUT_ACTIVATE])" msgstr "" #: data/scripts/tutorial_items.dat:5 msgid "" "You can ready an item for use by pressing Block ([INPUT_BLOCK]) or Action " "([INPUT_INTERACT])" msgstr "" #: data/scripts/tutorial_items.dat:6 msgid "" "You can also sort items in your inventory by using the Previous Item " "([INPUT_PREVIOUS]) and Next Item ([INPUT_NEXT]) buttons" msgstr "" #: data/scripts/tutorial_items.dat:7 msgid "Walk over the key to pick it up" msgstr "" #: data/scripts/fortress_intro.dat:3 msgid "So this is the Fortress." msgstr "" #: data/scripts/fortress_intro.dat:4 msgid "" "It looks like a lot of doors lead off to other areas, I should have a proper " "look around before I go anywhere else..." msgstr "" #: data/scripts/tutorial_keys.dat:1 msgid "" "You can change all of the controls in the game by pressing Escape and " "selecting Options in the menu" msgstr "" #: data/scripts/tutorial_keys.dat:2 msgid "Select Configure Controls using the arrow keys and press Return" msgstr "" #: data/scripts/tutorial_keys.dat:3 msgid "" "Use the arrow keys to select the control you want to change and press Return." msgstr "" #: data/scripts/tutorial_keys.dat:4 msgid "Next, press the key that you want to use instead." msgstr "" #: data/scripts/tutorial_keys.dat:5 msgid "" "Regardless of what keys you choose, you can always navigate the menus using " "the arrow keys and Return" msgstr "" #: data/scripts/tutorial_keys.dat:6 msgid "" "When you have finished configuring the keys, go right to the next Action " "Point" msgstr "" #: data/scripts/third_side.dat:2 msgid "It's a book by Stephen J Sweeney called \"The Third Side\"" msgstr "" #: data/scripts/sludge_pool.dat:1 msgid "" "That stuff looks dangerous, it'd probably eat through my armour in seconds" msgstr "" #: data/scripts/sludge_pool.dat:2 msgid "But I'll have to find a way across..." msgstr "" #: data/scripts/hoover.dat:2 msgid "There, looks like the little guy is full and is sleeping it off" msgstr "" #: data/scripts/hoover.dat:3 msgid "I should be able to get past him without any bother now" msgstr "" #: data/scripts/hoover.dat:7 msgid "Hey, what's that?" msgstr "" #: data/scripts/hoover.dat:12 msgid "It's a baby Hoover" msgstr "" #: data/scripts/hoover.dat:13 msgid "" "I saw a grown up one in the big city when I went there with my Dad, they're " "completely harmless" msgstr "" #: data/scripts/hoover.dat:16 msgid "I miss my Dad, I hope I find him soon..." msgstr "" #: data/scripts/hoover.dat:18 msgid "Why is it here? It must be frightened" msgstr "" #: data/scripts/hoover.dat:20 msgid "Hello little fella, are you lost?" msgstr "" #: data/scripts/hoover.dat:21 msgid "Don't worry, I won't hurt you" msgstr "" #: data/scripts/hoover.dat:30 msgid "Ow!" msgstr "" #: data/scripts/hoover.dat:33 msgid "" "I guess it's scared. I might be able to get past it if I give it some food" msgstr "" #: data/scripts/hoover.dat:34 msgid "They're vegetarians so I'll have to find some fruit or vegetables..." msgstr "" #: data/scripts/armoury_intro.dat:2 msgid "Wow, this place is empty!" msgstr "" #: data/scripts/armoury_intro.dat:3 msgid "I guess the sorceror has no need for weapons since he has magic" msgstr "" #: data/scripts/armoury_intro.dat:4 msgid "Still, there must be something of use in here" msgstr "" #: data/scripts/well.dat:3 msgid "I've already checked, he's not down there..." msgstr "" #: data/scripts/well.dat:7 msgid "" "I've heard of people falling into the well before, maybe Dad's in there..." msgstr "" #: data/scripts/well.dat:8 msgid "DAD!!!!! ARE YOU DOWN THERE?!!!!!" msgstr "" #: data/scripts/well.dat:10 msgid "Nothing. I guess I'll have to keep on looking" msgstr "" #: data/scripts/slime_potion.dat:3 msgid "There's a note here too" msgstr "" #: data/scripts/slime_potion.dat:4 msgid "" "The potion is perfect! Quaffing it will turn a human into a creature for a " "small amount of time" msgstr "" #: data/scripts/slime_potion.dat:5 msgid "" "So far I can only transmogrify myself into one creature but with a bit more " "time anything should be possible" msgstr "" #: data/scripts/slime_potion.dat:6 msgid "There's a tiny bit left, it should be safe to drink" msgstr "" #: data/scripts/slime_potion.dat:7 msgid "OK, here goes nothing..." msgstr "" #: data/scripts/slime_potion.dat:11 msgid "Urgh!! This is horrible!" msgstr "" #: data/scripts/slime_potion.dat:12 msgid "" "Borgan told me that Slimes can swim in water though, so maybe this will be " "useful..." msgstr "" #: data/scripts/slime_potion.dat:13 msgid "" "When transformed into a Slime, you can move around as normal. You can also " "swim in the water and use up and down to move around" msgstr "" #: data/scripts/slime_potion.dat:14 msgid "" "Pushing up or jump will make you jump out of the water if you're near the " "surface" msgstr "" #: data/scripts/slime_potion.dat:15 msgid "" "Keep an eye on the timer at the bottom of the screen. When it reaches 0 you " "will automatically become human again" msgstr "" #: data/scripts/cauldron.dat:2 msgid "Maybe this thing isn't so bad after all" msgstr "" #: data/scripts/cauldron.dat:21 msgid "That's all the ingredients, I just need to add a shield" msgstr "" #: data/scripts/cauldron.dat:22 msgid "I don't think I'll need the Phantasmal Shield anymore..." msgstr "" #: data/scripts/cauldron.dat:27 msgid "Please don't make another evil version of me..." msgstr "" #: data/scripts/cauldron.dat:37 msgid "What a fine looking shield" msgstr "" #: data/scripts/cauldron.dat:38 msgid "But will it protect me from that dragon's flames?" msgstr "" #: data/scripts/cauldron.dat:39 msgid "I guess there's only one way to find out..." msgstr "" #: data/scripts/cauldron.dat:40 msgid "The book said it was sealed below a fortress" msgstr "" #: data/scripts/cauldron.dat:41 msgid "" "If it is this one then the only two places it could be are the catacombs and " "the dungeon" msgstr "" #: data/scripts/cauldron.dat:42 msgid "I should start my search there" msgstr "" #: data/scripts/cauldron.dat:45 msgid "I don't have all the ingredients yet." msgstr "" #: data/scripts/cauldron.dat:46 msgid "The book said I needed to find the following" msgstr "" #: data/scripts/cauldron.dat:50 msgid "The keepsake of the warrior that previously defeated it" msgstr "" #: data/scripts/cauldron.dat:54 msgid "Hopefully I'll never have to use this again" msgstr "" #: data/scripts/cauldron.dat:57 msgid "" "I should create the disintegration shield and rescue my Dad before I go " "chasing after that dragon" msgstr "" #: data/scripts/cauldron.dat:66 msgid "I'm not taking any chances this time..." msgstr "" #: data/scripts/cauldron.dat:75 msgid "Did it work?" msgstr "" #: data/scripts/cauldron.dat:91 msgid "I think it's safe now..." msgstr "" #: data/scripts/cauldron.dat:98 msgid "I'll use my wooden shield..." msgstr "" #: data/scripts/cauldron.dat:139 msgid "Stupid thing. Maggie makes it all look so easy..." msgstr "" #: data/scripts/cauldron.dat:142 msgid "It's a cauldron. Maggie has one just like this" msgstr "" #: data/scripts/cauldron.dat:153 msgid "OK, that's the