include_directories(${SDL_INCLUDE_DIR}) FILE(GLOB INCLUDES *.h) set ( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wswitch") add_definitions(-DREFKEEN_VER_KDREAMS) add_definitions(-DREFKEEN_VER_KDREAMS_ANYEGA_ALL) add_definitions(-DGRMODE=EGAGR) add_library(refkeen_kdreams id_ca.cpp id_in.cpp id_mm.cpp id_rf_a.cpp id_rf.cpp id_sd.cpp id_us_a.cpp id_us.cpp id_vw_a.cpp id_vw_ae.cpp id_vw.cpp kd_act1.cpp kd_act2.cpp kd_demo.cpp kd_keen.cpp kd_main.cpp kd_play.cpp statetype_ptr_conversion.cpp soft.cpp gelib.cpp jam_io.cpp lscr/loadscn2.cpp lzhuf.cpp ${INCLUDES} ) #ifeq ($(VERDIRNAME), kdreamse) #INTCXXFLAGS+= -DREFKEEN_VER_KDREAMS_ANYEGA_ALL=1 #EXENAME=refkdreamse #else #INTCXXFLAGS+= -DREFKEEN_VER_KDREAMS_CGA_ALL=1 -DREFKEEN_VER_ANY_CGA=1 #EXENAME=refkdreamsc #endif INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}) INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/../) #set_property(GLOBAL APPEND PROPERTY CG_OBJ_LIBS $)