include_directories(${SDL_INCLUDE_DIR}) add_library(sdl_extensions_audio_sound CSoundChannel.cpp CSoundChannel.h CSoundSlot.cpp CSoundSlot.h) # TODO: Does not work with MacOS. Where is the pkgconfig or cmake script IF(OGG) if(WIN32) TARGET_LINK_LIBRARIES(sdl_extensions_audio_sound vorbisfile vorbis ogg) else(WIN32) TARGET_LINK_LIBRARIES(sdl_extensions_audio_sound vorbis vorbisfile) endif(WIN32) ENDIF(OGG)