Gazer Eyeball and Tentacle added" msgstr "" #: data/scripts/cauldron.dat:164 msgid "And the rest of the ingredients too" msgstr "" #: data/scripts/cauldron.dat:167 msgid "Aha! It's gone blue, just like the book said it would" msgstr "" #: data/scripts/cauldron.dat:168 msgid "Now to add the shield" msgstr "" #: data/scripts/cauldron.dat:177 msgid "Uh-Oh..." msgstr "" #: data/scripts/cauldron.dat:203 msgid "I need all the main ingredients" msgstr "" #: data/scripts/cauldron.dat:204 msgid "3 Gazer Eyeballs, 1 Red Sludge Tentacle and a spare shield" msgstr "" #: data/scripts/cauldron.dat:205 msgid "I also need to blend the eyeballs and the tentacle into a liquid" msgstr "" #: data/scripts/black_book_search.dat:6 msgid "I think it's dead" msgstr "" #: data/scripts/black_book_search.dat:7 msgid "Or at least as dead as a book can be" msgstr "" #: data/scripts/black_book_search.dat:8 msgid "It might be safe to touch now" msgstr "" #: data/scripts/black_book_search.dat:18 msgid "This page just has a sequence of numbers scrawled on it" msgstr "" #: data/scripts/black_book_search.dat:19 msgid "I'll take it with me, it might come in handy" msgstr "" #: data/scripts/black_book_search.dat:20 msgid "" "Besides, this thing nearly killed me twice, I should have some sort of " "trophy of my victory" msgstr "" #: data/scripts/black_book_search.dat:25 msgid "I'll leave it alone, especially after what happened last time..." msgstr "" #: data/scripts/cave_statue.dat:1 msgid "Hmm, what's that?" msgstr "" #: data/scripts/cave_statue.dat:2 msgid "It's a small statue. It must be the one that Olaf said he stole" msgstr "" #: data/scripts/cave_statue.dat:3 msgid "" "Well, since he's helping me get back to the sorceror, the least I can do is " "retrieve it for him" msgstr "" #: data/scripts/cave_statue.dat:7 msgid "Typical..." msgstr "" #: data/scripts/cave_statue.dat:8 msgid "" "Well, it might have just fallen further down into the cave, I'll just have " "to keep looking" msgstr "" #: data/scripts/fortress_mine_intro.dat:1 msgid "Huh, déjà vu..." msgstr "" #: data/scripts/monster_horn_taken.dat:5 msgid "It looks like there's a larger network of caves down there" msgstr "" #: data/scripts/monster_horn_taken.dat:6 msgid "Olaf did tell me to just get the horn and leave" msgstr "" #: data/scripts/no_instructions.dat:1 msgid "" "This card is blank, I'll have to put some instructions on it to make it " "useable." msgstr "" #: data/scripts/sorceror_study.dat:1 msgid "" "The sorceror will almost certainly destroy me if I confront him without the " "shield" msgstr "" #: data/scripts/sorceror_study.dat:2 msgid "I'd better go and make it first" msgstr "" #: data/scripts/fortress_intro_2.dat:3 msgid "Glad to be out of there" msgstr "" #: data/scripts/fortress_intro_2.dat:4 msgid "Now to get that shield back from my double..." msgstr "" #: data/scripts/fortress_intro_2.dat:7 msgid "Find Evil Edgar" msgstr "" #: data/scripts/spores.dat:1 msgid "Hey, those look familiar" msgstr "" #: data/scripts/spores.dat:2 msgid "They look like hypnotic spores" msgstr "" #: data/scripts/spores.dat:3 msgid "" "Borgan told me that they can temporarily trick certain creatures into " "thinking that you're not a threat and leave you alone" msgstr "" #: data/scripts/spores.dat:5 msgid "Maybe they'll work on the creatures here..." msgstr "" #: data/scripts/tomb_door_open.dat:10 msgid "Great, that worked!" msgstr "" #: data/scripts/tomb_door_open.dat:11 msgid "What a terrible anthem though, almost completely random" msgstr "" #: data/scripts/tomb_door_open.dat:13 msgid "This looks like the keepsake" msgstr "" #: data/scripts/tomb_door_open.dat:17 msgid "" "Thank goodness for that, I really didn't want to have to open that coffin" msgstr "" #: data/scripts/tomb_door_open.dat:18 msgid "Now to get out of here..." msgstr "" #: data/scripts/lava_door.dat:1 msgid "I've seen this type of metal before, it heats up really easily" msgstr "" #: data/scripts/lava_door.dat:2 msgid "Maybe I can find a way to melt it..." msgstr "" #: data/scripts/sliding_puzzle.dat:2 msgid "Cool, a giant sliding puzzle! I have one of these back home!" msgstr "" #: data/scripts/sliding_puzzle.dat:3 msgid "Well, not a giant one, obviously..." msgstr "" #: data/scripts/sliding_puzzle.dat:6 msgid "Push left, right, up or down to move the blocks" msgstr "" #: data/scripts/sliding_puzzle.dat:7 msgid "" "Arrange the blocks so that the numbers 1 to 8 appear in order from left to " "right and the empty block is in the bottom right corner" msgstr "" #: data/scripts/sliding_puzzle.dat:8 msgid "Press Attack to quit the puzzle" msgstr "" #: data/scripts/raft.dat:8 msgid "To get to the Forbidden Swamp I'll need to build a raft." msgstr "" #: data/scripts/raft.dat:9 msgid "I can build the raft if I chop down enough trees from the forest" msgstr "" #: data/scripts/raft.dat:29 msgid "I'm not going to the swamp without a sword and shield" msgstr "" #: data/scripts/teleporter_discovery.dat:1 msgid "Hey, what's this?" msgstr "" #: data/scripts/teleporter_discovery.dat:3 msgid "Looks pretty harmless, I'll try stepping on it" msgstr "" #: data/scripts/teleporter_discovery.dat:7 msgid "Wow! That was cool! This must be a mechanical teleporter." msgstr "" #: data/scripts/teleporter_discovery.dat:9 msgid "I wonder if it works both ways..." msgstr "" #: data/scripts/teleporter_discovery.dat:14 msgid "Horray!" msgstr "" #: data/scripts/teleporter_discovery.dat:15 msgid "" "Not only is this going to save me a lot of walking, it's also loads of fun!" msgstr "" #: data/scripts/correct_combination.dat:9 msgid "There's a note in here" msgstr "" #: data/scripts/correct_combination.dat:10 msgid "It says the following:" msgstr "" #: data/scripts/correct_combination.dat:11 msgid "Cheaters never prosper" msgstr "" #: data/scripts/swamp_intro.dat:17 msgid "Oh..." msgstr "" #: data/scripts/correct_combination.dat:19 msgid "I saw this shield in the book about enchanting weapons" msgstr "" #: data/scripts/correct_combination.dat:20 msgid "It's a Phantasmal Shield" msgstr "" #: data/scripts/correct_combination.dat:21 msgid "The Phantasmal Shield will protect you from phantasmal forces" msgstr "" #: data/scripts/correct_combination.dat:22 msgid "" "In addition to this it can reflect phantasmal projectiles back at the owner" msgstr "" #: data/scripts/correct_combination.dat:23 msgid "" "Blocking at the last moment increases the power of the reflected projectile" msgstr "" #: data/scripts/sorceror_die.dat:10 msgid "Ugh, you have defeated me" msgstr "" #: data/scripts/sorceror_die.dat:11 msgid "How..." msgstr "" #: data/scripts/sorceror_die.dat:12 msgid "TALK! Where is my father?" msgstr "" #: data/scripts/sorceror_die.dat:13 msgid "I... I don't understand..." msgstr "" #: data/scripts/sorceror_die.dat:14 msgid "Last night you came to my village and kidnapped my father" msgstr "" #: data/scripts/sorceror_die.dat:15 msgid "Where is he?" msgstr "" #: data/scripts/evil_edgar_start.dat:15 msgid "I..." msgstr "" #: data/scripts/sorceror_die.dat:18 msgid "I have never been to your village" msgstr "" #: data/scripts/sorceror_die.dat:19 msgid "I don't know where your father is..." msgstr "" #: data/scripts/sorceror_die.dat:25 msgid "But if you didn't take my Dad" msgstr "" #: data/scripts/evil_edgar_start.dat:9 msgid "Found you!" msgstr "" #: data/scripts/evil_edgar_start.dat:11 msgid "You survived?!" msgstr "" #: data/scripts/evil_edgar_start.dat:12 msgid "" "You sound surprised, I thought you'd have known considering we're the same." msgstr "" #: data/scripts/evil_edgar_start.dat:13 msgid "Except you're evil" msgstr "" #: data/scripts/evil_edgar_start.dat:14 msgid "More evil" msgstr "" #: data/scripts/evil_edgar_start.dat:15 msgid "Whatever, now I..." msgstr "" #: data/scripts/evil_edgar_start.dat:21 msgid "What is all this stuff?" msgstr "" #: data/scripts/evil_edgar_start.dat:22 msgid "Your experiment separated part of your conscious" msgstr "" #: data/scripts/evil_edgar_start.dat:23 msgid "Yes I know that, you already told me" msgstr "" #: data/scripts/evil_edgar_start.dat:24 msgid "I'm still talking!" msgstr "" #: data/scripts/evil_edgar_start.dat:26 msgid "There should only be one of us in this world: one body, one conscious" msgstr "" #: data/scripts/evil_edgar_start.dat:27 msgid "These machines will join us together" msgstr "" #: data/scripts/evil_edgar_start.dat:28 msgid "The one on the left is for the original body, you" msgstr "" #: data/scripts/evil_edgar_start.dat:29 msgid "And the one on the right is for the new body, me" msgstr "" #: data/scripts/evil_edgar_start.dat:30 msgid "You will go in the one on the left and I'll go in the one on the right" msgstr "" #: data/scripts/evil_edgar_start.dat:31 msgid "It will then merge your body into mine, leaving just me" msgstr "" #: data/scripts/evil_edgar_start.dat:32 msgid "Merge us together? Over my dead body!" msgstr "" #: data/scripts/evil_edgar_start.dat:33 msgid "" "That was the plan. Since you're alive though, you've saved me the bother of " "having to drag your carcass all the way back here" msgstr "" #: data/scripts/evil_edgar_start.dat:34 msgid "Now get in the machine!" msgstr "" #: data/scripts/disintegration_shield.dat:1 msgid "Wow, what a cool looking shield" msgstr "" #: data/scripts/disintegration_shield.dat:2 msgid "Hopefully this will protect me from that spell" msgstr "" #: data/scripts/disintegration_shield.dat:3 msgid "But there's only one way to find out..." msgstr "" #: data/scripts/disintegration_shield.dat:5 msgid "Defeat the Sorceror" msgstr "" #: data/scripts/disable_study.dat:12 msgid "It worked, I'm back!" msgstr "" #: data/scripts/disable_study.dat:13 msgid "Now to create that shield and get that sorceror..." msgstr "" #: data/scripts/disable_study.dat:14 msgid "Create a Resist Disintegration Shield" msgstr "" #: data/scripts/tutorial_bomb.dat:1 msgid "Using an item you have picked up is simple" msgstr "" #: data/scripts/tutorial_bomb.dat:2 msgid "" "Open your inventory ([INPUT_INVENTORY]) and use the arrow keys to highlight " "the bomb" msgstr "" #: data/scripts/tutorial_bomb.dat:3 msgid "" "Now press Attack ([INPUT_ATTACK]) or Use Item ([INPUT_ACTIVATE]) to select it" msgstr "" #: data/scripts/tutorial_bomb.dat:4 msgid "Now close the inventory ([INPUT_INVENTORY])" msgstr "" #: data/scripts/tutorial_bomb.dat:5 msgid "You can now use the item by pressing Use Item ([INPUT_ACTIVATE])" msgstr "" #: data/scripts/tutorial_bomb.dat:6 msgid "Try it with the bomb, but make sure you stand well back!" msgstr "" #: data/scripts/tutorial_bomb.dat:7 msgid "" "While you are in the inventory screen, the action is paused so you can take " "your time" msgstr "" #: data/scripts/tutorial_bomb.dat:8 msgid "" "Some items, such as health potions and weapons can be used in the inventory " "screen, so there is no need to exit the inventory" msgstr "" #: data/scripts/final_generator.dat:1 msgid "This generator looks OK, it just isn't on" msgstr "" #: data/scripts/final_generator.dat:3 msgid "I guess it powers that door, so I'll have to turn it on" msgstr "" #: data/scripts/final_generator.dat:4 msgid "Turn on the generator?" msgstr "" #: data/scripts/final_generator.dat:6 msgid "Where's the switch?" msgstr "" #: data/scripts/final_generator.dat:8 msgid "Ah, here it is!" msgstr "" #: data/scripts/final_generator.dat:36 msgid "I'll leave it alone for the moment" msgstr "" #: src/graphics/font.c:61 msgid "Quickly turn left and right to shake off the slimes!" msgstr "" #: src/structs.h:212 msgid "Bow" msgstr "" #: src/graphics/font.c:60 msgid "Press Action to interact" msgstr "" #: src/item/instruction_machine.c:85 msgid "%s is required" msgstr "" #: src/item/bomb_pile.h:20 msgid "Bomb" msgstr "" #: src/enemy/rock.c:74 msgid "Small Rock" msgstr "" #: src/item/containment_unit_controls.c:123 msgid "Press Action to retrieve the Purple Gem" msgstr "" #: src/item/tesla_charger.c:146 msgid "Tesla Pack" msgstr "" #: src/item/tesla_charger.c:169 msgid "Press Action to retrieve Tesla Pack" msgstr "" #: src/item/tesla_charger.c:178 msgid "Press Action to replace Tesla Pack" msgstr "" #: src/item/slime_potion_pool.c:94 msgid "Obtained %s" msgstr "" #: data/scripts/tutorial_objective.dat:1 msgid "Complete" msgstr "" #: src/item/arrow_target.c:177 msgid "%d more to go..." msgstr "" #: src/item/light_pillar.c:109 msgid "Used %s" msgstr "" #: src/player.c:1040 msgid "Cannot equip items whilst transmogrified" msgstr "" #: src/player.c:1079 msgid "Equipped %s" msgstr "" #: src/player.c:1710 msgid "Maximum health has increased!" msgstr "" #: src/player.c:2447 msgid "Bow will now fire %s" msgstr "" #: src/player.c:2466 msgid "A bow is required to use this item" msgstr "" #: src/player.c:2513 msgid "Cannot transmogrify here..." msgstr "" #: data/scripts/jacob.dat:46 msgid "Yes" msgstr "" #: data/scripts/cave_boss_die.dat:11 msgid "No" msgstr "" #: src/menu/main_menu.c:336 msgid "Start a new game?" msgstr "" #: src/menu/main_menu.c:351 msgid "Play the tutorial?" msgstr "" #: src/menu/main_menu.c:366 msgid "Exit the game?" msgstr "" #: data/scripts/olaf.dat:11 msgid "Back" msgstr "" #: src/menu/io_menu.c:260 msgid "Game Loaded" msgstr "" #: src/menu/io_menu.c:279 msgid "Game Saved" msgstr "" #: src/menu/yes_no_menu.c:117 msgid "Any unsaved progress will be lost" msgstr "" #: src/input.c:904 msgid "Joy Button #%d" msgstr "" #: src/world/npc.c:78 msgid "Press Action to talk to %s" msgstr "" #: src/event/objective.c:103 msgid "New Objective: %s" msgstr "" #: src/event/objective.c:124 msgid "Objective Completed: %s" msgstr "" #: src/item/lava_door.c:150 msgid "This weapon is not having any effect..." msgstr "" #: src/boss/blob_boss.c:1203 msgid "Press Action to attach the Tesla Pack" msgstr "" #: data/scripts/tutorial_intro.dat:6 msgid "The Legend of Edgar" msgstr "" #: src/world/switch.c:105 msgid "%s is needed to activate this switch" msgstr "" #: src/world/switch.c:308 msgid "Press Action to use this switch" msgstr "" #: src/world/save_point.c:97 msgid "Press Action to save your game" msgstr "" #: src/world/pressure_plate.c:113 msgid "%s is required to use this Pressure Plate" msgstr "" #: src/world/door.c:122 msgid "%s is needed to open this door" msgstr "" #: src/world/door.c:129 msgid "This door is locked" msgstr "" #: src/world/teleporter.c:138 msgid "This teleporter is not active" msgstr "" #: src/world/lift.c:158 msgid "Push Up or Down to use this lift" msgstr "" #: src/entity.c:1329 msgid "This lift is not active" msgstr "" #: src/inventory.c:114 msgid "Cannot carry any more %s" msgstr "" #: src/player.c:3243 msgid "Picked up %s x %d" msgstr "" #: src/player.c:3243 msgid "Picked up %s" msgstr "" #: src/inventory.c:661 msgid "%s is required to carry this item" msgstr "" #: data/maps/map07.dat:4168 msgid "Storage Key" msgstr "" #: data/maps/map02.dat:2492 msgid "Coal Bag Storage Switch Key" msgstr "" #: data/maps/map02.dat:1968 msgid "Large Room Key" msgstr "" #: data/scripts/borgan.dat:7 msgid "Coal Bag" msgstr "" #: data/maps/map03.dat:5218 msgid "Forest Cell Key" msgstr "" #: data/maps/map03.dat:5442 msgid "Wood Axe" msgstr "" #: src/item/potions.c:47 msgid "Health Potion" msgstr "" #: data/maps/map07.dat:2218 msgid "Outflow Key" msgstr "" #: data/maps/map07.dat:3642 msgid "Flow Control Key" msgstr "" #: data/maps/map07.dat:3668 msgid "Waste Processing Key" msgstr "" #: data/scripts/sewer_trap_note.dat:12 msgid "Access Key 1" msgstr "" #: data/scripts/sewer_trap_note.dat:13 msgid "Access Key 2" msgstr "" #: data/scripts/sewer_trap_note.dat:14 msgid "Access Key 3" msgstr "" #: data/maps/map07.dat:2518 msgid "Trap Door Switch Key" msgstr "" #: data/scripts/borgan.dat:7 msgid "Coal" msgstr "" #: data/scripts/jacob.dat:3 msgid "Chopped Log" msgstr "" #: data/scripts/power_generators.dat:8 msgid "Green Gem" msgstr "" #: data/scripts/power_generators.dat:9 msgid "Red Gem" msgstr "" #: data/scripts/power_generators.dat:10 msgid "Blue Gem" msgstr "" #: data/scripts/power_generators.dat:11 msgid "Purple Gem" msgstr "" #: data/maps/map10.dat:6167 msgid "Teleporter Key" msgstr "" #: data/scripts/tutorial_finish.dat:4 msgid "New Game" msgstr "" #: data/scripts/tutorial_objective.dat:1 msgid "Tutorial" msgstr "" #: src/menu/main_menu.c:176 msgid "Load Game" msgstr "" #: data/scripts/tutorial_keys.dat:1 msgid "Options" msgstr "" #: src/menu/main_menu.c:52 msgid "About" msgstr "" #: src/tile_creator.c:265 msgid "Quit" msgstr "" #: data/scripts/tutorial_keys.dat:2 msgid "Configure Controls" msgstr "" #: src/menu/options_menu.c:191 msgid "Configure Sound" msgstr "" #: src/menu/options_menu.c:49 msgid "Fullscreen" msgstr "" #: src/menu/options_menu.c:197 msgid "Show Hints" msgstr "" #: data/props/item/slime_potion.props:6 msgid "A potion which will transform you..." msgstr "" #: data/props/item/health_potion.props:6 msgid "A potion which will restore 5 health points" msgstr "" #: data/props/item/bomb.props:6 msgid "A powerful bomb" msgstr "" #: data/props/item/invisibility_potion.props:6 msgid "A potion which renders you invisible to certain enemies" msgstr "" #: data/props/item/gazer_eye.props:5 msgid "The eyeball from a Gazer" msgstr "" #: data/props/item/tesla_pack_empty.props:5 msgid "A Tesla Pack. It has no charge." msgstr "" #: data/props/item/summoner_staff.props:5 msgid "A Summoner's Staff. It cannot be used by humans." msgstr "" #: data/props/item/tesla_pack_full.props:5 msgid "A Tesla Pack. It is fully charged." msgstr "" #: data/props/item/empty_potion.props:6 msgid "An empty potion bottle" msgstr "" #: data/props/item/chicken_feed_bag.props:6 msgid "A bag of chicken feed" msgstr "" #: data/props/item/coal_bag.props:6 msgid "A bag suitable for carrying coal" msgstr "" #: data/scripts/raft.dat:19 msgid "Basic Sword" msgstr "" #: data/props/weapon/basic_sword.props:6 msgid "A Sword given to you by Jacob" msgstr "" #: src/player.c:2466 msgid "A bow" msgstr "" #: data/scripts/cauldron.dat:58 msgid "Small Wooden Shield" msgstr "" #: data/props/weapon/small_wooden_shield.props:6 msgid "A small shield that provides basic protection" msgstr "" #: src/item/potions.c:213 msgid "Normal Arrow" msgstr "" #: data/props/weapon/normal_arrow.props:6 msgid "Normal Arrows" msgstr "" #: data/props/weapon/wood_axe.props:6 msgid "An axe suitable for chopping trees" msgstr "" #: data/maps/tutorial.dat:2141 msgid "Pickaxe" msgstr "" #: data/props/weapon/pickaxe.props:6 msgid "A pickaxe lent to you by Borgan" msgstr "" #: data/maps/map10.dat:4042 msgid "Fire Burner Key" msgstr "" #: data/maps/map10.dat:4192 msgid "Potion Room Key" msgstr "" #: data/maps/map08.dat:2643 msgid "Surge Passage Key" msgstr "" #: data/maps/map08.dat:5793 msgid "Demolition Storage Key" msgstr "" #: src/event/global_trigger.c:302 msgid "No Objectives" msgstr "" #: src/world/switch.c:316 msgid "Press Action to reset puzzle blocks" msgstr "" #: src/enemy/poltergiest.c:556 msgid "Try hitting the skull..." msgstr "" #: src/item/blending_machine.c:184 msgid "This machine is not active" msgstr "" #: src/item/code_door.c:120 msgid "Repeat the sequence" msgstr "" #: src/item/code_door.c:264 msgid "Correct Sequence" msgstr "" #: src/item/code_door.c:288 msgid "Incorrect Sequence" msgstr "" #: src/system/error.c:47 msgid "The Legend of Edgar has encountered the following error" msgstr "" #: src/system/error.c:51 msgid "Please report this error to Parallel Realities" msgstr "" #: data/scripts/monsters.dat:60 msgid "Venus Flytrap" msgstr "" #: src/item/moveable_lift.c:72 msgid "Push Up or Down to raise or lower the platform" msgstr "" #: data/scripts/monsters.dat:82 msgid "Up" msgstr "" #: data/scripts/tutorial_intro.dat:7 msgid "Down" msgstr "" #: src/entity.c:424 msgid "Left" msgstr "" #: data/scripts/hidden_passage.dat:9 msgid "Right" msgstr "" #: data/scripts/tutorial_intro.dat:5 msgid "Jump" msgstr "" #: data/scripts/tutorial_combat.dat:3 msgid "Attack" msgstr "" #: data/scripts/tutorial_items.dat:5 msgid "Block" msgstr "" #: data/scripts/box_pushing.dat:1 msgid "Action" msgstr "" #: data/scripts/tutorial_combat.dat:3 msgid "Use Item" msgstr "" #: data/scripts/tutorial_items.dat:6 msgid "Previous Item" msgstr "" #: data/scripts/tutorial_items.dat:6 msgid "Next Item" msgstr "" #: src/credits.c:829 msgid "Inventory" msgstr "" #: src/audio/audio.c:316 msgid "Pause" msgstr "" #: src/menu/control_menu.c:225 msgid "Dead Zone" msgstr "" #: src/structs.h:156 msgid "Sound" msgstr "" #: src/menu/sound_menu.c:151 msgid "SFX Volume" msgstr "" #: src/menu/sound_menu.c:159 msgid "Music Volume" msgstr "" #: data/scripts/purifier.dat:2 msgid "Ice Spray" msgstr "" #: data/maps/map09.dat:5468 msgid "Right Wing Lift Key" msgstr "" #: data/scripts/borgan.dat:28 msgid "Mine Entrance Door Key" msgstr "" #: data/maps/map07.dat:3168 msgid "Sewage Restricted Zone Key" msgstr "" #: data/maps/map08.dat:2567 msgid "Fortress Main Key" msgstr "" #: data/maps/map08.dat:10217 msgid "Teleporter Access Key 1" msgstr "" #: data/maps/map08.dat:10317 msgid "Teleporter Access Key 2" msgstr "" #: data/maps/map08.dat:10943 msgid "Teleporter Access Key 3" msgstr "" #: data/scripts/blender.dat:15 msgid "Empty Bottle" msgstr "" #: data/maps/map11.dat:2093 msgid "First Floor Key" msgstr "" #: src/item/pedestal.c:138 msgid "Press Action to retrieve %s" msgstr "" #: src/item/tuning_fork.c:41 msgid "Tuning Fork" msgstr "" #: data/maps/map11.dat:4817 msgid "Second Floor Keycard" msgstr "" #: data/maps/map11.dat:2642 msgid "Instruction Card #1" msgstr "" #: data/maps/map11.dat:2567 msgid "Instruction Card #2" msgstr "" #: data/maps/map11.dat:8092 msgid "Instruction Card #3" msgstr "" #: data/maps/map11.dat:13192 msgid "Instruction Card #4" msgstr "" #: data/maps/map11.dat:3392 msgid "Centurion Statue" msgstr "" #: data/maps/map22.dat:10167 msgid "Spider Statue" msgstr "" #: data/maps/map07.dat:8567 msgid "Tortoise Statue" msgstr "" #: data/scripts/olaf.dat:20 msgid "Scorpion Statue" msgstr "" #: data/props/item/blue_gem.props:5 msgid "A Blue Gem" msgstr "" #: data/props/item/centurion_statue.props:4 msgid "A statue of a Centurion. It has 2 legs." msgstr "" #: data/props/item/green_gem.props:5 msgid "A Green Gem" msgstr "" #: data/props/item/purple_gem.props:5 msgid "A Purple Gem" msgstr "" #: data/props/item/red_gem.props:5 msgid "A Red Gem" msgstr "" #: data/props/item/scorpion_statue.props:4 msgid "A statue of a Scorpion. It has 6 legs." msgstr "" #: data/props/item/spider_statue.props:4 msgid "A statue of a Spider. It has 8 legs." msgstr "" #: data/props/item/tortoise_statue.props:4 msgid "A statue of a Tortoise. It has 4 legs." msgstr "" #: data/props/item/tuning_fork.props:4 msgid "A Tuning Fork" msgstr "" #: data/props/misc/chopped_log.props:7 msgid "A chopped log" msgstr "" #: data/scripts/tutorial_combat.dat:1 msgid "Narrator" msgstr "" #: src/item/instruction_machine.c:92 msgid "Enter the directions" msgstr "" #: src/item/instruction_machine.c:164 msgid "Out of space for instructions" msgstr "" #: data/props/item/ice_spray.props:5 msgid "Creates ice cubes that expand on contact with water" msgstr "" #: data/props/item/soul_bottle.props:5 msgid "A bottle capable of capturing souls" msgstr "" #: src/inventory.c:242 msgid "Cannot pick up %s. Inventory full" msgstr "" #: src/item/mine_cart.c:85 msgid "Filling mine cart..." msgstr "" #: src/player.c:2181 msgid "Out of arrows!" msgstr "" #: data/props/item/full_soul_bottle.props:5 msgid "A bottle with a soul trapped inside" msgstr "" #: src/item/mine_cart.c:90 msgid "Full Mine Cart" msgstr "" #: data/maps/map12.dat:2442 msgid "Processing Lift Key" msgstr "" #: data/maps/map12.dat:5318 msgid "Right Grabber Key" msgstr "" #: data/maps/map12.dat:5343 msgid "Left Grabber Key" msgstr "" #: data/maps/map12.dat:5443 msgid "Master Key" msgstr "" #: data/props/item/oil_can.props:5 msgid "An Oil Can" msgstr "" #: data/scripts/rusted.dat:1 msgid "Oil Can" msgstr "" #: data/props/item/repellent.props:5 msgid "A powerful repellent" msgstr "" #: src/item/repellent.c:33 msgid "Repellent" msgstr "" #: data/maps/map12.dat:1 msgid "Fortress Mine" msgstr "" #: data/scripts/cauldron.dat:204 msgid "Sludge Tentacle" msgstr "" #: data/props/item/sludge_tentacle.props:5 msgid "A Red Sludge Tentacle" msgstr "" #: data/scripts/cauldron.dat:145 msgid "Eyeball Smoothie" msgstr "" #: data/props/item/eyeball_smoothie.props:5 msgid "A liquid made from eyeballs and tentacles" msgstr "" #: src/system/load_save.c:1673 msgid "Patching your save game. Please wait..." msgstr "" #: src/enemy/huge_spider.c:272 msgid "Now! Run while it's stunned!" msgstr "" #: data/scripts/smoothie_colour.dat:10 msgid "I just need to find another shield to enchant" msgstr "" #: src/boss/armour_boss.c:677 msgid "Its wounds are already healing..." msgstr "" #: src/system/pak.c:47 msgid "If you compiled the game from source, you need to do a make install" msgstr "" #: data/props/item/yellow_gem.props:5 msgid "A Yellow Gem" msgstr "" #: src/system/pak.c:45 msgid "Failed to open PAK file %s" msgstr "" #: src/boss/armour_boss.c:1437 msgid "Find a way to remove the Gem..." msgstr "" #: src/boss/armour_boss.c:1448 msgid "Press Action to retrieve the Yellow Gem" msgstr "" #: data/scripts/third_side.dat:3 msgid "Book" msgstr "" #: data/scripts/fortress_mine_lift.dat:2 msgid "Sign" msgstr "" #: data/scripts/sewer_trap_note.dat:2 msgid "Note" msgstr "" #: src/item/sliding_puzzle.c:81 msgid "Solve the sliding puzzle" msgstr "" #: src/enemy/baby_slime.c:252 msgid "The armour is too tough for them to penetrate..." msgstr "" #: data/props/item/rope.props:5 msgid "A length of rope" msgstr "" #: data/props/item/extend_o_grab.props:5 msgid "A device for grabbing far away objects" msgstr "" #: data/props/item/water_purifier.props:6 msgid "A bottle of pills that convert slime into water" msgstr "" #: data/maps/tutorial.dat:1916 msgid "Tutorial Key" msgstr "" #: data/maps/map13.dat:6544 msgid "Light Key" msgstr "" #: data/scripts/crossbow.dat:2 msgid "Rope" msgstr "" #: src/item/extend_o_grab.c:47 msgid "Extend-O-Grab" msgstr "" #: data/maps/map13.dat:2968 msgid "Water Purifiers" msgstr "" #: data/maps/map13.dat:2494 msgid "Right Wing Key" msgstr "" #: data/maps/map13.dat:3993 msgid "Catapult Lift Key" msgstr "" #: data/maps/map09.dat:2917 msgid "Armoury" msgstr "" #: data/scripts/library_intro.dat:6 msgid "Maggie" msgstr "" #: data/scripts/grasslands_intro.dat:10 msgid "Jacob" msgstr "" #: data/scripts/grasslands_intro.dat:10 msgid "Borgan" msgstr "" #: data/scripts/statues.dat:1 msgid "Edgar" msgstr "" #: src/item/mine_cart.c:41 msgid "Mine Cart" msgstr "" #: src/player.c:3238 msgid "%s has regained power" msgstr "" #: data/props/item/old_shield.props:5 msgid "An old shield found in the Armoury" msgstr "" #: data/props/weapon/lightning_sword_empty.props:6 msgid "A Sword that can be charged with lightning" msgstr "" #: data/props/weapon/lightning_sword.props:6 msgid "A Sword imbued with the power of lightning" msgstr "" #: data/scripts/lightning_sword.dat:6 msgid "Lightning Sword" msgstr "" #: src/enemy/scanner.c:108 msgid "INTRUDER!" msgstr "" #: src/credits.c:861 msgid "Statistics" msgstr "" #: src/menu/stats_menu.c:94 msgid "Play Time: %s" msgstr "" #: src/menu/stats_menu.c:100 msgid "Kills: %d" msgstr "" #: src/menu/stats_menu.c:108 msgid "Bats Drowned: %d" msgstr "" #: src/menu/stats_menu.c:112 msgid "Times Eaten: %d" msgstr "" #: src/menu/stats_menu.c:120 msgid "Distanced Travelled: %0.1fKM" msgstr "" #: src/menu/stats_menu.c:124 msgid "Attacks Blocked: %d" msgstr "" #: src/menu/stats_menu.c:130 msgid "Time Spent As A Slime: %s" msgstr "" #: src/menu/stats_menu.c:104 msgid "Arrows Fired: %d" msgstr "" #: src/game.c:1057 msgid "You found a secret!" msgstr "" #: src/player.c:3163 msgid "10 charges remaining..." msgstr "" #: src/player.c:3170 msgid "%s is out of power" msgstr "" #: src/enemy/book.c:632 msgid "The damage from this weapon is being absorbed..." msgstr "" #: src/menu/stats_menu.c:136 msgid "Secrets Found: %d / %d" msgstr "" #: src/item/light_pillar.c:151 msgid "Press Action to activate the Light Pillar" msgstr "" #: src/inventory.c:754 msgid "Removed %s" msgstr "" #: src/boss/awesome_boss.c:1147 msgid "Their partner will heal them when they fall..." msgstr "" #: src/boss/awesome_boss_meter.c:164 msgid "Super is ready..." msgstr "" #: src/player.c:1692 msgid "Used Amulet of Resurrection" msgstr "" #: src/item/soul_merger.c:116 msgid "Press Action to enter the Soul Merger" msgstr "" #: src/item/soul_merger.c:139 msgid "An IN Chamber and an OUT Chamber are required" msgstr "" #: src/item/lava_door.c:101 msgid "One blow from the pickaxe should shatter it" msgstr "" #: src/item/soul_merger_control_panel.c:85 msgid "Press Action to reprogram the Soul Merger" msgstr "" #: src/item/soul_merger_control_panel.c:93 msgid "Spanner is required" msgstr "" #: src/item/soul_merger_control_panel.c:150 msgid "Press Action to Cancel" msgstr "" #: src/item/light_pillar.c:116 msgid "%s is needed to activate this Light Pillar" msgstr "" #: data/scripts/evil_edgar_start.dat:11 msgid "Evil_Edgar" msgstr "" #: src/boss/evil_edgar.c:273 msgid "I'm better than you in every single way..." msgstr "" #: src/boss/evil_edgar.c:286 msgid "Get down from there!" msgstr "" #: src/boss/evil_edgar.c:786 msgid "Stupid duds..." msgstr "" #: src/boss/evil_edgar.c:887 msgid "Die!" msgstr "" #: src/boss/evil_edgar.c:983 msgid "Arghh! My eyes!" msgstr "" #: data/props/item/spanner.props:6 msgid "A spanner" msgstr "" #: data/props/item/exploding_gazer_eye_dud.props:5 msgid "An exploding Gazer Eyeball. A dud?" msgstr "" #: data/props/item/resurrection_amulet.props:5 msgid "Automatically brings you back to life once if you die" msgstr "" #: src/item/potions.c:247 msgid "Flaming Arrows" msgstr "" #: data/props/weapon/fire_shield.props:6 msgid "A shield that can resist fire" msgstr "" #: src/item/jigsaw_puzzle.c:98 msgid "Solve the jigsaw puzzle" msgstr "" #: src/boss/ant_lion.c:306 msgid "Try luring something else into the Ant Lion's pit..." msgstr "" #: data/props/item/puzzle_piece.props:5 msgid "A piece of a puzzle" msgstr "" #: src/boss/centurion_boss.c:321 msgid "The glass looks very weak now..." msgstr "" #: src/system/error.c:53 msgid "Press Escape to exit" msgstr "" #: data/props/item/protection_ring.props:4 msgid "A beautiful ring" msgstr "" #: src/item/potions.c:213 msgid "Normal Arrow is required" msgstr "" #: src/item/potions.c:247 msgid "Created %d Flaming Arrows" msgstr "" #: src/enemy/giant_snowball.c:119 msgid "Press buttons to escape the snowball!" msgstr "" #: data/props/item/flaming_arrow_potion.props:6 msgid "A potion to create flaming arrows" msgstr "" #: data/props/item/spike_ball.props:5 msgid "An Armadillo Spike Ball. Scatters spikes when thrown" msgstr "" #: src/boss/borer_boss.c:498 msgid "Try getting the Borer to grab a bomb..." msgstr "" #: data/props/item/spores.props:5 msgid "Spores that will make certain monsters temporarily harmless" msgstr "" #: src/item/apple_tree.c:172 msgid "It's out of apples..." msgstr "" #: src/credits.c:453 msgid "Failed" msgstr "" #: src/item/mastermind_display.c:411 msgid "Select a colour for every peg in the row" msgstr "" #: src/item/monster_skull.c:98 msgid "Press Action to retrieve the Horn" msgstr "" #: src/item/memory_match_display.c:113 msgid "Attempts remaining: %d" msgstr "" #: src/item/colour_pot.c:183 msgid "The pot is empty" msgstr "" #: src/enemy/frog.c:370 msgid "Your %s has been stolen!" msgstr "" #: src/menu/io_menu.c:141 msgid "" msgstr "" #: data/props/item/monster_horn.props:5 msgid "The horn from a fearsome monster" msgstr "" #: data/props/item/apple.props:5 msgid "A delicious apple" msgstr "" #: data/props/item/tortoise_shell.props:5 msgid "A magical shell fragment from a Rampaging Master Tortoise" msgstr "" #: data/props/weapon/disintegration_shield.props:5 msgid "A shield that can resist disintegration" msgstr "" #: src/enemy/magic_missile.c:292 msgid "Try using one of the artifacts to protect yourself..." msgstr "" #: src/menu/io_menu.c:267 msgid "Failed to load game" msgstr "" #: src/boss/grimlore.c:2752 msgid "Your %s has been destroyed" msgstr "" #: src/boss/grimlore.c:3484 msgid "Binding only works against weakened demons" msgstr "" #: data/props/item/bind_artifact.props:5 msgid "Sends a weakened demon back to its own dimension" msgstr "" #: data/props/item/poison_meat.props:5 msgid "A lump of highly poisonous meat" msgstr "" #: data/scripts/correct_combination.dat:4 msgid "Scrap of Paper" msgstr "" #: data/props/item/reflection_artifact.props:5 msgid "Creates a temporary shield that reflects magic spells" msgstr "" #: data/props/item/protection_artifact.props:5 msgid "Protects against certain attacks. Stops working if you move" msgstr "" #: src/player.c:1346 msgid "Press Attack whilst Blocking to use your shield..." msgstr "" #: src/credits.c:863 msgid "Play Time" msgstr "" #: src/credits.c:866 msgid "Kills" msgstr "" #: src/credits.c:869 msgid "Arrows Fired" msgstr "" #: src/credits.c:872 msgid "Distanced Travelled" msgstr "" #: src/credits.c:875 msgid "Attacks Blocked" msgstr "" #: src/credits.c:878 msgid "Time Spent As A Slime" msgstr "" #: src/credits.c:881 msgid "Secrets Found" msgstr "" #: src/credits.c:884 msgid "Continues" msgstr "" #: src/credits.c:940 msgid "Defeated Bosses" msgstr "" #: src/credits.c:1095 msgid "Undefeated" msgstr "" #: src/credits.c:152 msgid "Defeated" msgstr "" #: data/scripts/disintegration_shield.dat:5 msgid "Sorceror" msgstr "" #: src/boss/sorceror_2.c:361 msgid "Enough! Prepare to die..." msgstr "" #: src/boss/sorceror_2.c:1654 msgid "Quickly turn left and right to remove the hold person spell!" msgstr "" #: src/player.c:1353 msgid "Your shield is increasing in power..." msgstr "" #: src/menu/about_menu.c:75 msgid "The Legend of Edgar v%0.2f" msgstr "" #: src/credits.c:124 msgid "King Grub" msgstr "" #: src/credits.c:125 msgid "The Golem" msgstr "" #: src/credits.c:126 msgid "Queen Wasp" msgstr "" #: src/credits.c:127 msgid "The Swamp Guardian" msgstr "" #: src/credits.c:128 msgid "The Gargoyle" msgstr "" #: src/credits.c:129 msgid "The Blob" msgstr "" #: src/credits.c:130 msgid "The Watchdog" msgstr "" #: src/credits.c:131 msgid "The Awesome Foursome" msgstr "" #: data/scripts/black_book.dat:25 msgid "Mataeus" msgstr "" #: src/credits.c:133 msgid "The Phoenix" msgstr "" #: src/credits.c:134 msgid "The Borer" msgstr "" #: data/scripts/evil_edgar_start.dat:1 msgid "Evil Edgar" msgstr "" #: src/credits.c:136 msgid "The Sewer Dweller" msgstr "" #: src/credits.c:137 msgid "The Salamander" msgstr "" #: src/credits.c:138 msgid "The Black Book" msgstr "" #: src/credits.c:141 msgid "The Sorceror" msgstr "" #: data/medals.dat:1 msgid "Became a legend" msgstr "" #: data/medals.dat:2 msgid "Defeated Chaos" msgstr "" #: data/medals.dat:3 msgid "Defeated the Sorceror" msgstr "" #: data/medals.dat:6 msgid "Obtained the Dragon Shield" msgstr "" #: data/medals.dat:5 msgid "Found all secrets" msgstr "" #: data/medals.dat:8 msgid "Walked 50km" msgstr "" #: data/medals.dat:10 msgid "Fired 500 arrows" msgstr "" #: data/medals.dat:11 msgid "Defeated 1000 enemies" msgstr "" #: data/medals.dat:12 msgid "Defeated 2000 enemies" msgstr "" #: data/medals.dat:14 msgid "Defeated the Black Book" msgstr "" #: data/medals.dat:15 msgid "Defeated Grimlore" msgstr "" #: data/medals.dat:16 msgid "Defeated the Phoenix" msgstr "" #: data/medals.dat:9 msgid "Defeated Azriel" msgstr "" #: data/medals.dat:51 msgid "Defeated the Gargoyle" msgstr "" #: data/medals.dat:17 msgid "Defeated a Rampaging Master Tortoise" msgstr "" #: data/medals.dat:18 msgid "Obtained the Lightning Sword" msgstr "" #: data/medals.dat:19 msgid "Opened the safe in the Library" msgstr "" #: data/medals.dat:20 msgid "Located the Occult Section" msgstr "" #: data/medals.dat:22 msgid "Met the Sorceror" msgstr "" #: data/medals.dat:23 msgid "Obtained 10 Hit Points" msgstr "" #: data/medals.dat:7 msgid "Obtained 20 Hit Points" msgstr "" #: data/medals.dat:24 msgid "Rescued all of Jacob's chickens" msgstr "" #: data/medals.dat:25 msgid "Fired 250 arrows" msgstr "" #: data/medals.dat:26 msgid "Blocked 2000 attacks" msgstr "" #: data/medals.dat:27 msgid "Continued 20 times" msgstr "" #: data/medals.dat:28 msgid "Drowned 20 Red Bats" msgstr "" #: data/medals.dat:29 msgid "Escaped the Dungeon" msgstr "" #: data/medals.dat:30 msgid "Got eaten 5 times" msgstr "" #: data/medals.dat:31 msgid "Entered the Forbidden Swamp" msgstr "" #: data/medals.dat:32 msgid "Completed the Tutorial" msgstr "" #: data/medals.dat:33 msgid "Obtained the Fire Shield" msgstr "" #: data/medals.dat:34 msgid "Got to the Fortress" msgstr "" #: data/medals.dat:35 msgid "Defeated the Golem using only the grabbers" msgstr "" #: data/medals.dat:36 msgid "Defeated 100 enemies" msgstr "" #: data/medals.dat:37 msgid "Defeated 200 enemies" msgstr "" #: data/medals.dat:38 msgid "Defeated 500 enemies" msgstr "" #: data/medals.dat:39 msgid "Defeated the Watchdog" msgstr "" #: data/medals.dat:40 msgid "Defeated the Awesome Foursome" msgstr "" #: data/medals.dat:41 msgid "Defeated the Blob" msgstr "" #: data/medals.dat:42 msgid "Defeated the Borer" msgstr "" #: data/medals.dat:43 msgid "Defeated Evil Edgar" msgstr "" #: data/medals.dat:44 msgid "Defeated the Queen Fly" msgstr "" #: data/medals.dat:35 msgid "Defeated the Golem" msgstr "" #: data/medals.dat:46 msgid "Defeated the King Grub" msgstr "" #: data/medals.dat:47 msgid "Defeated Mataeus" msgstr "" #: data/medals.dat:48 msgid "Defeated the Salamander" msgstr "" #: data/medals.dat:49 msgid "Defeated the Sewer Dweller" msgstr "" #: data/medals.dat:50 msgid "Defeated the Forbidden Swamp Guardian" msgstr "" #: data/medals.dat:52 msgid "Read all of the Monster Compendium" msgstr "" #: data/medals.dat:53 msgid "Obtained the Amulet of Resurrection" msgstr "" #: data/medals.dat:54 msgid "Spent 10 minutes as a Slime" msgstr "" #: src/menu/medals_menu.c:135 msgid "Hidden Medal" msgstr "" #: data/props/item/bell.props:5 msgid "A bell" msgstr "" #: data/props/item/portable_save.props:4 msgid "Creates a save point at your current position" msgstr "" #: src/player.c:2098 msgid "Your controls have been reversed!" msgstr "" #: src/item/portable_save.c:82 msgid "You cannot use this here" msgstr "" #: src/item/portable_save.c:87 msgid "You can only use this item in an empty space" msgstr "" #: src/item/bell_rope.c:42 msgid "Bell" msgstr "" #: data/props/item/music_sheet.props:4 msgid "A sheet of music" msgstr "" #: src/menu/io_menu.c:125 msgid "Choose slot to save to" msgstr "" #: src/menu/io_menu.c:130 msgid "Choose slot to load from" msgstr "" #: src/world/level_exit.c:104 msgid "Press Action to go to %s" msgstr "" #: data/scripts/grasslands_intro.dat:9 msgid "the Village" msgstr "" #: data/scripts/mine2_exit.dat:1 msgid "the Mine" msgstr "" #: data/maps/map01.dat:1843 msgid "the Forest" msgstr "" #: data/scripts/grasslands_intro.dat:8 msgid "the Forbidden Swamp" msgstr "" #: data/scripts/cave_intro.dat:13 msgid "the Cave" msgstr "" #: data/maps/map09.dat:10143 msgid "the Fortress Outskirts" msgstr "" #: data/scripts/power_generators_fixed.dat:10 msgid "the Sewer" msgstr "" #: data/maps/map09.dat:5943 msgid "the Fortress Basement" msgstr "" #: data/maps/map17.dat:11143 msgid "the Fortress Ground Floor" msgstr "" #: data/scripts/old_shield.dat:18 msgid "the Laboratory" msgstr "" #: data/medals.dat:19 msgid "the Library" msgstr "" #: data/maps/map08.dat:12568 msgid "the Fortress Mine" msgstr "" #: data/maps/map09.dat:2918 msgid "the Armoury" msgstr "" #: data/maps/map15.dat:1868 msgid "the Borer Cave" msgstr "" #: data/scripts/catacombs_intro.dat:10 msgid "the Catacombs" msgstr "" #: data/scripts/dungeon_escape.dat:7 msgid "the Study" msgstr "" #: data/medals.dat:29 msgid "the Dungeon" msgstr "" #: data/maps/map19.dat:3293 msgid "the Frozen Wastes" msgstr "" #: data/maps/map18.dat:4918 msgid "the Outer Cave Network" msgstr "" #: data/maps/map19.dat:5643 msgid "the Inner Cave Network" msgstr "" #: data/maps/map09.dat:6218 msgid "the Graveyard" msgstr "" #: data/maps/map09.dat:10018 msgid "the Left Tower" msgstr "" #: data/maps/map16.dat:1968 msgid "the Right Tower" msgstr "" #: data/medals.dat:21 msgid "the Crypt" msgstr "" #: data/scripts/grasslands_intro.dat:9 msgid "Village" msgstr "" #: data/scripts/armour_boss_die.dat:4 msgid "Mine" msgstr "" #: data/scripts/ending_part1.dat:35 msgid "Forest" msgstr "" #: data/scripts/grasslands_intro.dat:8 msgid "Forbidden Swamp" msgstr "" #: data/scripts/cave_intro.dat:13 msgid "Cave" msgstr "" #: data/maps/map09.dat:10143 msgid "Fortress Outskirts" msgstr "" #: data/scripts/power_generators_fixed.dat:10 msgid "Sewer" msgstr "" #: data/maps/map09.dat:5943 msgid "Fortress Basement" msgstr "" #: data/maps/map09.dat:1 msgid "Fortress Ground Floor" msgstr "" #: data/scripts/old_shield.dat:18 msgid "Laboratory" msgstr "" #: src/graphics/save_png.c:25 msgid "Library" msgstr "" #: data/maps/map15.dat:1868 msgid "Borer Cave" msgstr "" #: data/scripts/borer_boss_die.dat:4 msgid "Catacombs" msgstr "" #: data/scripts/enable_study.dat:1 msgid "Study" msgstr "" #: src/boss/sorceror.c:45 msgid "Dungeon" msgstr "" #: data/maps/map18.dat:1 msgid "Frozen Wastes" msgstr "" #: data/maps/map18.dat:4918 msgid "Outer Cave Network" msgstr "" #: data/maps/map19.dat:5643 msgid "Inner Cave Network" msgstr "" #: data/scripts/graveyard_weather.dat:1 msgid "Graveyard" msgstr "" #: data/maps/map09.dat:10018 msgid "Left Tower" msgstr "" #: data/scripts/hidden_passage.dat:9 msgid "Right Tower" msgstr "" #: data/maps/map24.dat:1 msgid "The Observatory" msgstr "" #: data/scripts/graveyard_weather.dat:1 msgid "Crypt" msgstr "" #: src/credits.c:586 msgid "Copyright Parallel Realities 2009 - %d" msgstr "" #: src/menu/main_menu.c:170 msgid "Restart Checkpoint" msgstr "" #: src/menu/options_menu.c:349 msgid "Cheats can only be enabled in-game" msgstr "" #: src/title.c:79 msgid "Press any key" msgstr "" #: src/player.c:1051 msgid "Cannot equip items whilst attacking" msgstr "" #: src/credits.c:884 msgid "Continue" msgstr "" #: src/init.c:128 msgid "Medals" msgstr "" #: src/menu/sound_menu.c:167 msgid "Audio Quality" msgstr "" #: src/menu/options_menu.c:201 msgid "Cheats" msgstr "" #: src/menu/cheat_menu.c:143 msgid "Infinite Health" msgstr "" #: src/menu/cheat_menu.c:149 msgid "Infinite Arrows" msgstr "" #: src/menu/cheat_menu.c:155 msgid "Lava is fatal" msgstr "" #: src/menu/control_menu.c:145 msgid "Use Up and Down to select. Enter to change." msgstr "" #: src/menu/control_menu.c:189 msgid "Interact" msgstr "" #: data/scripts/tutorial_combat.dat:3 msgid "Use" msgstr "" #: src/menu/control_menu.c:527 msgid "Please configure all controls" msgstr "" #: src/boss/blob_boss.c:1429 msgid "Quickly turn left and right to shake off the pieces!" msgstr "" #: data/scripts/azriel_start.dat:18 msgid "Azriel" msgstr "" #: src/boss/azriel.c:2313 msgid "Until we meet again..." msgstr "" #: data/props/item/keepsake.props:4 msgid "Ivan's keepsake" msgstr "" #: src/inventory.c:364 msgid "Selected %s" msgstr "" #: src/player.c:2995 msgid "Press buttons to break the petrification!" msgstr "" #: data/medals.dat:4 msgid "Completed the game with only 5 hit points" msgstr "" #: data/medals.dat:13 msgid "Completed the game without continuing" msgstr "" #: data/medals.dat:21 msgid "Accessed the Crypt" msgstr "" #: src/boss/mini_gargoyle.c:203 msgid "Quickly turn left and right to shake off the miniature gargoyles!" msgstr "" #: data/medals.dat:6 msgid "Dragon Shield" msgstr "" #: data/props/weapon/dragon_shield.props:6 msgid "A shield that can resist dragon breath" msgstr "" #: src/game.c:870 msgid "" "SMALL_FONT_SIZE and LARGE_FONT_SIZE must be specified when using a custom " "font" msgstr "" #: src/menu/options_menu.c:354 msgid "" "Enabling cheats will not allow you to achieve 100% completion in the game" msgstr "" #: src/boss/evil_edgar.c:204 msgid "" "You got into the machine by yourself?! You're even stupider than I thought " "you were!" msgstr "" #: src/boss/chaos.c:814 msgid "Stalagmite" msgstr "" #: src/boss/chaos.c:1304 msgid "Burn to ashes!" msgstr "" #: src/boss/chaos.c:1308 msgid "Feel my power!" msgstr "" #: src/boss/chaos.c:1316 msgid "Suffer!" msgstr "" #: src/boss/chaos.c:1472 msgid "Pathetic" msgstr "" #: src/boss/chaos.c:1490 msgid "Impale" msgstr "" #: src/player.h:61 msgid "Confuse" msgstr "" #: src/boss/chaos.c:1687 msgid "Darkness" msgstr "" #: src/boss/sorceror_2.c:1551 msgid "Hold Person" msgstr "" #: data/props/weapon/legendary_sword.props:6 msgid "A Sword of Legend" msgstr "" #: data/props/weapon/phantasmal_shield.props:6 msgid "" "Reflects phantasmal forces. Blocking at the last moment increases the power." msgstr "" #: src/credits.c:458 msgid "Chaos has been subdued" msgstr "" #: src/credits.c:460 msgid "For now..." msgstr "" #: src/credits.c:465 msgid "Chaos will soon be free" msgstr "" #: src/credits.c:467 msgid "To terrorise the world once again" msgstr "" #: src/item/attractor.c:36 msgid "Rift" msgstr "" #: src/boss/chaos.c:460 msgid "Tendrils" msgstr "" #: src/boss/chaos.c:1046 msgid "Orbs" msgstr "" #: src/boss/chaos.c:1312 msgid "I will destroy you!" msgstr "" #: data/scripts/chaos_finish.dat:17 msgid "He must have teleported me away with the last of his magic" msgstr "" #: data/scripts/chaos_finish.dat:18 msgid "" "Even though I didn't manage to slay him, he's now too weak to pose a threat " "to the world" msgstr "" #: data/scripts/chaos_finish.dat:19 msgid "Time to get back to rescuing my father..." msgstr "" #: data/scripts/sealed_entrance.dat:1 msgid "It's sealed tight. I'm not getting back in there" msgstr "" #: data/scripts/chaos_die.dat:6 msgid "It's over" msgstr "" #: data/scripts/chaos_die.dat:7 msgid "Hey, what's that? It looks like a sword" msgstr "" #: data/scripts/chaos_die.dat:13 msgid "This must be Ivan's sword" msgstr "" #: data/scripts/chaos_die.dat:14 msgid "You... You will never defeat me" msgstr "" #: data/scripts/chaos_die.dat:15 msgid "I will escape this wretched place" msgstr "" #: data/scripts/chaos_die.dat:16 msgid "Even if it takes me another 100 years" msgstr "" #: data/scripts/chaos_die.dat:17 msgid "These chains won't hold me forever" msgstr "" #: data/scripts/chaos_die.dat:18 msgid "Time to finish this. Prepare yourself!" msgstr "" #: data/scripts/chaos_die.dat:19 msgid "No! BANISH!" msgstr "" #: data/scripts/intro_part1.dat:12 msgid "What a horrible night" msgstr "" #: data/scripts/intro_part1.dat:13 msgid "Edgar, I have to go out for a few hours" msgstr "" #: data/scripts/intro_part1.dat:14 msgid "" "You can stay up for another 30 minutes, but then you're to pack up your toys " "and go to bed" msgstr "" #: data/scripts/intro_part2.dat:11 msgid "The following morning..." msgstr "" #: data/scripts/intro_part2.dat:12 msgid "Dad! Where are you?" msgstr "" #: data/scripts/intro_part2.dat:18 msgid "It doesn't look like Dad came home last night" msgstr "" #: data/scripts/intro_part2.dat:20 msgid "His bed hasn't been slept in and my breakfast isn't ready" msgstr "" #: data/scripts/intro_part2.dat:21 msgid "That can only mean one thing..." msgstr "" #: data/scripts/intro_part2.dat:23 msgid "He must have been kidnapped by that evil sorceror!" msgstr "" #: data/scripts/black_book_vanished.dat:1 msgid "Something very powerful was here" msgstr "" #: data/scripts/black_book_vanished.dat:2 msgid "I can still feel the magical charge that it gave off" msgstr "" #: data/scripts/black_book_vanished.dat:3 msgid "Whatever it was, it's long gone..." msgstr "" #: data/props/boss/mataeus_knife.props:6 msgid "A magical knife conjured by Mataeus" msgstr "" #: data/scripts/mataeus_boss_die.dat:1 msgid "Magical Knife" msgstr "" #: data/maps/map11.dat:5217 msgid "Third Floor Passage Key" msgstr "" #: data/maps/map11.dat:7267 msgid "Third Floor Keycard" msgstr "" #: data/maps/map11.dat:9292 msgid "Fourth Floor Keycard" msgstr "" #: data/maps/map11.dat:6368 msgid "Anti-Gravity Switch Key 1" msgstr "" #: data/maps/map11.dat:6267 msgid "Anti-Gravity Switch Key 2" msgstr "" #: data/scripts/cauldron.dat:147 msgid "Old Shield" msgstr "" #: data/maps/map15.dat:2567 msgid "Old Key" msgstr "" #: data/maps/map09.dat:7793 msgid "Lava Lift Key" msgstr "" #: data/maps/map09.dat:5468 msgid "Lift Key" msgstr "" #: data/maps/map09.dat:8967 msgid "Study Lift Key" msgstr "" #: data/maps/map17.dat:2942 msgid "Conveyor Belt Key" msgstr "" #: data/maps/map11.dat:6817 msgid "Instruction Room Key" msgstr "" #: data/scripts/cauldron.dat:7 msgid "Full Soul Bottle" msgstr "" #: data/maps/map10.dat:3167 msgid "Potion of Invisibility" msgstr "" #: data/scripts/slime_potion.dat:8 msgid "Potion of Transmogrification" msgstr "" #: data/props/item/spike_ball.props:4 msgid "Armadillo Spike Ball" msgstr "" #: data/scripts/cauldron.dat:153 msgid "Gazer Eyeball" msgstr "" #: src/item/apple_tree.h:20 msgid "Apple" msgstr "" #: src/boss/evil_edgar.c:703 msgid "Dud Exploding Gazer Eyeball" msgstr "" #: data/scripts/fireball_passage.dat:2 msgid "Fire Shield" msgstr "" #: data/scripts/intro_part1.dat:12 msgid "Edgar's_Father" msgstr "" #: data/scripts/attribute.dat:2 msgid "It's a book by Stephen J Sweeney called \"The Attribute of the Strong\"" msgstr "" #: data/maps/map09.dat:1492 msgid "Library Key" msgstr "" #: data/props/item/yellow_gem.props:4 msgid "Yellow Gem" msgstr "" #: data/props/item/cauldron.props:159 msgid "Mandrake Root" msgstr "" #: data/props/item/cauldron.props:160 msgid "Mantis Fat" msgstr "" #: data/props/item/cauldron.props:161 msgid "Condor Bones" msgstr ""